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66 files

  1. Efengie Campaign Book 1

    The first book of the Efengie Campaign series contains 5 Battleplans based on Warhammer World's Clash of Empires framework.  It also includes Time of War rules for battling in the Vale of Efengie.  But that's not all, each battleplan includes a fluff piece storying the event at which it was originally run, and there are also 2-player narrative campaign rules, and a map campaign for use with the General's Handbook map campaign rules!
    There are now 3 Efengie Campaign books!
    Book 2 - Through the Deathgate
    Book 3 - Coalescence Aftermath
     

    106 downloads

    Updated

  2. Efengie Campaign Book 3

    In the aftermath of the Coalescence War of the Ring, Sigmar's followers have been convinced of Efengie's strategic value.  Follow the story of Sigmar's invasion, interlopers from the grim darkness beyond the Eye of Terror, and an epic power struggle with Colossal Red, the Queen of the Monsters.  Play through the action in a five battleplan two player narrative campaign.
    Book 1
    Book 2
     

    1 download

    Updated

  3. Allegiance Cards: Beastclaw Raiders

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     
     
     

    36 downloads

    Updated

  4. Allegiance Cards: Bonesplitterz

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     
     
     

    26 downloads

    Updated

  5. Allegiance Cards: Ironjawz

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     
     
     

    41 downloads

    Updated

  6. Allegiance Cards: Destruction

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     
     

    40 downloads

    Updated

  7. Allegiance Cards: Wanderers

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     

    87 downloads

    Updated

  8. Allegiance Cards: Sylvaneth

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     

    85 downloads

    Updated

  9. Allegiance Cards: Stormcast Eternals

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     

    168 downloads

    Updated

  10. Allegiance Cards: Seraphon

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     

    63 downloads

    Updated

  11. Allegiance Cards: Kharadron Overlords

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     

    57 downloads

    Updated

  12. Allegiance Cards: Fyreslayers

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     

    39 downloads

    Updated

  13. Allegiance Cards: Free Peoples

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     

    50 downloads

    Updated

  14. Allegiance Cards: Dispossessed

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     

    30 downloads

    Updated

  15. Allegiance Cards: Darkling Covens

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     

    38 downloads

    Updated

  16. Allegiance Cards: Order

    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
    Then dropped the first battletomes which included allegiance abilities.
    And the amount grew rapidly.
    Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.

    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet.
    each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
     
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    Overview and changes
     
     

    77 downloads

    Updated

  17. Allegiance Cards: Legions of Nagash


     
    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet (if you use US letter format, you may have to scale them down - idk, just test it, because I didn't ;))
    Overview and changes
    each set contains: cover / card backside, Battle Trait(s), Command Traits, Artefacts, the two core spells (Arcane Bolt, Mystic Shield) on a single card, sub-faction specific spells card size is 63x88mm (same as most card games and fitting the standard size sleeves) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.

    28 downloads

    Updated

  18. Age Of Sigmar Black Library book list

    Here is the same file as in my google drive doc but in excel format

    40 downloads

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  19. Allegiance Cards: Maggotkin of Nurgle


     
    All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet (if you use US letter format, you may have to scale them down - idk, just test it, because I didn't ;))
    Overview and changes
    each set contains: cover / card backside, Battle Trait(s), Command Traits, Artefacts, the two core spells (Arcane Bolt, Mystic Shield) on a single card, sub-faction specific spells card size is 41x63mm (same as X-Wing upgrade cards) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)  
    If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.

    All rules, artwork and the Age of Sigmar logo  © Games Workshop PLC
    These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
    These cards are only a playing aid and never could nor should replace an official publication.
    Please let me know if I have used anything you would like to be removed.
     

    71 downloads

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  20. Battletome: The End Times

    Welcome, to Battletome: The End Times. The result of more than 2 years of hard work, this is my tribute to the Old World. This project is a complete conversion of all the original End Times scenarios into battleplans for your games of Age of Sigmar. It also has added Times of War rules and campaigns to make it as content packed and interesting as possible. It has even been designed to be faction neutral, so you can use it even if you don't have any Old World factions. It's a complete Narrative gaming package for all fans of Age of Sigmar.
    For those of you unfamiliar with the story, the End Times were a series of campaign books that detailed the doom of the World-That-Was. Over the five tomes, we learned of the heroics and tragedies of our favorite heroes as they struggled valiantly against the coming storm. In Nagash, we see the Great Necromancer once again ressurected, a bid to stall the chaos gods before they can consume the world. In Glottkin, the full might of Nurgle's followers is unleashed. Khaine gave us resolution to the setting-defining conflict between the High Elves and the Dark Elves, before the isle of Ulthuan was sunk. During Thanquol, the Skaven rise up and destroy the empires of the Lizardmen and Dwarfs. And finally, in Archaon the heroes make their last stand against the forces of Chaos. Ultimately, Archaon, Lord of the End Times, succeeds. The Old World is destroyed, leading to the birth of the Mortal Realms.
    Battletome: The End Times features contributions from more than 50 people! Many have sent photos, given technical help, done proofreading or a thousand other things. This project wouldn't exist without all of you. Thank you. This also makes Battletome: The End Times one of the largest community collaborations in all of Warhammer! You guys are all awesome. Really. I have been humbled by how generous everyone has been with their time and efforts.
     
    Featuring
    All five End Times campaign books in one massive package 49 battleplans 6 Times of War 5 Mighty Battles campaigns The full Mighty Battles campaign system More than 100 pictures of awesome models Original art by Max Fitzgerald A huge community effort Entertainment to last you a whole year, even if you play weekly! And much, much more  
    I hope you guys enjoy!

    243 downloads

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  21. Mighty Battles: An Age of Sigmar Campaign System

    Mighty Battles is a campaign system for two players, designed to be played across a single day, weekend or a couple of club nights. If you've ever played a campaign that just died a slow death, you know how frustrating that can be. Mighty Battles is here to allow you and an opponent to string your battles together in a simple structure, add some narrative details, and finish the story in a reasonable amount of time! Included is a guide on how to design your own Mighty Battles campaigns.
    All 5 End Times campaigns are also packaged in, giving you plenty of content right off the bat!

    16 downloads

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  22. Battletome: Nagash

    Battletome: Nagash was the first of the End Times campaign books. It follows the story of his resurrection all the way until he crushes the kingdom of Nehekhara. 
    This is the longest tome in the project, featuring 21 battleplans. It also includes the two Times of War "Haunted Battlegrounds" and "Darkest Depths" as well as the Mighty Battles campaign "The Rise of Nagash".

    6 downloads

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  23. Battletome: Glottkin

    Battletome: Glottkin is part 2 of the End Times books. This is the original appearance of the Glottkin, a trio who would return again and again to plague the Mortal Realms. Where Nagash focused on the Undead, this tome is set squarely in the Empire, with Karl Franz taking center stage.
    Among the shorter tomes, it contains 6 battleplans for your to play. In addition, it has the "Chaos Ascendant" and "Streets of Death" Time of War rules and the "Conquest of the Tentacle Lord" Mighty Battles campaign.

    6 downloads

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  24. Battletome: Khaine

    Khaine is the third part of the End Times saga. This was the turning points in more ways than one, as the massive conflict between the High Elves and Dark Elves was resolved, and the enigmatic Wood Elves were brought back into the fold. 
    This is another shorter battletome with another 7 battleplans. It contains a single Time of War, "The Great Vortex Weakens" and a Mighty Battles campaign, "The Return".

    7 downloads

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  25. Battletome: Thanquol

    This is the fourth tome in the End Times series of campaign books. The Skaven unleash their endless hordes, and the empires of Dwarfs and Lizardmen fall. There would be no coming back from this.
    Here you will find 6 battleplans detailing the fall of Lizardmen and Dwarfs, as well as Thanquol's shining moment! The Time of War "Realms of the Lizardmen" is also included, as is the Mighty Battles campaign "The Doom of Belegar".

    3 downloads

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