Fireymonkeyboy Posted August 7, 2017 Share Posted August 7, 2017 Thanks, gang, much obliged! FMB Link to comment Share on other sites More sharing options...
Arkiham Posted August 7, 2017 Author Share Posted August 7, 2017 The blood tithe isn't really a subject that's been discussed, I don't think ? It obviously has more value in some lists than others. Models with more wounds will find the crimson rain less effective than a List with hordes of blood reavers, chaos warriors etc, but in exchange having hordes of models makes relentless fury more valuable which in turn is less good for high wound low model count lists. Against some lists with certain builds you'll find the entire table a bit disappointing Link to comment Share on other sites More sharing options...
Arkiham Posted August 16, 2017 Author Share Posted August 16, 2017 Reductions in khorne units confirmed. Bloodthirster , 30 points Blood letters 10 for 110 30 for 270. Skullcannon 160. Link to comment Share on other sites More sharing options...
RuneBrush Posted August 16, 2017 Share Posted August 16, 2017 4 minutes ago, Arkiham said: Reductions in khorne units confirmed. Bloodthirster , 30 points Blood letters 10 for 110 30 for 270. Skullcannon 160. No reduction for Bloodcrushers either (so unlikely to get one for Mighty Skullcrushers) Link to comment Share on other sites More sharing options...
Arkiham Posted August 16, 2017 Author Share Posted August 16, 2017 Nah, apparently this mass regiment thing is what it applies to. So marauders will be like 10 for 60 and 30 for 140 maybe ? Link to comment Share on other sites More sharing options...
Jaehaerys Posted August 16, 2017 Share Posted August 16, 2017 43 minutes ago, Arkiham said: Reductions in khorne units confirmed. Bloodthirster , 30 points Blood letters 10 for 110 30 for 270. Skullcannon 160. All thirsters or just one? Link to comment Share on other sites More sharing options...
Arkiham Posted August 16, 2017 Author Share Posted August 16, 2017 only mentioned the wrath of khorne. Link to comment Share on other sites More sharing options...
misthv Posted August 16, 2017 Share Posted August 16, 2017 47 minutes ago, Arkiham said: only mentioned the wrath of khorne. So exciting. Where did you hear this? :-) Link to comment Share on other sites More sharing options...
Arkiham Posted August 16, 2017 Author Share Posted August 16, 2017 7 minutes ago, misthv said: So exciting. Where did you hear this? :-) Stream Link to comment Share on other sites More sharing options...
Killax Posted August 16, 2017 Share Posted August 16, 2017 Lovely news, nobody can have enough Bloodletters! Link to comment Share on other sites More sharing options...
Fireymonkeyboy Posted August 18, 2017 Share Posted August 18, 2017 So, up until now, I've exclusively played mortals, but am now thinking about branching into demons. Looks like, however, that all our generals' command abilities only affect one side of Blades or the other (mortals or demons, not both). What are peoples' recommendations for a mixed force general, and why? FMB Link to comment Share on other sites More sharing options...
misthv Posted August 18, 2017 Share Posted August 18, 2017 4 hours ago, Fireymonkeyboy said: So, up until now, I've exclusively played mortals, but am now thinking about branching into demons. Looks like, however, that all our generals' command abilities only affect one side of Blades or the other (mortals or demons, not both). What are peoples' recommendations for a mixed force general, and why? FMB Just rely on Blood Tithe to get off other command abilities for the "other" faction! Link to comment Share on other sites More sharing options...
Retro Posted August 18, 2017 Share Posted August 18, 2017 3 hours ago, misthv said: Just rely on Blood Tithe to get off other command abilities for the "other" faction! Or take a council of blood! Link to comment Share on other sites More sharing options...
misthv Posted August 18, 2017 Share Posted August 18, 2017 27 minutes ago, Retro said: Or take a council of blood! Sure but that's quite a commitment point and playstyle wise Link to comment Share on other sites More sharing options...
Fireymonkeyboy Posted August 18, 2017 Share Posted August 18, 2017 5 hours ago, misthv said: Just rely on Blood Tithe to get off other command abilities for the "other" faction! I had forgotten about this - thanks! Link to comment Share on other sites More sharing options...
Xasz Posted August 20, 2017 Share Posted August 20, 2017 Skullreapers are 180p now None of our battalions costs less than 110 Valkia +20, Crushers -20, Korgorath -20 Link to comment Share on other sites More sharing options...
Arkiham Posted August 20, 2017 Author Share Posted August 20, 2017 Requested removal Link to comment Share on other sites More sharing options...
Xasz Posted August 20, 2017 Share Posted August 20, 2017 Sadly, Sayl as ally is a thing. Link to comment Share on other sites More sharing options...
Arkiham Posted August 20, 2017 Author Share Posted August 20, 2017 With battalions being massively expensive now, and little major mobility compared to other factions, he is still required tbh Link to comment Share on other sites More sharing options...
Xasz Posted August 20, 2017 Share Posted August 20, 2017 4 minutes ago, Arkiham said: With battalions being massively expensive now, and little major mobility compared to other factions, he is still required tbh Yep and I doubt FW will update any points alongside the GHB2017. Link to comment Share on other sites More sharing options...
Arkiham Posted August 20, 2017 Author Share Posted August 20, 2017 12 minutes ago, Xasz said: Yep and I doubt FW will update any points alongside the GHB2017. They updated theirs what a month or so ago. I seriously doubt that wasn't discussed with the ghb2 team Link to comment Share on other sites More sharing options...
misthv Posted August 20, 2017 Share Posted August 20, 2017 1 hour ago, Arkiham said: With battalions being massively expensive now, and little major mobility compared to other factions, he is still required tbh Your thoughts on the massive increase of battalions? Hard to squeeze in several battalions now, and thus missing out on good equipment and stuff. I'm thinking ditching Khorne allegiance and just do mixed Chaos... Link to comment Share on other sites More sharing options...
Jharen Posted August 20, 2017 Share Posted August 20, 2017 Honestly my initial feeling is that this is a good thing that we're seeing battalions increased. Is it a major adjustment? Absolutely. Yet somehow I suspect it's good for the game in the long run. This may also further encourage the maxing out of battalions when possible in order to get the most out of their cost if the battalion offers a maxed out bonus ability. Just a reminder to try not to look at this change in a bubble either. We need to see what other factions are capable of bringing to the table with these changes as well before we start panicking. Link to comment Share on other sites More sharing options...
misthv Posted August 20, 2017 Share Posted August 20, 2017 12 minutes ago, Jharen said: Honestly my initial feeling is that this is a good thing that we're seeing battalions increased. Is it a major adjustment? Absolutely. Yet somehow I suspect it's good for the game in the long run. This may also further encourage the maxing out of battalions when possible in order to get the most out of their cost if the battalion offers a maxed out bonus ability. Just a reminder to try not to look at this change in a bubble either. We need to see what other factions are capable of bringing to the table with these changes as well before we start panicking. I hear you, but I'm not convinced. But we'll see Initially I feel I'm now forced to build a one trick pony to really get the most out of the Battalions! But hey, might be fun! 30 model strong Bloodwarrior units, yay! 6-9 model strong Skullcrusher might now be a reality w the points drops And 3 Khorgoraths! all buffed by Slaughterpriests ofc Link to comment Share on other sites More sharing options...
Killax Posted August 20, 2017 Share Posted August 20, 2017 Thanks for sharing! Yeah the up in some Battalions is good, we also save points on large units so eventually it will still pan ut well enough. Overall I think the update is more or less fair though I think it's extremely odd that Bloodcrushers are now more expensive as Skullcrushers while being weaker. Link to comment Share on other sites More sharing options...
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