tolstedt Posted September 14, 2017 Author Share Posted September 14, 2017 1 minute ago, Tizianolol said: I got 3 unit of marauder for battleline, anyway what about varanguards? What weapon you prefer? I think with the once per battle 2 pile and plus 1 to hit from archa, Are sperare better? Always spears. Buffed with juggerlord they are ridiculous on the charge. Average 14-21 wounds to a 4+ save on the charge with juggerlord +1 to wound and +1 attack from bloodsecrator. Link to comment Share on other sites More sharing options...
tolstedt Posted September 14, 2017 Author Share Posted September 14, 2017 I'm thinking more and more about the slaughterpriest. Blood Blind can help you get the charge. Corral enemies to the mouths of the Varanguard or Archaon's sword. Link to comment Share on other sites More sharing options...
Tizianolol Posted September 14, 2017 Share Posted September 14, 2017 Ye but it's hard put everything!! In 2000 we got only 1000 points to use ( 1000 for arch and varang) -aspiring is same ability of secrator but one is 18" , the other is 6"of range . Aspiring cost 80 , bloodsecrator 120 - priest is 100, mighty lord is 140 but you can roll 3d6 and pick 2 highter , it helps - another problem is bloodwarriors got only 6 breavery, if I play 20/30 of them I think I need inspiring presence , and I wanna use my arch command ability for my plan. I look for another unit , maybe korghorath? A unit of 5 is 400 lol! They are undercosted now in my opinion! Bravery 6 but 8 wounds and I heal! What do you think?:) Link to comment Share on other sites More sharing options...
tolstedt Posted September 14, 2017 Author Share Posted September 14, 2017 Just now, Tizianolol said: Ye but it's hard put everything!! In 2000 we got only 1000 points to use ( 1000 for arch and varang) -aspiring is same ability of secrator but one is 18" , the other is 6" . Aspiring cost 80 , bloodsecrator 120 - priest is 100, mighty lord is 140 but you can roll 3d6 and pick 2 highter , it helps - another problem is bloodwarriors got only 6 breavery, if I play 20/30 of them I think I need inspiring presence , and I wanna use my arch command ability for my plan. I look for another unit , maybe korghorath? A unit of 5 is 400 lol! They are undercosted now in my opinion! Bravery 6 but 8 wounds and I heal! What do you think?:) Lots of good ideas. This is the gore pilgrims list. It's up to each whether to take healing or bronzed flesh on either priest or split it up like I have here. Allegiance: KhorneLeaders Lord Of Khorne On Juggernaut (140) - Artefact: The Blade of Endless Bloodshed Bloodstoker (80) Bloodsecrator (120) - Artefact: The Crimson Plate Slaughterpriest (100) - Blood Blessing: Bronzed Flesh Slaughterpriest (100) - Blood Blessing: Resanguination Archaon (700) - GeneralBattleline 5 x Blood Warriors (100) - Goreaxes 10 x Bloodreavers (70) - Meatripper Axes 10 x Bloodreavers (70) - Meatripper Axes 3 x Varanguard (300) - Ensorcelled Weapon - Everchosen BattlelineBattalions Gore Pilgrims (180) Total: 1960/ 2000 Link to comment Share on other sites More sharing options...
tolstedt Posted September 14, 2017 Author Share Posted September 14, 2017 I'm not sold on gore pilgrims. I like a few more bodies on the board. The list would require very positional play and be weak to shooting. Link to comment Share on other sites More sharing options...
Tizianolol Posted September 14, 2017 Share Posted September 14, 2017 I like it! That's what I m thinking archaon 700 lord of khorne jugg 140 - blades of endless bloodshed ( if i slay a model But at the same turn I have not scored blood tithes, I got anyway 1 blood tithe? If yes this is amazing !!) Bloodstoker 80 bloodsecrator 120 10 bloodreavers 70 2x10 blood warriors 400 3 varanguards 300 - spears or ensorcelled? 2 khorgorath 160 Tot1970 warriors spitted can soff less from battleshock , they are battleline so I can play 2x10 bwar and only 10 maraud! Bloodstoker help me on charge , + 3 is sweet and it cost 80 only. With the points gained I can place 2 khorgho, I think a unit of 2 can be scary Link to comment Share on other sites More sharing options...
tolstedt Posted September 15, 2017 Author Share Posted September 15, 2017 Take the spears. If you are buffing them to wound and the bloodsecrator they are 2+/2+/-2/2dmg on the charge Which is like 6-13 wounds on a 2+ save. If they have rerolls it's still 6-8 wounds likely. Or 14-21 wounds on a 4+ save. And the once per game double pile in to finish anything off. This can force your opponent to activate to try and kill the varangaurd and you can get a better swing somewhere else on the board. Link to comment Share on other sites More sharing options...
Louzi Posted September 15, 2017 Share Posted September 15, 2017 12 hours ago, tolstedt said: I'm into this one. I wouldn't take the Warshrine, I prefer to put more MSU of bodies out. How's this one go for you? It is ok. Not ultra competetive power list, but I have fun. If you want to go competetive I think you have to take tzeentch, because the benefits for archie are awesome. I rly love the warshrine, because it is a really hard to kill khorne priest for just 180 points and has totem keyword for your reavers. In my opinion it doesnt make sense to play a archie/khorne list without priest, because the heal on archie is one of the best things you get from khorne Link to comment Share on other sites More sharing options...
tolstedt Posted September 15, 2017 Author Share Posted September 15, 2017 1 hour ago, Louzi said: It is ok. Not ultra competetive power list, but I have fun. If you want to go competetive I think you have to take tzeentch, because the benefits for archie are awesome. I rly love the warshrine, because it is a really hard to kill khorne priest for just 180 points and has totem keyword for your reavers. In my opinion it doesnt make sense to play a archie/khorne list without priest, because the heal on archie is one of the best things you get from khorne I also love the prayer to drag the enemy towards you. Especially against a fast dragon. Link to comment Share on other sites More sharing options...
Louzi Posted September 15, 2017 Share Posted September 15, 2017 In any case, archie and varanguard are a super nice starting point for any chaos army now. I will build 4 1000 points list for every chaos god and thats awesome for everchosen owners ? Link to comment Share on other sites More sharing options...
Tizianolol Posted September 15, 2017 Share Posted September 15, 2017 i can confirm that tz list with arch is more competitive, destiny dice are really strong , i wanna try to post a tz list soon Link to comment Share on other sites More sharing options...
tolstedt Posted September 15, 2017 Author Share Posted September 15, 2017 1 hour ago, Tizianolol said: i can confirm that tz list with arch is more competitive, destiny dice are really strong , i wanna try to post a tz list soon You're welcome to post it here! Bouncing the wounds away from archaon is great. Link to comment Share on other sites More sharing options...
Tizianolol Posted September 15, 2017 Share Posted September 15, 2017 i posted my idea about a khorne list , i wanna plac my tz list too soon . khorne is really fun honestly , i wanna only test what is more competitive Link to comment Share on other sites More sharing options...
Choombatta Posted September 15, 2017 Share Posted September 15, 2017 17 hours ago, Tizianolol said: - another problem is bloodwarriors got only 6 breavery, if I play 20/30 of them I think I need inspiring presence , and I wanna use my arch command ability for my plan. I look for another unit , maybe korghorath? A unit of 5 is 400 lol! They are undercosted now in my opinion! Bravery 6 but 8 wounds and I heal! What do you think?:) Don't forget you also add +1 Bravery for every 10 models in a unit. So that unit of 20/30 Blood Warriors would really be Bravery 8 or 9 until it drops in numbers. Link to comment Share on other sites More sharing options...
Tizianolol Posted September 15, 2017 Share Posted September 15, 2017 thats true, anyway maybe are more usefull 2 x 10 war ,,, i sont know i think the best solution is testing Link to comment Share on other sites More sharing options...
Gilby Posted September 15, 2017 Share Posted September 15, 2017 3 hours ago, tolstedt said: You're welcome to post it here! Not me who suggested it originally... But how about something like this (for a Tzeentch list)?: Archaon (Infusion Arcanum) Lord of Change Herald of Tzeentch (Aura of Mutability) Gaunt Summoner 3 x 10 Pink Horrors 3 x 10 Blue Horrors 1 x 10 Brimstone Horrors Changehost 1950/2000 Have someone cast Arcane Transformation on Archaon to give either his sword or claws an extra attack, keep the Herald close for the reroll 1's to wound and the potential to swap out for a unit of blue/brim horrors to act as chaff to let Archaon escape if needed. Gaunt for his spell to deal with large blobs you might not want to send Archaon into. Archaon casting Infusion Arcanum on himself for the +1 to hit and wound (alternatively use Treacherous Bond and cast it on the blue/brim horrors to have them die in his stead). Three drop so fair chance at deciding who might go first. Link to comment Share on other sites More sharing options...
Hightime Posted September 15, 2017 Share Posted September 15, 2017 Is Archaon able to take a spell from Tzeentch lore, I thought due to being a Nammed Character he couldn't? Seems like a sweet list and having Destiny dice to almost guarantee he deletes a character is awesome. Link to comment Share on other sites More sharing options...
Nico Posted September 16, 2017 Share Posted September 16, 2017 Yes he can take a spell - it's just Command Traits and Artefacts that he cannot take. Link to comment Share on other sites More sharing options...
Louzi Posted September 16, 2017 Share Posted September 16, 2017 7 hours ago, Hightime said: Is Archaon able to take a spell from Tzeentch lore, I thought due to being a Nammed Character he couldn't? Seems like a sweet list and having Destiny dice to almost guarantee he deletes a character is awesome. Thats why he is so good in a tzeentch list. The + to hit/wound makes him worth the 700 points. I dont like the changehost in 1000 point games and without a changeling you havnt the best tricks of this battalion. In a Archie list I would probably go with kairos Link to comment Share on other sites More sharing options...
Tizianolol Posted September 16, 2017 Share Posted September 16, 2017 I wanna post a list of tz with archaon too archaon 700 - infusium arcanum - general -chaos sorcerer lord 160 -tz mark lord of chaos 100 - tz mark chaos lord on manticore 250 - timeslipt pendant - tz mark 2x10 Marauders 120 -tz mark 20 warriors 360 - tz mark -great blade 3 varanguards 300 1990 archa can infusium arcanum and mount benefit from it too ( 1s to hit Is a fail too unfortunatly) but it makes archa really really scary - lord in manticore with lane can 1 per game 2 pile , it can change a combat with that, with tz mark he can cast Mystic shield!! Thats really good for our archi -20 warrior with command ability of lord and chaos lord( reroll save 1 , and rerolls charge battleshock and wound) with -1rend and 2 attacks can be really good and they are pretty tanky what do you think?:) Link to comment Share on other sites More sharing options...
Louzi Posted September 17, 2017 Share Posted September 17, 2017 I think your battleline are a waste. If you play Tzeentch, go with Pink Horrors for the awesome spells. I think the minimum core is: 3x 10 Pink Horrors Gaunt Summoner LOC/Kairos The rest is up to u... Link to comment Share on other sites More sharing options...
Jaehaerys Posted September 17, 2017 Share Posted September 17, 2017 What would you guys think of Archaon Jugger Lord Bloodsecrator Chaos Sorc on Manticore 10x Blood Warrior 10x Blood Warrior 30x Blood Letter 2x Khorgorath Or drop Khorgoraths and add a Mighty Lord of Khorne. Or add Harbinger of Decay instead of MLoK to give another 5 save for archaon Have you guys play tested many of these lists? Link to comment Share on other sites More sharing options...
tolstedt Posted September 17, 2017 Author Share Posted September 17, 2017 1 hour ago, Jaehaerys said: Have you guys play tested many of these lists? Still painting. Probably will play in 3 weeks or so. I'm married to the varangaurd and won't play a list without them. Link to comment Share on other sites More sharing options...
Tizianolol Posted September 17, 2017 Share Posted September 17, 2017 I don't like sorcerer lord on manticore if you don't play tzeentch! You need destiny dice for cast it , and with infusium arcanum is scary in combat too:) Link to comment Share on other sites More sharing options...
Jaehaerys Posted September 18, 2017 Share Posted September 18, 2017 8 hours ago, Tizianolol said: I don't like sorcerer lord on manticore if you don't play tzeentch! You need destiny dice for cast it , and with infusium arcanum is scary in combat too:) I don't have any tzeentch models It is perhaps something I can venture into but right now its Khorne orientated. Anyway I want a Sorc Lord in there for re-roll saves. The 160 point one is so easy to snipe of the table for only 40 points more he is less so, especially against lists I tend to play. The spell casts on avg dice roll from 2d6, I can probably live with that. Do you think better with MoLK or the one with more bodies? Link to comment Share on other sites More sharing options...
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