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  1. Open Play Battleplan Cards

    The Open Play battleplan generator, found in the Core Book 3.0, is the best format for pick-up games.
    Many Deployment formats, Twists and different Victory conditions to challenge different army list strategies. There is even one Victory condition that involves a mysterious Objective (the Arcane Prize) in the center, that has to picked up by a unit but you never know what it is going to be! It could be trapped, it could be a warding icon, it could give off an arcane aura bonus!   What's better than battleplan generator tables? Why, those tables in card format!   Here is a set of cards with all the AoS 3.0 Open Play battleplan tables to print out. Using a professional printing service, in cardstock, yields best results. It's become very useful at our local gaming shop!!   Enjoy!
    @WH_narratives  

    27 downloads

    Submitted

  2. AoS Campaign Structure (club style slow-grow)

    This is an incredibly simple campaign structure for Age of Sigmar, designed to:
    encourage players to organise multi-player battles; incentivise players to paint their miniatures. Enjoy!

    63 downloads

    Updated

  3. Efengie Campaign - Fall of Bludor

    In the aftermath of the Necroquake warbands sack the ruins of the stormvault Thindrongol Nuk setting off a race to construct a Grand Soul Engine... with tragic (and bombastic) consequences.
    This book includes a 2+player Narrative Linked-battles Campaign, a custom warscroll you can use to field great Heroes of the Realms in your narrative campaigns, and all of the battleplans and fluff chronicling five months of Age of Sigmar Game Day!  Also included is a recap of Efengie's participation in the Animosity: The Hallowed Necropolis global narrative event along with a battleplan to re-live some of the action.
    This is the sixth book in this series.  You don't need the others, but if you enjoy this one, you may also enjoy the rest.
    Book 1
    Book 2
    Book 3
    Book 4
    Book 5
     

    28 downloads

    Submitted

  4. Realm of Battle: The Eightpoints

    Decided on in which realm your game is taking place?
    Pull out these cards and have everything ready: from realmscapes to spells, these cards have you covered instead of wasting your time looking up rules in the Core Book and in Malign Sorcery.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
    each set contains: cover / card backside, Realmscape rules, Command Abilities, Realmsphere Magic spells and additional rules for this realm card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your Core Book, General's Handbook , Battletome and Malign Sorcery nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     

    142 downloads

    Submitted

  5. Tzeentch Spell Cards

    Found this floating about, not mine but great list of cards for new DoT Battletome spells

    49 downloads

    Submitted

  6. Unnoficial Orruk Warclans endless spells and scenery rules

    Hi!
    I've made some endless spells and scenery rules. Horn is the same as Dirgehorn - use the same base size and points. Also Foot of Gork is based on Nighthaunt Scythe - give the same base size and points. 
    Please give me some feedback, is it ok for play.

    59 downloads

    Updated

  7. Allegiance Cards: Ogor Mawtribes

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes

    248 downloads

    Updated

  8. Allegiance Cards: Ossiarch Bonereapers

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes

    298 downloads

    Updated

  9. Campaign - Soulless Seas

    The Soulless Seas Campaign book includes full rules for using warships in your Age of Sigmar battles!  Read about the denizens of the Soulless Seas of Ghyran and their war to capture the Idoneth Deepkin Soularium.  This book also includes:
    - A 3 battleplan campaign for 2 players
    - Soulless Seas Weather
    - Flagships and Naval Command Abilities
    - Specialty Cannoneering

    74 downloads

    Submitted

  10. Allegiance Cards: Cities of Sigmar

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes

    367 downloads

    Updated

  11. Allegiance Cards: Orruk Warclans

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes

    386 downloads

    Updated

  12. Realmwars Tourney Pack 2019

    Realmwars Tourney Pack 2019

    46 downloads

    Submitted

  13. Realmwars Tourney Pack 2019

    Realmwars Tourney Pack 2019

    14 downloads

    Submitted

  14. Efengie Campaign Book 5

    The armies of Efengie have been drawn into a war between the neighboring nation-states of Kytos and Lamellia; a war fought on both land and sea!
    This book includes a 2-player Narrative Linked-battles Campaign, 3 custom Allegiance abilities to represent the nation-states of Kytos, Lamellia, and Efengie,  5 Narrative Battleplans, 6 Legendary Artefacts of Efengie, and 1 rules expansion to add naval warfare to your Age of Sigmar battles.  Plus, lots of fiction and pictures chronicling five months of narrative events!
    This is the fifth book in this series, you don't need the others (in fact, there's a fluff recap page at the beginning of this one), but if you enjoy this one, you may also enjoy the rest.
    Book 1
    Book 2
    Book 3
    Book 4
     

    37 downloads

    Submitted

  15. Skaven Magic Cards - Hearthstone Style

    All the magic spells from the Skaven Battletome including the two magic lores and all the Hero's unique spells designed in the same style as the Hearthstone card game.

    89 downloads

    Submitted

  16. SCGT 2019: Realms and Sorcery!

    Someone sent me a messaged and asked if I could make an overview of the pre-picked Realm rules for the SCGT 2019.
    So here they are: 4 rules for each of the 7 Realms on a DIN A6 card (105x148mm) with a fitting card pouch for transportation.
     
    This is a 'remix' of the cards available in the 'Realm of Battle' sets:
    https://www.tga.community/search/?&q=Realm of Battle&type=downloads_file&search_and_or=and&search_in=titles&sortby=relevancy

    226 downloads

    Submitted

  17. Allegiance Cards: Skaven

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes

    561 downloads

    Submitted

  18. Allegiance Cards: Gloomspite Gitz

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes

    494 downloads

    Updated

  19. Battleplan - Stuff of Legends

    This is a one-stop-shop Narrative battleplan.  It is designed using storytelling game concepts to play into the idea of gaming as conversation.  I designed it for narrative/open play pickup games for when players don't have some great idea for a story; they can instead let the story flow over them with this battleplan.
    It uses a system of Objectives and Motivations to create thematic scenarios.  It includes generic Objectives and Motivations along with Objectives and Motivations to accompany most battletomes.

    72 downloads

    Submitted

  20. PBK

    PBK upload 

    38 downloads

    Submitted

  21. Narrative Play: Special Rules

    You ever wanted to use those sweet Narrative Play Special Rules in your games, but it's too annyoing to flip through the General's Handbook all the time or you always forgot them? Well, look no further.
    These handy cards keep your games fast and streamlined, lay down the cards you want to use, discard the rest. And your GHB is free again to be opened on another page!

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
    each set contains: cover / card backside, Realmscape rules, Command Abilities, Realmsphere Magic spells and additional rules for this realm card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your Core Book, General's Handbook , Battletome and Malign Sorcery nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     

    272 downloads

    Updated

  22. Legion Of Azgorh Basing Guide

    This is the layout and basing of my Legion of Azgorh (Chaos Dwarf) army.
    I have always played my infantry on 32mm bases but the recommended size is now 25mm

    20 downloads

    Submitted

  23. Legion Of Azgorh Cheat Sheet

    This is a cheat sheet for the Legion Of Azgorh. 

    29 downloads

    Submitted

  24. Efengie Campaign Book 4

    The sages of Efengie have interpreted malign portents ahead.  Follow the Efengie campaign through Malign Portents, Coalescence: the Desolation of Eristrat, and the rise of a horrible new daemonic queen!  This book contains 5 narrative battleplans with a linked battles campaign framework, Regions of War rules for battling in the Vale of Efengie, and lots of pictures and stories from the past year of Age of Sigmar Game Days.
    This is book 4.  Books 1-3 aren't necessary to enjoy the battleplans or storyline, but if you like this, you might like these others too!
    Book 1
    Book 2
    Book 3
     

    30 downloads

    Updated

  25. Allegiance Cards: Beasts of Chaos

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes

    405 downloads

    Updated

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