Lord of Gheists: Each Knight of Shrouds was a mighty general in mortal life, and still retains the ability to spur those under their command to great feats of arms. You can use this command ability at the start of the combat phase. If you do so, pick a friendly Nighthaunt unit that is wholly within 18" of this model. Add 1 to the Attacks characteristic of that unit’s melee weapons in that combat phase.
Does that apply to the hexwraiths hooves and teeth as well? They are listed as melee weapons but i'm not sure if mounts get command ability bonuses or not. Thanks!
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vorathian
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Lord of Gheists: Each Knight of Shrouds was a mighty general in mortal life, and still retains the ability to spur those under their command to great feats of arms. You can use this command ability at the start of the combat phase. If you do so, pick a friendly Nighthaunt unit that is wholly within 18" of this model. Add 1 to the Attacks characteristic of that unit’s melee weapons in that combat phase.
Does that apply to the hexwraiths hooves and teeth as well? They are listed as melee weapons but i'm not sure if mounts get command ability bonuses or not. Thanks!
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