steveara1 Posted September 9, 2017 Share Posted September 9, 2017 Hello everyone, jumped back into AOS with my brother a month ago. I'm playing mostly FEC but using Death aligence. I'm having a very hard time against his army mainly getting tabled by turn three. My list is as followed... GKOTG general GKOZD X10 ghouls X10 ghouls X20 ghouls X6 crypt horrors X3 crypt horrors X1 crypt horror courtier X1 vourgulf What he plays X1 glotkin X1 great unclean one X1 festus X2 nurgle hareld X6 of the large flies X3 large flies X3 units of plauge guys that are battle line. X5 blight Kings Basically the flies are pretty much mowing down everything. With their buffs from glotkin/ harelds. The shooting from glotkin and the Great unclean one snipe off my key players. He always seems to get lucky with rolling a 1 and bringing 3 flies back. I've pretty much lost all hope in pure FEC models. I've switched things around like dropping 3 horrors changing the vargulf to a horror courtier and taking 10 ghouls out for a mourngul. This helped some but by the time I've killed off his heavy hitters, mine are all dead or barely hanging on. I've noticed if I stay all bunched up I can almost pull the game. Doing so how ever let's his fly's get on the objectives I leave behind while trying to kill his threats. I also can't afford to stretch the army out to control objectives. I'm kinda at a wits end, feel like shelving them and playing tzeentch. If I can't even beat a none competitive nurgle army how the hell am I going to stand a chance against a competitive army. I don't want to leave death, I love the models just feel like them as a faction have to many weak spots. Link to comment Share on other sites More sharing options...
Dracothjay Posted September 9, 2017 Share Posted September 9, 2017 First thing I can see is that your not taking the haunter courtier as general. If you do, it allows horrors to be taken as BATTLELINE, which in turn allows you to drop the small units of ghouls and add a second unit of 6 horrors. if your struggling with the plague drones, I'd say get some flayers, at least 3 and send them up with your GKoZD, they should have no trouble removing the unit. I highly recommend going pure FEC allegiance. Throw completely delusional onto your haunter courtier (general) and. Blood river chalice on either your GKoZD/TG. Depends which one you rely on more. i highly disagree with your comment about FEC having 'weak spots', FEC is my main army and I never struggle. I'd say our biggest struggle is an opponent who shoots a lot, but we are a very fast army and aggression is our strength. I've notice when I run my army and have the odd ghoul unit of 10, it's wasted points. Here's my 2k list I'm yet to try, but I feel this is a list that definitely will perform well. GKoTG - Blood river chalice haunter courtier - general - completely delusional varghulf courtier cryit ghast courtier GK on foot 6 horrors 6 horrors 30 ghouls 3 crypt flayers this list is interchangeable. You could drop 10 ghouls and the ghast courtier for 3 more flayers. You could either make that a unit of 6 flayers to attack the drones or split the flayers for 2 units of 3 to allow more flexibility. for me, I prefer the unit of 30 ghouls as it's great at holding an objective, varghulf and ghast bring back ghouls on D6 2+ so that's good support. Both GK's should be in range of the majority of units to allow rerolls to hit. my final advice is NEVER take a unit of 10 ghouls. Never. They don't do much and it's 100 points wasted. Good luck mate! Link to comment Share on other sites More sharing options...
steveara1 Posted September 9, 2017 Author Share Posted September 9, 2017 I'll try horrors as a battleline, this is some great advice. I'll also throw in a GK on foot. My local group only has two death players including me. I hardly ever see the other guy haha. The only thing that stops me from targeting the plauge drones right away is the shooting from the glotkin and great unclean one. They are always with in range of the flies to counter shoot what ever may charge into them. Hmm I may have a plan, thanks for the super late reply lol. Link to comment Share on other sites More sharing options...
Dracothjay Posted September 9, 2017 Share Posted September 9, 2017 2k list fielding both GKoZD and GKoTG is too much of a points investment. I'd take GKoTG and that should be it for monsters. The ZD is 440 points, that's a unit of 6 horrors and 110 points remaining. A lot more bodies to assault the burgle lines. Once everything is engaged then send your GKoTG out in to the enemy backfield and start hero hunting. Throw unholy vitality on himself and he's a pretty tanky, solo hunter. this is the beauty of the game, playtest a few lists and you WILL find something that works for you. For me, horrors are my backbone and I build around them. Other FEC fanatics prefer flayers due to their speed and mortal wound output, which is a good argument. FEC are a lethal army mate, don't shelve them. They are amazing. I've played wanderers, Stormcast, ironjawz and mixed Aelves, but when I started FEC I was hooked instantly. Now I'm planning to expand into a deathlords army, but FEC will always remain favourites. Link to comment Share on other sites More sharing options...
steveara1 Posted September 9, 2017 Author Share Posted September 9, 2017 Ill axe the GKOZD for some more horrors and a unit of flayer's to support the GKOTG. Thanks for the advice ? Link to comment Share on other sites More sharing options...
steveara1 Posted September 9, 2017 Author Share Posted September 9, 2017 So the new list X1 Crypt horror courtier (general) X1 GKOTG X1 GK on foot X1 vorgulf X6 horrors X6 horrors X6 horrors X3 flayer's Link to comment Share on other sites More sharing options...
Dracothjay Posted September 9, 2017 Share Posted September 9, 2017 Mate, that's a solid list. Make sure your units are bubble wrapped within GK's reroll range and your sorted! Link to comment Share on other sites More sharing options...
Malakithe Posted September 10, 2017 Share Posted September 10, 2017 I personally dont like Horrors since they dont have any rend. If im taking a unit with no rend it will be Ghouls. Mass Ghouls is so much better for the meat grinder attrition war that is Nurgle. Nothing in the game has the potential recovery that Ghouls have. Link to comment Share on other sites More sharing options...
steveara1 Posted September 10, 2017 Author Share Posted September 10, 2017 I'll try the horrors out and if they fail I'll go to ghoul swarm. I never seem to do anything with the ghouls. Link to comment Share on other sites More sharing options...
Dracothjay Posted September 10, 2017 Share Posted September 10, 2017 4 hours ago, steveara1 said: I'll try the horrors out and if they fail I'll go to ghoul swarm. I never seem to do anything with the ghou I'm the same, I usually field a unit of 20-30 ghouls but they usually end up all dead. It's probably because I take more care using the horrors. Link to comment Share on other sites More sharing options...
steveara1 Posted September 10, 2017 Author Share Posted September 10, 2017 So I've been thinking about removing the flayer's and some horrors to swap in a mourngul. Link to comment Share on other sites More sharing options...
Malakithe Posted September 10, 2017 Share Posted September 10, 2017 Flyers are way better then Horrors. If your going to ally something Arkhan would be more useful then a Mourngul Link to comment Share on other sites More sharing options...
vorathian Posted October 14, 2017 Share Posted October 14, 2017 flayers, always mass mob of flayers with a necromancer ally for his spell. we are talking a massive amount of attacks with mortal wounds and rend. Link to comment Share on other sites More sharing options...
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