Khrae Posted May 30, 2018 Share Posted May 30, 2018 Hey, new DoK player here, I'm finding the models an absolute nightmare to assemble, the sisters of slaughter whips seem to snap at the slightest provocation, anybody had much success in finding proxies, like bending wire or something? Current collection... 20 Sisters, 2 currently broken. (14 unassembled) 1 Cauldron of Blood - mostly assembled, only needed 1 repair in the month i've owned it (the base column thing connecting the cauldron to the chassis snapped) all the optional heroes are fine so far. 10 old metal Witch elves, from when I started a DE army 10+ years ago. 1 unopened box of Khinerai, I am bricking it over these, those tail stems look horrifically easy to break. 4 unopened Melusai boxes, I heard those blood sisters were handy. If i have any more bother with the sisters 10 of the remaining 14 may become witches instead. Presumably I'll need another 3-4 boxes of witches to bulk those units out, and probably another cauldron. Should I then just spam purchase a load of warlocks and khinerai for a shadow patrol and a slaughter troupe? Link to comment Share on other sites More sharing options...
Olincay Posted May 31, 2018 Share Posted May 31, 2018 So after lurking around this thread and commiting to a few purchases, this is the list i've semi settled on. I've had zero experience with the army so criticism and feed back is welcome. Link to comment Share on other sites More sharing options...
The Traitor Posted May 31, 2018 Share Posted May 31, 2018 @Olincay which temple are you playing? I would personally recommend Hagg Nar, but an argument could be made for Khailebron too. Also, since you're taking a battalion, you can take an additional artefact. Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted May 31, 2018 Share Posted May 31, 2018 I've been experimenting with Sister of Slaughter conversions which will be less fragile. Those whips are at the edge of tolerance for GW's brand of plastic. Eventually, if I come up with a method that I like, I'll share it with my TGA friends! Link to comment Share on other sites More sharing options...
Khrae Posted May 31, 2018 Share Posted May 31, 2018 I was thinking of something along these lines, as a 2k starting off point before branching out into more khinerai and warlocks. But it would mean dealing with the assembly of another 44 SoS from where I currently am... Allegiance: Daughters Of Khaine- Temple: Hagg NarLeadersBloodwrack Medusa (140)Hag Queen on Cauldron Of Blood (300)- GeneralSlaughter Queen (100)Battleline30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives20 x Sisters Of Slaughter (240)- Barbed Whips and Blade Bucklers20 x Witch Aelves (200)- Pairs of Sacrificial KnivesUnits20 x Blood Sisters (480)5 x Khinerai Heartrenders (80)5 x Khinerai Heartrenders (80)BattalionsSlaughter Troupe (80)Total: 2000 / 2000Allies: 0 / 400Wounds: 144 Link to comment Share on other sites More sharing options...
Black_Fortress_Immortal Posted May 31, 2018 Share Posted May 31, 2018 2 hours ago, Khrae said: I was thinking of something along these lines, as a 2k starting off point before branching out into more khinerai and warlocks. But it would mean dealing with the assembly of another 44 SoS from where I currently am... Allegiance: Daughters Of Khaine- Temple: Hagg NarLeadersBloodwrack Medusa (140)Hag Queen on Cauldron Of Blood (300)- GeneralSlaughter Queen (100)Battleline30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives20 x Sisters Of Slaughter (240)- Barbed Whips and Blade Bucklers20 x Witch Aelves (200)- Pairs of Sacrificial KnivesUnits20 x Blood Sisters (480)5 x Khinerai Heartrenders (80)5 x Khinerai Heartrenders (80)BattalionsSlaughter Troupe (80)Total: 2000 / 2000Allies: 0 / 400Wounds: 144 Make Slaughter Queen on Cauldron your general, and take a Hag Queen on foot. Why take a unit of 20 Blood Sisters? They don't really synergize with the battalion/setup very well. I'd work on maxing out the contents of the Slaughter Troupe. Link to comment Share on other sites More sharing options...
Olincay Posted May 31, 2018 Share Posted May 31, 2018 6 hours ago, The Traitor said: @Olincay which temple are you playing? I would personally recommend Hagg Nar, but an argument could be made for Khailebron too. Also, since you're taking a battalion, you can take an additional artefact. Hagg nar, totally forgot about the extra artifact! Link to comment Share on other sites More sharing options...
Khrae Posted June 1, 2018 Share Posted June 1, 2018 Allegiance: Daughters Of Khaine- Temple: Hagg NarSlaughter Queen on Cauldron Of Blood (330)- GeneralHag Queen (60)30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives30 x Witch Aelves (270)- Pairs of Sacrificial Knives20 x Khinerai Heartrenders (320)20 x Khinerai Heartrenders (320)Slaughter Troupe (80)Total: 1980 / 2000Allies: 0 / 400Wounds: 148 Something like that? Link to comment Share on other sites More sharing options...
Black_Fortress_Immortal Posted June 1, 2018 Share Posted June 1, 2018 1 hour ago, Khrae said: Allegiance: Daughters Of Khaine- Temple: Hagg NarSlaughter Queen on Cauldron Of Blood (330)- GeneralHag Queen (60)30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives30 x Witch Aelves (270)- Pairs of Sacrificial Knives20 x Khinerai Heartrenders (320)20 x Khinerai Heartrenders (320)Slaughter Troupe (80)Total: 1980 / 2000Allies: 0 / 400Wounds: 148 Something like that? Yes, pretty brutal! Only thing I may do would be to get a little bit more support, dropping a khinerai unit down to 5 or so, and nab a Medusa with Shadow Stone or Crystal Heart, and another Hag Queen for Witch Brew, and prayers are legit. Possibly give the Sigil to the Slaughter Queen General so she can cast additional prayers. Aim for Catechism of Murder, Blessing of Khaine, Martyr's Sacrifice, Sacrament of Blood. Not an optimal list, and up to you how you build it, but if I went Hag Narr Slaughter Troupe, I'd go:Allegiance: Daughters Of Khaine- Temple: Hagg NarSlaughter Queen on Cauldron Of Blood (330)- General- Trait: Devoted Desciples - Artefact: Blood Sigil - Catechism of Murder - Prayer: Blessing of KhaineHag Queen (60)- Prayer: Martyr's SacrificeHag Queen (60)- Prayer: Sacrament of BloodHag Queen (60)- Prayer: Crimson RejuvenationBloodwrack Shrine (220)- Artefact: Crystal Heart - Lore of Shadows: Mindrazor30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives30 x Sisters Of Slaughter (300)- Barbed Whips and Sacrificial Knives30 x Witch Aelves (270)- Sacrificial Knives and Blade Bucklers10 x Khinerai Heartrenders (160)10 x Khinerai Heartrenders (160)Slaughter Troupe (80)Total: 2000 / 2000Allies: 0 / 400Wounds: 151 A Witchbrew for every x 30 unit, and a variety of prayers so that your army will stay buffed. Bloodwrack Shrine for spellcasting options and for Mindrazor Buff and Mortal Wound output/anti-horde if needed. Deepstrike Khinerai. I think this would be a 6 drop list, but that won't be as important in a few weeks time. Martyr's Sacrifice on your sacrificial Witch Aelves with Bucklers will offer some mortal wound output, and your Sisters are going to be very mobile, being able to retreat, charge, and pile in 6", while being fully buffed. With Catechism of Murder, Mindrazor, and Orgy of Slaughter, I'm thinking that many things will die. Just keep your girls in range of the cauldron for the 5+ save, and pop BoK on what you want to survive. Link to comment Share on other sites More sharing options...
Bellfree Posted June 1, 2018 Share Posted June 1, 2018 9 hours ago, Black_Fortress_Immortal said: Make Slaughter Queen on Cauldron your general, and take a Hag Queen on foot. Why take a unit of 20 Blood Sisters? They don't really synergize with the battalion/setup very well. I'd work on maxing out the contents of the Slaughter Troupe. Personally, I don't think the battalion bonus is significant enough to push him to make decisions around it. I will say that no matter what direction he decides to go, a Slaughter cauldron is a great choice and he definitely need more hag queens. Link to comment Share on other sites More sharing options...
Khrae Posted June 1, 2018 Share Posted June 1, 2018 Ultimately, I'd like to end up with a big enough army to try out lots of different permutations, that's months away though. GW don't seem to be in any rush to release a separate Hag Queen model either. Hopefully I can find a steady trickle of blood covens online so I can get more witches while I collect Hag Queens. Link to comment Share on other sites More sharing options...
GammaMage Posted June 1, 2018 Share Posted June 1, 2018 Damn, Avatars of Khaine and Doomfire Warlocks are brutal. Played a 2k game against Seraphon last night. My opponent had Lord Kroak, a Trogg, a Razordon, a Skink Starpriest, 40 skinks, and a battalion of 3x10 Saurus Guard and a Sunblood, which gave all the Saurus Guard a 2+ save, plus they ignore -1 rend. They were really hard to deal with. I did eventually manage to take them all out with a combo of Doomfire mortal wounds, and Avatar on Foot, and my Cauldron of Blood, though I lost the Cauldron. We played Scorched Earth. I made an early error by leaving one of my objectives unguarded, allowing him to teleport the Razordon there and burn the objective for 3 points. I was serverly behind behind all the way up to my turn 3/turn 4 double turn, in which I managed to outmanuver him and burn all his objectives. Hagg Nar rerolling all hits is soooo good. It's ridiculous. I really wished I had taken Steed of Shadows over Mindrazor though. The -1 rend was mostly useless on my witch aelves, and it felt less than amazing on the Avatars. I think I need to be more strategic in what I take - Mindrazor is bad vs Seraphon, and not great vs undead, but is great against Ironjaws and Stormcast. Link to comment Share on other sites More sharing options...
Gecktron Posted June 1, 2018 Share Posted June 1, 2018 4 minutes ago, GammaMage said: Damn, Avatars of Khaine and Doomfire Warlocks are brutal. Played a 2k game against Seraphon last night. My opponent had Lord Kroak, a Trogg, a Razordon, a Skink Starpriest, 40 skinks, and a battalion of 3x10 Saurus Guard and a Sunblood, which gave all the Saurus Guard a 2+ save, plus they ignore -1 rend. They were really hard to deal with. I did eventually manage to take them all out with a combo of Doomfire mortal wounds, and Avatar on Foot, and my Cauldron of Blood, though I lost the Cauldron. We played Scorched Earth. I made an early error by leaving one of my objectives unguarded, allowing him to teleport the Razordon there and burn the objective for 3 points. I was serverly behind behind all the way up to my turn 3/turn 4 double turn, in which I managed to outmanuver him and burn all his objectives. Hagg Nar rerolling all hits is soooo good. It's ridiculous. I really wished I had taken Steed of Shadows over Mindrazor though. The -1 rend was mostly useless on my witch aelves, and it felt less than amazing on the Avatars. I think I need to be more strategic in what I take - Mindrazor is bad vs Seraphon, and not great vs undead, but is great against Ironjaws and Stormcast. Mindrazor still works on the Avatar since he gives the +1 to himself as well. Making him 11 Bravery vs. the 10 of the Seraphon. Or at least thats how I played it. Please correct me if im wrong... Link to comment Share on other sites More sharing options...
Lucentia Posted June 1, 2018 Share Posted June 1, 2018 35 minutes ago, Khrae said: Ultimately, I'd like to end up with a big enough army to try out lots of different permutations, that's months away though. GW don't seem to be in any rush to release a separate Hag Queen model either. Hopefully I can find a steady trickle of blood covens online so I can get more witches while I collect Hag Queens. The Dark Elf Sorceress model matches the DoK aesthetic closely enough that she makes for a decent option for a Hag Queen, I guess you'd have to find a goblet from somewhere, or some sort of other suitably khainite artifact, so that people recognise she's not a sorceress. Link to comment Share on other sites More sharing options...
Khrae Posted June 1, 2018 Share Posted June 1, 2018 13 minutes ago, Lucentia said: The Dark Elf Sorceress model matches the DoK aesthetic closely enough that she makes for a decent option for a Hag Queen, I guess you'd have to find a goblet from somewhere, or some sort of other suitably khainite artifact, so that people recognise she's not a sorceress. I suspect the blood angels goblet is going to be comically large for a witch elf, might be worth a look. I could always shove some green stuff in her hand and call it a heart. Link to comment Share on other sites More sharing options...
GammaMage Posted June 1, 2018 Share Posted June 1, 2018 You could use the arm from the blood sister gorgai to turn a sorceress into ahHag queen, as it is holding a heart. And give the gorgai just a normal arm. Link to comment Share on other sites More sharing options...
Solaris Posted June 1, 2018 Share Posted June 1, 2018 On 5/26/2018 at 8:48 PM, GammaMage said: I was going back and forth between Bloodwrack Shrine or Slaughter Queen on Cauldron of Blood as general - but with the new edition, I thought, why not have both? Bloodwrack Shrine as general, with SQoCB for her command ability. I reckon two of them near each other in a Hagg Nar army will be hard to deal with. Not sure if anyone already mentioned this, but the Slaughter Queen on CoB has to be your general to use her command ability. This is the case for all heroes with unique command abilities in our faction - their abilities say "If this model is your general, it may blablabla...". So, the only way to Orgy of Slaughter is to use the Slaughter Queen as your general. Since the book was written with the new edition in mind, this is unlikely to change. I suspect the blood angels goblet is going to be comically large for a witch elf, might be worth a look. I could always shove some green stuff in her hand and call it a heart. There's a goblet in the Coven Throne kit which you can use for conversion. Link to comment Share on other sites More sharing options...
Khrae Posted June 1, 2018 Share Posted June 1, 2018 1 hour ago, Solaris said: There's a goblet in the Coven Throne kit which you can use for conversion. There's also the melusai arm with a heart for the champ which might be useable, but thanks for heads up, it's a big old sprue the throne and I may not have spotted it. Link to comment Share on other sites More sharing options...
AsraiR Posted June 1, 2018 Share Posted June 1, 2018 Huzzah, found somewhere with a Blood Coven in for a good price. Saturday's plan is sorted Link to comment Share on other sites More sharing options...
GammaMage Posted June 1, 2018 Share Posted June 1, 2018 8 hours ago, Solaris said: Not sure if anyone already mentioned this, but the Slaughter Queen on CoB has to be your general to use her command ability. This is the case for all heroes with unique command abilities in our faction - their abilities say "If this model is your general, it may blablabla...". So, the only way to Orgy of Slaughter is to use the Slaughter Queen as your general. Since the book was written with the new edition in mind, this is unlikely to change. Well that's completely silly. Why announce that in the new edition we can use all our heroes command abilities, and then go and word the latest hero warscrolls so that we can't? That is a rather confusing thing for them to go and do. Link to comment Share on other sites More sharing options...
Selpharia Posted June 1, 2018 Share Posted June 1, 2018 I’m not sure whether that will be true or not. But crucially, it looks like it’ll be 1 CP per command ability, and they’ve said you can use the same ability multiple times in a round. I’ll take Morathi as general if she can give every unit within 14” of her an extra hero phase pile-in by turn 3. Link to comment Share on other sites More sharing options...
Solaris Posted June 2, 2018 Share Posted June 2, 2018 12 hours ago, GammaMage said: Well that's completely silly. Why announce that in the new edition we can use all our heroes command abilities, and then go and word the latest hero warscrolls so that we can't? That is a rather confusing thing for them to go and do. Yeah, I totally agree. I was excited that I would finally have a use for a Slaughter Queen on foot, and then I realized I still won't. FYI, it's the same with all of the heralds from Malign Portents. 11 hours ago, Selpharia said: I’m not sure whether that will be true or not. But crucially, it looks like it’ll be 1 CP per command ability, and they’ve said you can use the same ability multiple times in a round. I’ll take Morathi as general if she can give every unit within 14” of her an extra hero phase pile-in by turn 3. We'll see ? Yeah, I'm thinking the Slaughter Queen on Cauldron will be completely mandatory as general now. Link to comment Share on other sites More sharing options...
Black_Fortress_Immortal Posted June 2, 2018 Share Posted June 2, 2018 5 hours ago, Solaris said: Yeah, I totally agree. I was excited that I would finally have a use for a Slaughter Queen on foot, and then I realized I still won't. FYI, it's the same with all of the heralds from Malign Portents. We'll see ? Yeah, I'm thinking the Slaughter Queen on Cauldron will be completely mandatory as general now. For the most part, she was before anyways. Link to comment Share on other sites More sharing options...
DJMoose Posted June 2, 2018 Share Posted June 2, 2018 On 6/1/2018 at 6:57 AM, Solaris said: Not sure if anyone already mentioned this, but the Slaughter Queen on CoB has to be your general to use her command ability. This is the case for all heroes with unique command abilities in our faction - their abilities say "If this model is your general, it may blablabla...". So, the only way to Orgy of Slaughter is to use the Slaughter Queen as your general. Since the book was written with the new edition in mind, this is unlikely to change. Many command abilities currently on warscrolls say "if this model is your general." One can only assume that phrase no longer applies in the new edition, considering ANY hero can use command abilities if you have the command points. That would be extremely restrictive and fly in the face of what they are trying to do in this new edition: make all heroes appealing to use. Link to comment Share on other sites More sharing options...
Azurious Posted June 2, 2018 Share Posted June 2, 2018 31 minutes ago, DJMoose said: Many command abilities currently on warscrolls say "if this model is your general." One can only assume that phrase no longer applies in the new edition, considering ANY hero can use command abilities if you have the command points. That would be extremely restrictive and fly in the face of what they are trying to do in this new edition: make all heroes appealing to use. I get the feeling some armies are designed for big command ability combos and some are not. Both DoK and IDK sharethe restriction that the model using the command ability must be the general whereas maggotkin does not. All three of these books claim to have been written with 2.0 in mind so I am assuming atm that the restrictions are intentional. Link to comment Share on other sites More sharing options...
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