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So help correct terrible mistakes I might have made... but is this a legal list?

 

Knight Incantor - 140

Spellweaver - 100

Spellweaver - 100

Gunmaster - 80

Freeguild Handgunners x30 - 300

Freeguild Militia x10 - 80

Freeguild Militia x10 - 80

Sisters of the Watch x10 - 180

Irondrakes x10 - 180

Cannon - 160

Cannon - 160

Steam Tank - 260

Everblaze Comet - 100

Total - 1920 Points

 

More importantly, does the Steam Tank benefit from the Grey Water ability?  They are in the 'Warmachine' section as well.  Also, do I have any glaring problems in the list?  I think the Soul Snare Shackles will also be important.   I have x2 Spellweavers for the auto-unbinds and healing for the Sisters of the Watch.  Add in the Stormcast wizard and I can auto-unbind three spells a game to protect me from particularly nasty Endless Spells like shutting down Arkhan's spell portals, or deciding I don't want to play 50-50 against Hand of Dust, or keeping an opposing Everblaze Comet from landing on my formation if the enemy rolls high on the casting.  Gun Master is an Engineer so he helps the warmachines by standing around nearby if I have that right.

Handgunners make the center core of the formation with Militia playing front line chaff, and Irondrakes and Sisters of the Watch adding representatives from the other two races in the form of 'elite' shooting.  Likewise intermingling the Sisters of the Watch in amid the Militia will let me potentially 'Stand and Shoot' into whatever charges, plus forcing the enemy to split their melee between the Militia and the Sisters will make it more likely Sisters will survive to be revived by the Spellweavers.

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@Nevar

Cool list. The Steam Tank has the War Machine keyword and does indeed qualify for Greywater Fastness's Punishing Bombardment battletrait.

I'd worry about a lack of speedy units to grab objectives in most matched play battleplans in your list. Maybe ditch the Irondrakes or the Sisters and one Spellweaver for a few cheap, fast units like Aetherwings, Gryph-Hounds or Gyrocopters, and maybe a high move hero like a Knight-Azyros. Play a few games and see what you feel the list is missing. :) 

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I find Anvilgard fascinating. Is it better to try to swarm the entire board with bodies to pressure the enemy into the corner or should it mostly be a traditional list with the added benefit of a possible forced retreat rule for the enemy?

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10 hours ago, kenshin620 said:

I find Anvilgard fascinating. Is it better to try to swarm the entire board with bodies to pressure the enemy into the corner or should it mostly be a traditional list with the added benefit of a possible forced retreat rule for the enemy?

Despite collecting Anvilgard for a while now I've only just started using the Implacable March rule in my games - by which I mean I've used it once, in a 1000 pt game against Bretonnia. My list was low model count and not at all geared towards making the most out of the ability. IIRC I only got to make the Implacable March roll two or three times - none of which were successful. So I think if you're going for a traditional or balanced list then you very much have to treat it as a bonus if it happens.

As I build up to 2000 pts I'm very much looking to build my army around Implacable March. I currently have 40 flagellants on my hobby station for this very reason, plus a few other ideas involving flyers and endless spells that will further restrict and channel my opponent's movement.

And belatedly, here are some pics of my models as requested by @JackStreicher (sorry for leaving you hanging!). I don't yet have a decent picture of the whole army unfortunately, these are just a few bits. Sorry for the poor picture quality.

Ordinator Combined.png

Anvilgard Irondrakes 1.jpg

IMG_20180206_135820973.jpg

Untitled-4.jpg

Untitled-3.jpg

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What are you using the warpriest miniature as?  I'm saddened by the lack of devoted of sigmar in any of the free cities, but perhaps my priest will just stand in as something else.

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18 minutes ago, Nin Win said:

What are you using the warpriest miniature as?  I'm saddened by the lack of devoted of sigmar in any of the free cities, but perhaps my priest will just stand in as something else.

You can take Devoted of Sigmar in Hammerhal and Anvilgard armies. I'm using him as what he is - a Warpriest! I think he's great. D3 healing on friendly Order units, can inflict mortal wounds and can dispel. That's a useful and versatile little toolbox.

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20 minutes ago, Jamie the Jasper said:

You can take Devoted of Sigmar in Hammerhal and Anvilgard armies. I'm using him as what he is - a Warpriest! I think he's great. D3 healing on friendly Order units, can inflict mortal wounds and can dispel. That's a useful and versatile little toolbox.

Don't forget that his Gryph-Hound is now a free summon in the new edition, making him a bargain at only 80 points. :D 

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9 minutes ago, Double Misfire said:

Don't forget that his Gryph-Hound is now a free summon in the new edition, making him a bargain at only 80 points. :D 

Ah, I was wondering about that! I'll have to get the little guy painted up.

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56 minutes ago, Jamie the Jasper said:

You can take Devoted of Sigmar in Hammerhal and Anvilgard armies. I'm using him as what he is - a Warpriest! I think he's great. D3 healing on friendly Order units, can inflict mortal wounds and can dispel. That's a useful and versatile little toolbox.

I have no idea how I missed that.  I just read it to double check before I posted my question and somehow just didn't see it.  And it's in two of them ! :D  Skaven must have done something to my brain.

Edited by Nin Win
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