Niishaw Posted July 3, 2018 Share Posted July 3, 2018 Hi there! I'm looking at building my very first army ever for age of sigmar and the Idoneth was my first pick due to aesthetics. I've never built a list before and only ever played three tutorial games in total (I have played other table top games like warmahordes and bushido). So what I have on hand which I bought on release day is the following: 1 xAkhelian Leviadon 10 x Namarti Thralls 1 x Akhelian Allopex 1 x Isharann Soulscryer 1 x Isharann Tidecaster 1 x Akhelian King 1 x Lotann, Warden of the Soul Ledgers 1 x Eidolon of Mathlann (have not decided which aspect to build him as of yet) I would love your input on a list and what I need to buy in addition to create a decent competitive army. Thanks a lot in advance Quote Link to comment Share on other sites More sharing options...
Arael Posted July 3, 2018 Share Posted July 3, 2018 1 hour ago, Niishaw said: Hi there! I'm looking at building my very first army ever for age of sigmar and the Idoneth was my first pick due to aesthetics. I've never built a list before and only ever played three tutorial games in total (I have played other table top games like warmahordes and bushido). So what I have on hand which I bought on release day is the following: 1 xAkhelian Leviadon 10 x Namarti Thralls 1 x Akhelian Allopex 1 x Isharann Soulscryer 1 x Isharann Tidecaster 1 x Akhelian King 1 x Lotann, Warden of the Soul Ledgers 1 x Eidolon of Mathlann (have not decided which aspect to build him as of yet) I would love your input on a list and what I need to buy in addition to create a decent competitive army. Thanks a lot in advance Welcome in this cold dark and wet elvish place For sure u need a lot of eels, at least 4 boxes for me,builded like 6 Morrsarr and 6 ishlaen, then u could use some more trhall for sure, unless u want a mono cavalry army. Quote Link to comment Share on other sites More sharing options...
Austin Posted July 3, 2018 Share Posted July 3, 2018 1 hour ago, Niishaw said: Hi there! I'm looking at building my very first army ever for age of sigmar and the Idoneth was my first pick due to aesthetics. I've never built a list before and only ever played three tutorial games in total (I have played other table top games like warmahordes and bushido). So what I have on hand which I bought on release day is the following: 1 xAkhelian Leviadon 10 x Namarti Thralls 1 x Akhelian Allopex 1 x Isharann Soulscryer 1 x Isharann Tidecaster 1 x Akhelian King 1 x Lotann, Warden of the Soul Ledgers 1 x Eidolon of Mathlann (have not decided which aspect to build him as of yet) I would love your input on a list and what I need to buy in addition to create a decent competitive army. Thanks a lot in advance Welcome! I think you need eels for sure, even if you decided later to focus on Thralls/Reavers having at least two boxes of eels to make a Morsarr unit will get use. If you focus on eels with the army I would vote for another Akhelian King. Make one normal and the other Volturnos. Quote Link to comment Share on other sites More sharing options...
Gwill_of_the_Woods Posted July 3, 2018 Share Posted July 3, 2018 So to keep up morale, I'll show my army project. I am committing to fully painting each unit before building the next. I may start a blog on TGA if anyone is interested. I hoping to capture a tropical theme. My inital inspiration for the eels was a Blue Ribbon Eel. I hope you like. In terms of army building, so far I have a generic Akhelian King and 3 Ishlaen guard (here's to hoping they keep the rend resistance) 7 Quote Link to comment Share on other sites More sharing options...
stratigo Posted July 3, 2018 Share Posted July 3, 2018 So, any word on the army's changes? Quote Link to comment Share on other sites More sharing options...
Ronga Posted July 3, 2018 Share Posted July 3, 2018 I was thinking a list like Heroes: 820 Volturnos - 280 Isharann Tidecaster - 100 Eidolon of the Sea - 440 Isharann Soulrender - 100 Battleline: 1060 3x Ishlaen Guard - 140 3x Ishlaen Guard - 140 30x Thralls - 360 10x Thralls - 140 10x Reavers - 140 10x Reavers - 140 Any critiques, could this work or should I focus more on a specific type? Quote Link to comment Share on other sites More sharing options...
Pompe Posted July 3, 2018 Share Posted July 3, 2018 33 minutes ago, Ronga said: I was thinking a list like Heroes: 820 Volturnos - 280 Isharann Tidecaster - 100 Eidolon of the Sea - 440 Isharann Soulrender - 100 Battleline: 1060 3x Ishlaen Guard - 140 3x Ishlaen Guard - 140 30x Thralls - 360 10x Thralls - 140 10x Reavers - 140 10x Reavers - 140 Any critiques, could this work or should I focus more on a specific type? What spells, artefacts and enclave are you thinking about? Personally I think that a 30 blob of thralls seem unwieldy and hard to get into combat. At least thats what i thought of my 30 Bloodletters, and they are on smaller bases. 2x20 seem better to me. The Soulrender can then run in between the 4 units of namarti. An endless spell like the shackles or maelstrom might fit in nicely with the AoS as well as it forces the opponent to use one of their casting rolls as a dispel if they fail to dispel it when it is cast. 1 Quote Link to comment Share on other sites More sharing options...
Yoshiya Posted July 3, 2018 Share Posted July 3, 2018 11 hours ago, Reeve said: How difficult is it to headswap him? I was also thinking of making a Volturnus hybrid with a different head and maybe weapon. Not OP but I did a very similar conversion for the head to create something between a generic king and volturnous so I could use him as both. It was an incredibly easy swap, the only real changes I had to do was to slightly file down the neck part on the main body as it sticks up slightly which creates a gap. Quote Link to comment Share on other sites More sharing options...
Austin Posted July 3, 2018 Share Posted July 3, 2018 2 hours ago, Pompe said: What spells, artefacts and enclave are you thinking about? Personally I think that a 30 blob of thralls seem unwieldy and hard to get into combat. At least thats what i thought of my 30 Bloodletters, and they are on smaller bases. 2x20 seem better to me. The Soulrender can then run in between the 4 units of namarti. An endless spell like the shackles or maelstrom might fit in nicely with the AoS as well as it forces the opponent to use one of their casting rolls as a dispel if they fail to dispel it when it is cast. I agree with the unwieldy part of this, I think the main point (for me) of a unit of 30 is the points reduction and ability to be extra sure you aren't getting wiped before using the Soulrender outside of a very determined effort. 2 Quote Link to comment Share on other sites More sharing options...
mmimzie Posted July 4, 2018 Share Posted July 4, 2018 I'd have to agree with @Caladancid block of 30 seem wiser. One because they matter more longer, but also because they need to kill 30 models to the man as they know for sure if morale get to high you will either use the moral artifact or the command ability. Quote Link to comment Share on other sites More sharing options...
Niishaw Posted July 4, 2018 Share Posted July 4, 2018 Thanks a lot guys this has been super informative and helpful. I have now ordered myself some eels and additional thralls, would it also be wise to get some range units or just use the range weapons of my other units? Quote Link to comment Share on other sites More sharing options...
markymarkka Posted July 4, 2018 Share Posted July 4, 2018 Just to make sure, if i bring to Ishrann Soulrenders to the battlefield, will they both be able to use the lurelight skill in matched play? I reckon they do, but want to make sure. Time to bring some Death level resurrection Quote Link to comment Share on other sites More sharing options...
Austin Posted July 4, 2018 Share Posted July 4, 2018 3 hours ago, Niishaw said: Thanks a lot guys this has been super informative and helpful. I have now ordered myself some eels and additional thralls, would it also be wise to get some range units or just use the range weapons of my other units? Assuming that the AoS app nerf of Reavers is wrong (and I think I saw GW staff saying the app isn't accurate right now), I personally like Reavers for both their awesome sculpts and ability to skirmish well. That being said, they are not the foundation for a gunline nor are any ID units. If you would like reliably powerful shooting, I would fill that role with allies. Quote Link to comment Share on other sites More sharing options...
markymarkka Posted July 4, 2018 Share Posted July 4, 2018 Yeah, reavers will be fun objectice grabbers and i suppose you can teleport them around with steed of tides. Get them 9" from an enemy and fire a full volley, lol. Its not very effective damage wise though. Quote Link to comment Share on other sites More sharing options...
Pompe Posted July 4, 2018 Share Posted July 4, 2018 (edited) 20 minutes ago, markymarkka said: Yeah, reavers will be fun objectice grabbers and i suppose you can teleport them around with steed of tides. Get them 9" from an enemy and fire a full volley, lol. Its not very effective damage wise though. Only heroes can be teleported with steed. And to be honest I do not think you can use the 9" shot either Edited July 4, 2018 by Pompe 1 Quote Link to comment Share on other sites More sharing options...
Unter Posted July 4, 2018 Share Posted July 4, 2018 While I would love Reavers to be cool, I can't see a role for them honestly, aside from grabbing objectives or soaking damage. Heartrenders grab objectives better and for less points, while Ishlaenn are considerably tankier and faster if you need a soak, albeit for 20 points more. Regarding their output, from 9" range you'd expect 3-4 wounds against 4+ save, which is atrocious (15 hits > 7-8 wounds > 3-4 saves) and in practice you won't get more than one or two of these volleys a game, certainly not at full strength. Meanwhile your single shots at 18" you'd be lucky to sneak more than a wound through against a 4+ The most use they've been for me is forcing the enemy to shoot them rather than Thralls using allegiance ability, or using them to bodyblock a charge for a turn Quote Link to comment Share on other sites More sharing options...
Niishaw Posted July 4, 2018 Share Posted July 4, 2018 Quote 16 minutes ago, Unter said: While I would love Reavers to be cool, I can't see a role for them honestly, aside from grabbing objectives or soaking damage. Heartrenders grab objectives better and for less points, while Ishlaenn are considerably tankier and faster if you need a soak, albeit for 20 points more. Regarding their output, from 9" range you'd expect 3-4 wounds against 4+ save, which is atrocious (15 hits > 7-8 wounds > 3-4 saves) and in practice you won't get more than one or two of these volleys a game, certainly not at full strength. Meanwhile your single shots at 18" you'd be lucky to sneak more than a wound through against a 4+ The most use they've been for me is forcing the enemy to shoot them rather than Thralls using allegiance ability, or using them to bodyblock a charge for a turn Awesome I'll look at the Heartrenders and then also see if the Allopex and the Leviadon's shooting will help....I just think a form of range might be advantageous. Quote Link to comment Share on other sites More sharing options...
Pompe Posted July 4, 2018 Share Posted July 4, 2018 Beware that as they are not Deepkin they can be shot off even if they are not the closest target. And 5w with a 6+ save and 7 bravery is not sticking around if targeted. That's why I prefer the reavers a bit more. Can't be targeted and a tiny bit more durable. Though I have to admit that I've been glancing at the Khinari as 80 points is a nice gap filler if you don't want to go down the route of endless spells Quote Link to comment Share on other sites More sharing options...
Stormy1486 Posted July 4, 2018 Share Posted July 4, 2018 (edited) The app has been updated. Ishalen returned to old, no rend rules. All other changes (king, tidecaster) also fixed. Horrah! Edited July 4, 2018 by Stormy1486 2 1 Quote Link to comment Share on other sites More sharing options...
Pompe Posted July 4, 2018 Share Posted July 4, 2018 18 minutes ago, Stormy1486 said: The app has been updated. Ishalen returned to old, no rend rules. All other changes (king, tidecaster) also fixed. Horrah! AoStorm is still missing one ability in mine. Is it corrected in yours? Quote Link to comment Share on other sites More sharing options...
Gurtyel Posted July 4, 2018 Share Posted July 4, 2018 (edited) I have updated my app and the only unit that has been fixed in mine is the ishlaen guard. All the other units are still unfixed. That is to say, the king still doesnt give +1 attacks, the soulrender's talumhook deals just 1 dmg, the reavers still have a sad sad weapon´s profile and so on. How lame. For the moment, i refuse to aknowledge any changes unless they appear in an errata or designer´s commentary. Edited July 4, 2018 by Gurtyel Quote Link to comment Share on other sites More sharing options...
Reezark_SP Posted July 4, 2018 Share Posted July 4, 2018 Just updated the app. The Ishlaen Guard are back to being immune to rend and 3+ armor when charging, reavers fixed, and Volurnos's CA back to normal but Morsarr Guard went down to 140 points and the Leviadon, both Aspects went up in points. Quote Link to comment Share on other sites More sharing options...
Gurtyel Posted July 4, 2018 Share Posted July 4, 2018 (edited) 5 minutes ago, Reezark_SP said: Just updated the app. The Ishlaen Guard are back to being immune to rend and 3+ armor when charging, reavers fixed, and Volurnos's CA back to normal but Morsarr Guard went down to 140 points and the Leviadon, both Aspects went up in points. Just curious, how much damage does the soulrender´s talumhook deal in your app? is it 1 or 2? Also, it seems the points you got are consistent with the GHB 2018 points which are wrong. I guess they have still work to do. Edited July 4, 2018 by Gurtyel Quote Link to comment Share on other sites More sharing options...
Reezark_SP Posted July 4, 2018 Share Posted July 4, 2018 8 minutes ago, Gurtyel said: Just curious, how much damage does the soulrender´s talumhook deal in your app? is it 1 or 2? Also, it seems the points you got are consistent with the GHB 2018 points which are wrong. I guess they have still work to do. In the app I am seeing the Talumhook doing 2 damage. Quote Link to comment Share on other sites More sharing options...
Gurtyel Posted July 4, 2018 Share Posted July 4, 2018 3 minutes ago, Reezark_SP said: In the app I am seeing the Talumhook doing 2 damage. Ohh thanks, i guess i only have to wait im guessing this is an iphone only problem maybe your platform is android? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.