Sign in to follow this  
Followers 0
Aegisgrimm

My Stormcast force, with more personality.

12 posts in this topic

Lately I have been getting back into the swing of things after my second child was born, and things have been so hectic I haven't been able to paint since last summer.  So after a really nice day let me get my spray cans out, I primed my little skirmish force of Stormcast and got to painting, with the goal of at least one every night when I can.

I wanted a Chamber with more personality than the cold, Cybermen-esque helms they come with, so I broke out some helmet-less Space Marine heads and went about giving each figure a pose and head that gave it a unique personality.  I also went with bare metal plate for their armor, with split black and white heraldry that gives them a nice old Empire feel (they would probably look great next to a Stirland army from the Old World).

The leader of my force, a Liberator Prime.  I thought the head gave him a really cool, grizzled veteran look.  The hardest part was cutting away the tech-bitz of his right ear and sculpting a new ear in it's place.

890390_sm-.JPG

890393_sm-.JPG

 

Edited by Aegisgrimm
6 people like this

Share this post


Link to post
Share on other sites

These are my other three Liberators.  I wish my pics hadn't lost all my work with washes though.  These are the first batch of figures I have done solely by using just the Army Painter Dark and Strong tones to bring out all the detail after simple basecoats, rather than layering and drybrushing, which used to take me ages to do.  It really improved my faces.

890389_sm-.JPG

889749_sm-.JPG

889750_sm-.JPG

Edited by Aegisgrimm
5 people like this

Share this post


Link to post
Share on other sites

Thanks!  I think it also exaggerates how freaking big they are next to a human, when they don't look as much like magical golems.

My fluff is that they have ended up operating very closely next to 'normal' people since the close of the first push against Chaos, so they many of them have started to feel their humanity again, and it's kind of a badge of honor/brotherhood among their fellows in the Chamber to see each other's expressions; that even though they are not human anymore in the strictest sense, they are still not alone among each other.

Share this post


Link to post
Share on other sites

Nice! Those faces give them more character indeed. Love it!


Verzonden vanaf mijn iPhone met Tapatalk

Share this post


Link to post
Share on other sites

They look fantastic! Can you explain in more detail how you did the faces?

Sent from my SM-G955F using Tapatalk

Share this post


Link to post
Share on other sites

All I did was put a nice smooth layer of Cadian fleshtone.  Then a spot of Army Painter bone on each eyeball, with a smaller spot of Matte Black for each eye.  Then just a layer of Army Painter Strong tone, making sure to not get big pools in the recesses of the eyes.  Thats it!

Share this post


Link to post
Share on other sites

Looking good, far more "Men dragged into service of Gods" than the archangel vibe, the human aspect really helps differentiate them from the other hosts (I do love the traditional host concept though as its whats used in my army), one thing you could do to further enforce the beaten armour and human aspect would be battle damage or "accessories" (Water, food, rations, bandages etc)

Share this post


Link to post
Share on other sites

Well, their fluff has seen a couple of different variations, not helped by the fact that I don't own any Stormcast printed material, all I know is by word of mouth over forums.   Originally they were for a homebrew Mordheim-esque setting, where they had been separated far from from Azyrheim and the majority of the fighting against Chaos, and thus were saved the majority of when many of the Stormcast went through, where the meatgrinder of being killed and reforged so many times they began to become more like automatons.  My Chamber instead went the other way, and stayed highly individual, ending up as a sort of Paladin police force of the skirmish setting.

Edited by Aegisgrimm

Share this post


Link to post
Share on other sites

Thought I'd do a quick update on my warband, by adding a Judicator with a bow for some ranged support (a Prosecutor is on the painting table next).

I used another of the Deathwatch heads, and like the Leader, I had to cut away a headset piece and resculpt a new left ear in it's place.  Something about the face made me feel I should try a dark skin tone for a change, it's simply ArmyPainter Leather Brown with a Strong Tone wash.  I think it came out pretty good, but I had a hard time getting the camera to get a good focus on the face instead of the bow, as I'm just learning my wife's camera-so sorry for crappy pics.

 

890807_sm-.JPG

890808_sm-.JPG

 

Finally have a functioning warband!  For some reason I still have not taken god shots of the shields, they are the same green/black heraldry as the shoulder pauldrons.   Just got their first action on the battlefield, too, tearing apart some Skaven.

890810_sm-.JPG

Edited by Aegisgrimm
1 person likes this

Share this post


Link to post
Share on other sites

Wow, I really love your idea of giving them normal heads. Along with your colour scheme it's given them a completely different look that I think really brings out the best in the models.

Consider your idea borrowed ;)

Share this post


Link to post
Share on other sites

Thanks.  The craziest part is it's not anything, really.  You basically have to just use the right size drill bit (or one of those nice engraving balls for a dremel, which I use in a pin vice) and just very slightly make the socket of a Stormcast's neck a larger diameter, and a Space Marine head will fall right into place.

1 person likes this

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0