Hinterlands: Skirmish Campaigns in the Mortal Realms - by Sam James 2.0.0

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About This File


Hinterlands: Skirmish Campaigns in the Mortal Realms by Sam James

Version 2 - 28th January 2017

This PDF document is an unofficial supplement to Age of Sigmar by Sam James. It covers Skirmish Campaign play with two distinct modes; the Hinterlands Campaign (similar to Mordheim or Frostgrave) and the Realm Master Campaign (similar to WHFRP or D&D).

In keeping with the design tone of Age of Sigmar, the rules are short and elegant. The core rules fit onto 4 pages, with an additional 3 for Battleplans and an additional 2 for the Realm Master Campaign.

Please share this with your friends and gaming group as much as you want. The rules are here for you to enjoy!

(I do always like credit so please  share away, but do not take my work and present it as your own :))

Thanks for all your support in making this the #1 downloaded file on TGA! :D

See below for all the new features that have been added into version 2!

- bottle (Sam James).

UPDATE: 09/02/2017 FAQ & ERRATA

The eagle-eyed among you have found a few grey areas in the rules. Rather than constantly update the file (forcing people to re-download on a regular basis), I have instead decided to keep a living FAQ for the version. This will grow as you give more feedback, and when version 3 eventually comes out all these questions will be clarified and updated.

Here is the current FAQ:



What's New in Version 2.0.0   See changelog



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