Happy Wednesday everyone. The snow seems to finally be hitting the country around where I live which means plenty of time to get some Hobby time. My "Great Aelven Rebasing Project" has slowed down a bit as I am waiting for more bases I have ordered to arrive, but thankfully there is plenty of other Aelves needing my attention. Not to mention the games that need to be played!
About this blog
A Blog on my part in the Hobby Community.
Entries in this blog
Happy Wednesday everyone. The snow seems to finally be hitting the country around where I live which means plenty of time to get some Hobby time. My "Great Aelven Rebasing Project" has slowed down a bit as I am waiting for more bases I have ordered to arrive, but thankfully there is plenty of other Aelves needing my attention. Not to mention the games that need to be played!
Happy Friday everyone! Today I wanted to cover a recent one-day tournament I attended hosted by The Rend 4 Club based in Northeast Ohio. The event was held at their local store, Battlegrounds, in Ravenna, Ohio*. The store had an excellent set up with their product centralized between two separate rooms for Board and Card games on one side and Dedicated, specially built tables for Warhammer on the other. The shop was about a three-hour drive from my home, but I was joined by my good friend Aleks for the trip and a day of great games as we represented our club, Ligonier Legion Wargaming.
If you read the recent interview with Neil you will know he organizes The Rend 4 Club as well as most of their events. Neil really invested a lot of effort into his first Matched Play Tournament with Awards for Best in each Grand Alliance, Best Overall, Best Painted Model, and Favorite Opponent. He even brought in the Club Trophy where he has the winners name, from select events throughout the year, engraved. When Aleks and I walked in we were greeted by some familiar faces we know through the clubs Facebook group as well as everyone else we ran into as we settled in for a day of gaming. While this was an Ohio clubs event we had great representation from the Pittsburgh area with Mike and Roger from Steel City Sigmar attending as well. It was great to have locals to cheer on and talk tactics with as we attempted to invade the Ohio scene. The atmosphere was great and the credit goes to all the players. We all brought lists to be competitive but throughout the day it was evident that fun was everyone's goal.
Hey Everyone! Welcome to my 100th blog post! I don't know if that is an achievement or not, but it is fun to say nonetheless. I have had plenty of Hobby over the past week and with the madness of the Holidays coming up I am doing my best to squeeze in as much time to complete all my projects while enjoying the fun with family and friends. Also, Tomorrow is the last day to take The Big Community Survey put out by the Warhammer Community team. It is a good chance to submit your feedback to Games Workshop and have a chance at a gift voucher as well. Be sure to take a few minutes today if you can to complete the survey.
My "Great Alven Rebasing Project" is still in its infancy, but I have managed to rebase all my Dragons as well as every Infantry Hero I have in my collection. I am still debating on exactly what my basing scheme will be, but just getting everything on rounds is a big step so I plan to rebase all of my Aelf Armies before I decide. Chances are I will stick to a unified theme with pieces to match my Stormcast Eternals so I can easily play mixed order and have it look uniform. The rest of my Bases should be coming in from my online purchases in the next few weeks and I hope to have everything on Rounds before the New Year. After that is done I will be committing my hobby time to wrapping up some exciting community projects and painting my Adepticon army.
*Spoiler: I didn't do well at all.
You might fail, but don't let that bother you all that much though. Failing is part of life and we have all done it through our lives, usually in small and regular tasks. While we accept these small moments of failure we typically don't take failing in larger goals and tasks as well as we do in the smaller ones. However, in order to succeed we need to embrace our failure. Failure is essential for us to grow and for us to gain knowledge to succeed. Basically, when you are working toward a goal or task and fail you have learned one of the ways to not achieve that goal or task.
While failure is simply a step in the process of success it is often where most people simply give up believing that this single failure is the end. They give up despite that fact knowledge has been gained and they are closer to succeeding in their goal or task. Let's look at an example common in our hobby to explore success and failure a bit more. You have set yourself the task of winning a gold medal at a painting competition. This specific goal will alter based on if it is a Local Competition, a National Competition, or even a Global Competition, but the concepts are the same as the concepts are universal toward any goal you set for yourself in life.
There is a painting competition coming up in a few months or so and you set to work, or have been hard at work, on a piece for the competition. You may have been painting for years or perhaps only a very short while, but you are pouring hours and hours into your piece using all the skills you have accumulated. Now to get to the level where one feels comfortable in submitting a piece for judging would typically mean they have painted many figures to practice techniques and most likely are considered failures as they work to perfect the technique they are practicing.
However, they should not be considered failures as they each model, each brushstroke has helped to get the technique right that will be used in a competition piece. I should take a moment to acknowledge the fact that I have never met a competition painter who views their models this way because they are viewed as a step in their process. These are small steps in the process to our goal of winning a painting competition and are usually viewed as such, but how would not winning the competition be viewed?
It is likely that something that has had, potentially hundreds, of hours put into it would become a source of pride and attachment, which seems totally normal. The piece is submitted at the painting competition and after a stressful time waiting the result is revealed. The piece lost and it didn't even receive a finalist pin, which at a lot of higher level events is a win in and of itself. You failed, there is no way to sugar coat the fact you failed at your goal. There are two choices after your failure. Give up on competition, or realize that your failure could be the catalyst for your future success.
The piece might have failed this competition and could possibly succeed in another competition. What the piece has done is taught you what might not work for the competition, assuming you requested feedback and looked into the detail about the pieces that did win. You only gained this knowledge by failing your goal, not by succeeding. If you had won gold in your first competition you might not have asked how to improve and while you accomplished your goal you are ultimately failing at improving for the next event.
Don't be afraid to fail, embrace it when it happens. I am not advising purposing failing as that is completely counterintuitive to success. When you do fail, though, don't hide from it, be happy that you have taken another step toward the success of your goal. Changing how your mind views failure will only help you on your way to succeeding your goals. Until next week, Happy Hobbying.
LifeLessons in Wargaming: Goals and Purpose
LifeLessons in Wargaming: Self-Discipline vs. Self-Control
Happy Wednesday everyone! We are fully into the Holiday season now and I hope you are finding plenty of time to work on your Hobby. I finally began getting back into my Hobby grove last week and I am trying to kick it up a few levels this week to carry me through to the end of the year. I am happy to say "The Great Aelven Rebasing Project" is in full swing! Soon my Aelven forces will be marching to war in The Mortal Realms!
"During Grad School, my hobby was mostly listening to Garagehammer and reminiscing about past games, but sadly there wasn't much time outside of my studies. After grad school, I came back just as The End Times wrapped up and Age of Sigmar began. I saw it as a great fresh start and dove full in and haven't regretted a day of it."
Chuck: "What is one of your favorite memories of this hobby?"
Neil: "Adepticon 2017 without a doubt. It was inspiring to me. I had built up my club which was very rewarding, but going to Adepticon for my first time and getting to talk and play with all the hobby heroes from across the podcasts and Warhammer Community. It really stuck with me and validated all the effort I put into this Hobby."
Chuck: "How do you balance Hobby, Work, and Family?"
Neil: "I try to Hobby after the kids head to bed. My wife will be grading papers for her work and I take that time for myself to paint a few hours a week at least. It is really about sticking to a routine. Mine typically is going to the gym in the morning, taking care of the kids during the day, spending time with my wife, painting and then to bed."
Be sure to head to the clubs page on Facebook and check it out. If you haven't followed Neil on Twitter yet be sure to do so as well. Come back next week as I continue my Article Series "Life Lessons and Wargaming". Until next week, Happy Hobbying!
Hey Everyone. Hope your hobby week has been going strong! I have finally managed to get over my painting lull I have been in the past few weeks thankfully as my Adepticon Army is going to require quite a bit in the very near future. Speaking of Adepticon, registration happened this past Friday and events fill up fast. I signed up for the Age of Sigmar Grand Tournament as well as the Team event. I am also assisting Paul to run the Narrative event on Thursday which will be a real treat. Currently, the event is full but waitlisting is never a bad idea, expect more info on this event as we draw near! It feels good to have my Hobby Train back on track again and some of the motivation was due to the start of the Firestorm Escalation League we kicked off at my local club this past weekend.
If you are in one of the countries that celebrate Thanksgiving I wish you happy feasting and hope you get plenty of time to get some hobby in as well.
Hey Everyone! Today I will be continuing my series on "Life Lessons and Wargaming". The point of this article series is to look at the little lessons we learn throughout life and how we can apply these to our Wargaming hobby. In this article, I wish to explore the idea of not focusing on the outcome. You may think back to my original article where I wrote extensively about visualizing your goal and wonder why I am now telling you to not focus on it. At first, it can seem that way, but visualizing your goal and not focusing on your outcome are two distinct things.
Visualizing your goal is essential to achieving your goal as it keeps it at the front of your mind and gives you the clarity on what you are working to accomplish. However, if you focus only on the outcome of your goal then you will ultimately fail as you lose sight of the all-important hard work that will get you to the outcome you desire. As time goes on and you are working toward your goal you will begin to lose the passion and motivation in the process of achieving your outcome.
A real-world example would be making more money in your career. If you focus on making money you will trip up and most likely not make it where you want, but if you focus on the here and now with the process, which in this example is doing your current job to the best of your ability will more likely lead you to the goal of making more money. So how does this apply to our Wargaming hobby?
Let's assume our goal is organizing and developing a local club to play games with on a regular schedule. You will most likely begin by enjoying and crafting the idea of a room full of like-minded players enjoying gaming together for a day of fun and dice rolling. This is a great thing to imagine as you can visualize what your goal is and you can keep it in your mind as you work toward your goal. However, if you only focus on the outcome you will be distracted from the work and little details that need to be tackled to achieve that goal. When you set up a club you need a venue, tables, terrain, a way to communicate to your community, and a lot more to really get to your goal. If you keep daydreaming about the room full of gamers rolling dice you could easily miss that you don't have enough terrain or you lack a way to communicate. You might show up to your first club day with only one or two other players and maybe no terrain.
At this point, most people will become discouraged and likely give up and their visualized goal will never come to fruition. Mistakes will happen and you will forget items as it is part of our human nature and those little lessons that we learn as we grow outside of our comfort zones. However, if we focused on the work and the preparation then our mistakes would be minimized and there is a good chance you would get the word out better and have enough terrain, etc... Now you may still only have a few people showing up, but by not focusing on the outcome you will see the beginnings of achieving your goal rather than the failure of your goal.
The other key to learning from mistakes that happen as you work toward your goal is by living in the present and focusing on the hard work to achieve your goal will allow you to learn from those mistakes much quicker and prevent repeating them. If your mind is always cast forward to the outcome then you will likely repeat mistakes and prevent yourself from achieving your visualized goal. Mistakes will happen, but don't fear them. Embrace them, learn from them, and move beyond them.
The joy we get from visualizing our hobby goals gives a small sense of satisfaction, even more so when we begin to work toward the goal. Although a lot of people focus on that goal so much that when the amount of time and work to achieve their goal begins to reveal itself they lose that sense of a satisfaction. The feeling of satisfaction is tenfold if you put in the work and focus on the process of achieving your goal. It seems odd, but the best way to achieving your goal is to not pursue the goal directly.
Continuing the example of having a successful club to wargame you need to figure out exactly what needs to be done to achieve the goal. You need to direct your focus on the tasks to achieve your goal and not the goal itself. Create a Facebook group to communicate and make it look nice and invite community members into the group. Make sure you have the venue set and there are enough tables to have more then you expect to show up for a club day. Put in the effort to have enough terrain and mats to game on. Set up a club day and keep it consistent to create consistency so everyone has an idea of the next club day before you post the details. Keep posting about events over and over to make sure everyone sees what is happening.
If you direct your energy to the details and hard work of achieving the visualized goal you will find at some point your goal has been achieved without putting the emphasis on the goal. It is also very likely that by this point your goal might have changed a bit and that is a fantastic thing to happen. You have begun to enjoy the hard work and the process and subconscious realized your goal will happen as you visualized so you began looking at what is next. You are working to more than just a single goal. You are working toward the constant improvement of the club and yourself as a hobbyist. This idea, no matter if you are using it for Wargaming, Hobbying, or any aspect of life is the real key to thriving and not simply existing.
Ultimately the concept can be broken down living in the present to achieve the future you want. If you are working toward your hobby goal then focus on the tasks at hand to achieve the goal and let the realization of accomplishing your goal arrive naturally. Until next time, Happy Hobbying.
Previous Articles in this series:
Life Lessons in Wargaming: Goals and Purpose
Life Lessons in Wargaming: Self-Discipline vs. Self-Control
Hey Everyone. I hope your hobby has been going well this past week. Mine hasn't been as fruitful as I would like with painting and gaming, but despite that I have been busy building lists, reading through warscrolls, looking at points, and diving into some other community projects that have really taken center stage in my mind and hobby.
Hey Everyone. I recently got to sit down and chat with a local Community builder Mike from one of the local clubs I belong to called Steel City Sigmar to talk about his experiences building the Age of Sigmar Community in the Pittsburgh Area. The club is one of the bigger groups in the area and if you have seen me around Adepticon or Nova Open you can often find wearing the clubs shirt on one of the days. Mike is a man after my own heart as he has really involved himself in building the community for Age of Sigmar to connect the separate groups in the area and it was a pleasure to sit down and chat with him about his experience creating the club.
Hey Everyone! It has been an exciting weekend of Age of Sigmar with Blood and Glory happening over in the UK where they had some exciting announcements as well as Holy Havoc happening over here in the US. Twitter was full of great armies and games being played! While I was not fortunate enough to be attending either of these events my friend Matt was running a one day Age of Sigmar Narrative called Fawkes Hunt at his house which really made for a great end to the weekend.
Hey Everyone. Today I wish to continue my series on "Life Lessons and Wargaming". The point of this series is to take lessons we learn throughout life and how we can apply them to our miniature wargaming hobby. We often will learn these life lessons and put them to use here and there, but often these lessons are universal and can be used to improve every aspect of our life, including on the tabletop. The topic for this post is the difference between Self-Discipline and Self-Control and how to use both of these life tools to improve your hobby as well.
Based on my prior article in this series regarding setting goals and having a purpose you may be wondering exactly how to achieve the goal you are visualizing. Let's look at a new example within wargaming and assume we have the goal of winning first place in a Grand Tournament. The path toward any goal is often quite simple. If you want to win a Grand Tournament you need to practice a list while studying the games changing meta and examining other high-level player's tactics. It is not the "How", but the "how do we practice" the "How" that is the most challenging. The secret to achieving any goal is simply hard work. These two words are what ends the quest for our goals before we even start, but there is no way around them to get where you see yourself and achieve the goals set for yourself. So let us get into the hard work of achieving our goal and using the tools of self-discipline and self-control to make hard work simply become work and potentially even fun.
So let's continue with the idea that you wish to win an upcoming Grand Tournament and you are visualizing your goal of holding that first place trophy aloft at the end of the event. You begin looking at the top lists from various events across the global community and begin to assemble a list. You need to begin cultivating your self-discipline because the community will focus on something new and change often, sometimes week to week, and it's tempting to chase the new shiny army or jump on the new off boxed game, but you need to have the self-discipline to stay your course and focus on your goal and keep examining your army and playing your army. After a while you will find your interest waning, but not due to any change to your goal. You will be so far into doing the hard work for your goal, but you might not see the light at the end of the tunnel. Perhaps you are losing game after game despite adjustments to your list based on your games and studying the meta. The hard work will not appear to be paying off, but this is simply not true. At this point, your self-discipline is what will keep you going. It will keep you adjusting and studying your list.
The hardest part in developing and maintaining your self-discipline is that you will never know when the hard work really begins to pay off. It is hard to pinpoint just when it begins to click because by maintaining the self-discipline you will be growing, even if you feel as if you are losing every game with your top tier list. However, at some point, you will be winning more and more of your games and finding the flow of the meta is matching what you are doing just as you are matching the meta. Each moment spent on studying lists and playing games is a moment closer to achieving your goal. Use the tool of your self-discipline to become almost obsessive at achieving your goal.
Now how does the tool of self-control help you achieve your goals? You might feel that self-discipline covers everything regarding self-control, but it does and it doesn't. Let's continue the example to explore this a bit more. If a new army that grabs your interest comes out you might want to run out and buy it, but if in doing so you know you will build and play with them a fair bit then you need to use and develop the tool of self-control. You might have the self-control to buy the new army and set it aside until after you have accomplished your goal, but others do not. Self-control is not switching armies due to a potential meta shift, it is not making drastic changes that do not appear necessary to your list based on what you are examining in the meta as a whole. Self-control is choosing to throw yourself against the toughest opponents to improve, it is choosing to do the hard stuff while using your self-discipline to reach that goal through hard work.
Having the self-control will let you maintain your self-discipline. It will keep you on track toward your goal as your discipline keeps you looking toward your goal. However, it does not guarantee you will achieve your goal. You can and will fail on your way to your goal. Failure is a way in how we learn and you should not be afraid of failure and I will look at Failure in a future article in the series, but for now, know that you will need both self-control and self-discipline to fail and get back up and chase your goal. Your self-discipline and self-control will only help you become the best hobbyist version of yourself be it in gaming, painting, or any other aspect of our wonderful hobby.
When you use these tools of self-control and self-discipline you develop a mental state that is essential for achieving your goals. Once this mental state and your discipline and control are cultivated and moving you begin to see the change you are after in order to get to your goals. To our example, you might find that lists you once feared are nothing to worry about and scenarios that might have put your list on a back foot now become a smaller and smaller hurdle. Then the discipline and control you put into your work will become a habit and perhaps even enjoyable as you develop your routine around these tools to help you improve and ultimately reach your goal.
There is no way around putting in the hard work to achieve your goal. Push to be better and always improve and use your self-control and self-discipline to keep the mental edge to get to those goals. It will not be easy and will not always be fun until you realize that these tools and hard work are getting you closer and closer to your goals. Let me know how you are using your self-control and self-discipline to push for your goals and develop that mental edge.
Until next week, Happy Hobbying.
Previous Articles in this Series:
Life Lessons and Wargaming: Goals and Purpose
Happy November everyone! I hope you had a ghoulish All Hallows Eve as well as a great Parade day for Age of Sigmar Armies on Parade this past Saturday. I ventured out with my Harvest Sylvaneth and came away with a few awards myself. I got to spend the day chatting with some local friends and gamers while playing Warhammer Underworld: Shadespire so, all in all, it was a good day of Warhammer despite a few critiques I have for Armies on Parade overall this year.
This year Games Workshop decided to mix up their event with additional awards and splitting of the two game systems into separate Parade Days. All these changes were put in place with the intention of improving the event and it is great to see Games Workshop working to improve their events. however, in my store at least, splitting the event really hurt the overall atmosphere as we do not have an even split amongst the two systems. I don't feel there was a lack of competition as everyone who joined it at my local store had great looking armies, but the amount of participation suffered greatly. In all honesty, I prefer to compete and lose against a large number of opponents then win against only a few. The day's event didn't feel like much of an event and to an outsider looking in would seem to be a typical day at the store.
Armies on Parade has always been an event I anticipate with a lot of enthusiasm. Before I was lucky enough to have a Games Workshop store near me I would eagerly scan the pages of White Dwarf to see the entries and hope to one day participate and create armies and boards as amazing as the ones I saw. Last year was my very first Armies on Parade and it was an exciting atmosphere in the store as gamers from 40k and Age of Sigmar all battled over the coveted 1st, 2nd, and 3rd place medals. I was humbled to be voted number one and it only inspired me to do even more this year. I diligently kept up on the posts from the Armies on Parade web page, but I was honestly a bit saddened at the lack of consistent updates that normally help keep the enthusiasm going. There was never a very clear message on how the parade days would work so it felt a bit more ad-hoc then prior years.
Hey Everyone! Today I wanted to show you my completed Entry for Armies on Parade 2017. This weekend Hobbyists from around the world will be heading to their local Warhammer or Games Workshop stores to participate in Age of Sigmar Parade Day. Last year was my first Armies on Parade as it was also the first year of my local area having an official Warhammer Store outside of Friendly Local Game Stores (FLGS). I took my Stormcast Eternals on a pretty simple Display Board with a raging river running through and due to fan vote I was able to take Gold and it has driven me to reach outside of my comfort zone and push myself past last years efforts to strive for Gold once again.
I am curious as to what the "possibly more" could be as it is stated on the official Armies on Parade website, but sadly they haven't been as proactive on the posts there running up to the event. I imagine it could be along the lines of "First Army", "Most points painted", etc... I really find the event enjoyable both before and after having a store able to participate, but I outside of Twitter and White Dwarf there wasn't much build up this year. Granted it has been very frantic and fun in the way of releases so I cannot complain too much, but those without a shop near are missing out on all the hobby goodness across the world I feel. Hopefully next year we will see a bigger build-up to the event and even more improvements to the overall structure.
I also feel that I will revisit the board, although in subtle ways. I am also considering the large undertaking of buying five more pieces of 2x2 foam and creating an entire game board using this theme with more static terrain built directly on the board such as more fields, hills, and perhaps some ruined cabins. While I have Terrain as well as an FLG Mat I think a custom made autumn board could be fun to make and use during some fall gaming events for some fun. The challenge would be keeping ti consistent and as damage free as possible during storage.
One of the other goals for this project was to get more comfortable with colors I do not normally use. This was also the goal of my recently finish Khorne Army that used White as its primary color. Yellow and Orange have always alluded me in ease o fuse in my painting, but using them throughout this force have given me a new level of comfort for future projects. With more comfort, I have more flexibility in future armies and projects and hopefully improvement of my skills as a hobbyist overall.
I struggled with this same issue on my Khorne. Basing is one of my weaknesses as that I hope to correct on future armies. I always tended to be lazy and do the quickest finish in the way of green turf, but this can get very boring unless you put a lot of extra work into the base. I still wish to rebase all my older armies as part of "My Great Aelf Rebasing Project". However, I have found myself waffling on if I should rebase them all or simply create a new Aelf Army in line with my "Generated Free City" using new models and sculpts as well as my improved level of painting skill (opposed from when I painted the armies years ago). Time will tell if the project involves rebasing or a brand new army.
Happy Wednesday everyone. It has been an exciting few days with the release of Warhammer Underworlds Shadepsire this past Saturday and Twitter and Whatsapp have been full of wonderfully painted units from the game and some excellent conversions as well. If you haven't picked up the game yet I highly recommend it and if you want to watch some games played to get a feel for it before dropping the cash there are plenty of videos on Youtube by various people going through games step by step. There is also a few Facebook groups popping up now as well that are great to join to see peoples hobby and games played.
I also wish to give a shout out to Rhellion who is setting up streaming for games as well as the possibility of playing opponents using cameras and online streaming to bridge players together. It promises to be exciting and I have been enjoying seeing his idea come to fruition.
Hey Everyone! Today I wanted to start a new article series about lessons in life but applying them to our hobby of Miniature Wargaming. As we mature in our lives we discover little bits of knowledge that we carry with us through our time here on earth. Some simple while others grander in nature. Often times we are taught these lessons by a Parent, Close friend, and sometimes through hindsight. What I find interesting about these lessons is how they can help someone improve their quality of life if the lesson is applied correctly and how they can be applied to every part of one's life. This includes Miniature Wargaming.
Today I wish to discuss the lesson on having a goal to give you purpose and having the vision to see the goal to end will make you successful in this hobby. While I feel everyone knows the benefits of having a goal to a lesser extent I find that they still continue their hobby journey with no substantial goals. If they do have a goal it is often very short term. Above you might be confused by the image of Arnold Schwarzenegger, but Vision, Goals, and Success methods he utilizes in his Career from Bodybuilding, Acting, and now Governing are universal and I hope to relate them to you here through the language of Miniature Wargaming.
A goal is simply defined as "The result or achievement toward which effort is directed". I would ask you, my reader, to take a moment and write down your Hobby and/or Wargaming Goal. You may have a few goals or more goals than you find capable of being accomplished. Now that you have your goals written down separate them into long-term and short-term and ask yourself some of the following questions. Does your short-term hobby goal help me achieve my long-term hobby goal? Do you have one key long-term goal for the hobby or many? Which hobby goals give you a sense of purpose for what you are doing and which do not (if any)? Based on your hobby goals, what is your purpose?
I have done this exercise myself and wish to share it as an example to help with the understanding of what I feel is a necessary part of Wargaming, Hobby, as well as life, having goals.
Unify the U.S. Age of Sigmar Community without Homogenizing
Put out content beneficial for the Age of Sigmar Community
Create lasting friendships with hobbyists within the community around the world
Paint to a higher standard on my next army project
Complete Final Version of U.S. AoS Modular T.O/Player Pack with U.S. AoS Community Group
Add Models to Khorne Army
Add Models to Stormcast Army
Add Models to Sylvaneth Army
Play Aelves as primary army (return to my first love in Warhammer)
The difference between long-term and short-term goals are down to the individual creating the goals, but often times spending a bit of time critically thinking into each goal will sometimes cause a shift of a goal from one camp to another. For example Completing the U.S. AoS Modular Pack was a long-term goal for me months ago, but as I thought about it more and more I saw it move to a short-term goal this is in part due to the nature of my long-term goals and some comparison between the two categories. A long-term goal for a new hobbyist might be "Have a fully painted 2000pt army". There is nothing wrong with this at all as it is a great goal, but over time it is good to know that having another painted army might shift to short-term or even off your goal list entirely.
Over time you might see goals disappear or change as you mature within the hobby and become more confident and begin taking deeper and deeper steps in Wargaming. If you look above at my list I have noted about adding models to my forces and improving my painting skills, but I don't list anything about painting an army to completion. A few years ago it would have been top of my list, but where I am at within my hobby journey I have painted numerous armies. The concept of painting the army I am working on is so natural now that it is not a goal anymore. It is just part of my hobby, if I begin a new army I will paint it so I have no need to list it as a goal. The point is to not be afraid to reexamine and readjust your goals as you journey through the hobby.
You might look at my long-term goals and say "Can you ever complete those? Why set a goal that might be unreachable?" My response is "Are you ever done with an army? Do you feel that competition model is ever good enough?" I feel setting easily obtainable goals is missing the point, at least for the long-term goals. Now I feel they need to be reasonable and obtainable, but they need to push you outside of that comfort zone so you are always reaching for more. In every aspect of my life, I utilize goals like this, whether it is in my professional life, home life, lifting at the gym, or in my hobby journey as they give me purpose in what I am doing.
All goals give purpose no matter long-term or short-term or if they are easily attainable or not easily attainable which is the underlying point that can be missed by those who not regularly set or examine their goals. Without purpose, you will be aimless and it will be near impossible to get very far in your hobby journey without a purpose. That desire to achieve your goals is what will drive you forward and continually push you to do better than the last time and continually set higher and higher goals for yourself which will, in turn, push you even more. It is a self-serving circle if you treat it as such and it is entirely for your own benefit to do so. If you are a regular reader and thank you if you are, I believe you get a sense of my purpose in putting out posts regularly and to the schedule, I put forth. Imagine if I had no real goal and therefore no purpose or drive to writing my blog, I doubt you would read regularly or at all as I wouldn't have the drive to give you something worth reading. Early on I will admit I didn't know my purpose, but over time I set a goal for my blog and it has helped me ever since and I hope it comes across to you, the reader, as well.
So at this point, you have set goals and found your purpose with those goals. So how do you begin achieving those goals? The easy answer is to just do it and don't waste a minute in achieving the goals you have set for yourself, but even this will set you up to fail. You need to visualize your goals, ingrain them into you by imagining them to keep focused on working toward them. If your goal is to have a fully painted army (we will use this goal for the remainder of the article) then imagine that army painted whether you are working on it or out at the movie. See yourself playing with it on the table and displaying it on a shelf in your room or house. Perhaps put a few of the finished pieces as a phone or computer wallpaper so you keep seeing it in your mind. This visualization will continue to inspire you after that first spark of inspiration fades and will help you continue on when you hit some of the low points working toward your goal. In our example you might not be achieving the exact result you are after or find your color choices are off, but having that inspiration through visualization will help you push on and work through any issue.
Be sure to always give yourself a deadline that gives you a sense of urgency. Be it an upcoming event, game, or a date of your choosing. Without this sword above your head you can lose sight and despite you visualization of your goal you may become aimless and lose interest and fail at your goal. Not that failure is a bad thing, but failure without giving it your all should make you mad. Mad that you didn't put everything you had to succeed at your goal. If you are going to fail, fail giving it all you have so you can still hold your head high.
The key, especially through the low times while working toward your goal is to keep doing. To continue with our example don't ever quit painting your army if you set time aside to paint. It is so easy to blow it off because you are tired or just don't feel like it at the moment, but the slope gets steep fast and each session is easier and easier to brush off. The goal is gone and you visualize it less and less and the inspiration is gone. If you set a goal keep up with working toward it. Attack the goal and eventually, you will fall in love with the process of achieving that goal. There are two good sources of external inspiration to help keep you motivated as well. The first is those who support your visualized goal and offer encouragement. The second and what I find to be a very good source are those who might feel you cannot accomplish your goal because it is too lofty or unreachable. Proving this group wrong is great motivation, it lights your fire to not only achieve your goal but surpass it. While I admit we have a good community with supportive folks you will still find those who might not be convinced that you can achieve your goal as you see it and while they are still supportive overall you can take the bit of doubt to fuel your hobby drive.
The goal of having a painted army requires different tasks that hobbyists can find mundane or tedious. Sometimes they outrightly hate part of the process. In our example goal let's look at the painting as this is typically the part people dislike the most or do not enjoy, but through your goal and visualization of the goal, you will begin to enjoy painting. I am not saying there won't be boring or tedious times during the process, but they won't be an issue because you will find happiness in moving toward completion of your goal the more you do and as such falling love with the process, even if that includes painting. This is important as by developing a love for the process of completing your goal you remove another barrier to actually working on your goal and remove excuses that keep you from the goal you are visualizing. While visualizing your goal is tremendously important you must also keep in mind how to track your smaller wins, or goals within the goal if you will. With our example completing a unit or hero can be considered a small win and they reinforce that you are on your way to achieving your goal of a painted army. If you can, look for these small victories often to keep the inspiration going strong.
As we explored above goals will change as we move toward them from time to time. You might find that as you are just about finished painting your army that your goal is now expanding the army or perhaps learning to play it to a high level. They key here is that your hobby journey may start with a simple goal of painting an army, but it will evolve and the vision of that army will change. Simply put, the journey does not end. You have accomplished your original goal, but what has really happened is that you have gone that much deeper on your hobby journey and your goal has grown, your vision changed to be outside easy reach once again and hopefully, you still have the inspiration to chase it and grow alongside the journey. There is always another step, there is always a way to do something better, there is always more to accomplish if you want it bad enough and can visualize yourself achieving your goals.
As you begin to see the next step as your goals change and grow to keep in mind that simply visualizing your goal is part of achieving the goal, but is not the actual action in achieving your goal. Seeing that painted army in your head is key, but to achieve it you actually need to paint. There can be a very uplifting feeling when you visualize your achieved goal, but do not let that feeling reward you, in the same way, that actually finishing the army will have on you. Look at New Years Resolutions as a source for this false reward. Each year millions of people resolve to finally get in shape and hit the gyms. They do for a while, but they did not vision the result properly or they might have let the satisfaction they received by visualizing their ideal body alongside the encouragement from friends and family to work toward this goal be all they needed. They stop going to the gym every day and eventually stop entirely and the cycle repeats the following year. The reward should come from the actual accomplishment of your goal which should then inspire you to go after that next step. You painted your army to completion, be satisfied with the completion, but look to go podium at a local tournament before you ever finish the last brush stroke.
Continue to set your bar higher, move that goal farther as you progress. You are capable of more than you realize and one day you will realize that you have become the hobbyist you are visualizing yourself as right now. Even then there will be more work ahead, more goals to reach, but you can do it if you set the goal, visualize the goal, fall in love with the process of achieving your goal, and never be satisfied after you accomplish your goal, stay hungry.
Until next week, Happy Hobbying.
Hey Everyone! I wrapped up my Army and Display for the upcoming Armies on Parade coming up in a few weeks and decided to begin painting up a few extra models I had around instead of diving into another army right away. Also with Shadespire out this weekend, I am working on my paint schemes for that as well. I might stick with my current schemes as they are for my full armies, but an idea put out via the Shadespire Whatsapp chat by Ben Johnson was to paint two versions of your Shadespire force. One standard and the other for when the models are inspired. I believe I am going to do this for at least one of the armies at the start of the upcoming Leagues I am running for the release of the game locally.
Hey Everyone and happy Friday! Years ago when I began my hobby journey and began laying Warhammer I never imagined how it would become more than a hobby and truly a part of my life. I cannot see any future that does not involve Warhammer and Tabletop Wargaming as a key aspect of my life. Beyond being a healthy and enjoyable hobby I have come to realize, over the past year or so, that it is a community of so many different people. This community is the single greatest part of this hobby. There is no doubt that completing your latest model or army is satisfying and making a podium at a tournament is thrilling, but the best part is sharing it with the community to give it true meaning. My hope for this article is to help you branch more and more into our community (please note this will be from my perspective in the U.S.).
So how do you connect to this community? I feel it is best to break down everything down into four levels that I will cover. Local, being your Friendly Local Game Store (FLGS), local friends or club. Regional, being your larger area such as your state or surrounding state for larger events or playing with other clubs. National, is your country of origin and the major events within that country. Global is the connection with those in the UK, Europe, Australia, New Zeland, and any other part of the world.
One of the best ways to connect is to find the closest shop in your area that sells Age of Sigmar. Chances are they have space to play and you might even see some people playing a game. If you do walk up and talk to them, but don't interfere with the game. Chances are they are more than happy to talk about the game, their army, and when they play. Also, ask the Shop owner if anyone plays the game regularly and see if you can stop in when they usually play to connect with them. It is very possible the shop has a Facebook page or that there is a local club with a Facebook group you can follow or join to begin playing at local club days that you might not have even known are happening close to you. It is also good to see if you have any friends who have interest in the game who can join you in their own hobby journey.
There is a possibility that there is no one really playing the game and in this instance, you have the opportunity to plant your flag and begin building your own community. At this stage, it is a great idea to begin looking for Age of Sigmar Blogs (like the one you are reading now) as well as Youtube Channels and Podcasts. These content producers are often looking at the National and Global already and help you connect the community in their own ways. There is also a The Grand Alliance forum which is a great way to begin connecting to every level of the community and discuss Age of Sigmar. On top of all of this Games Workshop has the Warhammer Community page to help keep you informed as well with daily articles being posted.
You know have a local group you play games with on a regular basis and that is fantastic, but how do you grow from there within the community and continue to connect yourself? Begin to look on Facebook for groups based on a part of your country, state, or even your closest large metro city. There is a very good chance there are more FLGS the farther you branch out into your region and find the Facebook pages for larger areas you can usually see when clubs within your region meet or maybe even run tournaments that you could attend. Reaching out to people on Facebook can help you connect your club to other clubs to form a larger and larger scene. You can even visit the Facebook Pages of the farther away FLGS and often times post there to find players from that area. On these group more Regional Facebook Pages you will also see events such as Grand Tournaments (GT's) that may be a one-day or two-day event.
These are fantastic ways to connect more to the community as people are often willing to travel a bit for these events so you get to meet, play, and hang out with fellow hobbyists from across your region. At this point, it is great to look into using Twitter as well and exchanging Twitter handles with people within your region. The Age of Sigmar community has a strong presence on Twitter as it was a refuge after The End Times and it has retained a strong presence even as Facebook pages for the game grew. Twitter will be useful in the higher levels as well.
When you begin looking at the National Age of Sigmar Community you will undoubtedly be looking at a few major events that draw in wargamers from Age of Sigmar and many other game systems to a single place. In the U.S. the biggest three are Adepticon, Las Vegas Open, and Nova Open. These events will be across all forms of Social Media including Facebook, Twitter, Instagram as well as having their own dedicated websites where they post all the detailed information for the event. These events will fill up the Twitter Feeds and Facebook Groups as they draw near as people from all across your country will travel to share in our Hobby.
We often times see people from other countries traveling to these events as well. Just as it was with the Regional events it is a great time to make more friends and connect with them on Twitter and Facebook to keep in contact. These are the top events and you can often times talk and chat with the podcasters, bloggers, and Youtubers and never be afraid to go say Hi. We are all just passionate Age of Sigmar players just like everyone else and I know I love to talk about Warhammer as much as possible to anyone. Not only are these events amazing times, but you will walk away with new friends of similar interests and a connection to the game at a very broad level.
When you begin connecting nationally you will encounter those who connect globally and by doing that will begin to connect you globally as well. If you are following Podcasts, Blogs, Youtube Channels, and The Warhammer Community site you are aware of what is going on with the Global Community. Also if you are on Twitter and Facebook as well as following or friending players from across the globe you are already interacting with the Global Community.
One more layer you could look at is asking to be added to a Whatsapp grout for a specific army or other various Age of Sigmar related Whatsapp groups. The last big step, which is one I need to take myself, is to travel to another country to play in one of their major events to make even more connections to the countries community and create our Global Age of Sigmar Community.
This is no way a set roadmap you need to follow as you could just as easily attend one of the National Events without having a local club or friends who play, but I encourage you to try to create connections at all levels as it will enrich the other levels within this community. I am sure I have missed items as well so if I have please mention it in the comments to help us all. Age of Sigmar has a strong community full of great people and I hope you participate at all levels to help the game grow as it will help keep a healthy and active community while bringing more awareness to our game. If you have a link to a Facebook group, Blog, Youtube Channel, or even to your Twitter please post it in the comments as well. I am also very happy to chat more about this as I love thinking about and working to grow the Age of Sigmar Community so feel free to reach out to me.
Until next week, Happy Hobbying!
Hey Everyone! It has been a flurry of Hobby for me this past week as the approaching date for Armies on Parade draws near. Thankfully taking a drybrush technique for the bulk of the army has paid off and I have turned out just over 1000pts for my display board as well as three Citadel Woods. My Harvest Sylvaneth really came together quickly at a decent Tabletop Quality and I it was fun to use bright colors such as orange and yellow which I don't normally use while painting with any regularity.
I still need to base the army, but the basing will be similar to how I am making my display board so I will do that all of once instead of making two smaller batches of the basing texture paint. There is quite a number of pictures below of the painted force. I doubt I will get to it before Parade Day, but I do plan to add more to the army int he future to be able to field a fun 2000pt army with Alarielle at its head.
Hey Everyone. This past week we have seen a debate regarding the controversial topic of requiring specific paint schemes to unlock certain battalion rules in Age of Sigmar. We saw precursors of this with Stormcast Eternals and Kharadron Overlords Battletomes, but the new Season of War: Firestorm campaign box has added additional bonuses to specific Free Cities from The Mortal Realms. I want to be upfront from the beginning that I respect the debate and those debating it as arguments for and against the handling of these new rules have validity. I feel the debate is necessary, but it has overshadowed other great things part of this release.
The extra battalions, in essence, add free formation rules for a specific set of allies with the requirement being that the army you deploy are from the set list of allies and are painted in the scheme of the Free City. No need to pay extra points and they can be in addition to battalions you can buy normally if you build your army within an allegiance that is part of the set list of allies. The only requirement is that your army is from specific factions and, controversially, it is painted in the colors of the Free City.
The debates have been heated in some cases and civil in others. I have seen both sides to the argument bring valid points to the debate as well. There is a topic thread going on over at The Grand Alliance as well if you wish to check it out. I don't plan on going into the debate here despite what the title of the post might indicate because T.O.'s will make their call on the subject in their event packs. Some will require the painting specifications as per the written wording while others will not. This decision will not be a deciding factor in what events I will attend.
What has really got worried about the debate is how it has overshadowed the biggest part of this release. When Age of Sigmar began we saw Stormcast Eternals fighting back against Chaos and saving people who managed, against all odds, to survive The Age of Chaos. The shattered remanents of all the cultures were clinging to the thought of surviving another day, but hope grew after Sigmars triumphant return.
That hope was Season of War: Seeds of Hope campaign which was a great event that inspired a lot of exciting games as we all enthusiasm in tracking how our allegiance was doing in our respective cities and perhaps most importantly gave us something to anchor ourselves to within The Mortal Realms. Recently we had the release of Season of War: Firestorm which is a continuation of the narrative in the form of a map campaign. It is a great box set and I highly recommend picking one up to run campaigns for your club or gaming friends to enjoy.
At this point, you might be wondering where I am going with all of this so I will get to the point. I am not unhappy that this debate has arisen as I see both viewpoints, but respectfully do not count myself in either field. What I feel is being missed and being overshadowed by this debate is we now have real cities in the realms once more. That is what I choose to focus on as it is driving my hobby more and more. Those who are debating and choosing which side of the fence they sit have every right to do so and I respect the arguments both sides are bringing as they all have a validity since Matched Play is a very large part of our Community. However, I hear very few voices talking about the importance of these cities and what they bring to the lore of Age of Sigmar.
In 8th ed. Fantasy people proudly painted their models as Reiksgaurd, Saphery, and Barak Var to name a few. Not everyone did this and many players chose to make their own schemes from a city created by their own imagination, but people rallied their army around places within the lore. I had a large army of High Elves from Ellyrion, famous for their horses so I almost always added some cavalry to my forces for example as I felt a connection to that place in my mind. There weren't additional rules at that time so there was no need to worry about a debate such as the one going on, but some of us still wanted to anchor ourselves to a specific city and feel connected to this fantasy world.
The World That Was is gone, but now we have The Mortal Realms. Instead of Altdorf, we have Greywater Fastness. We have The Phoenicium to replace The Shrine of Asuryan. We have places of importance that will anchor our stories and narratives and we have wanted it since the release of Age of Sigmar. Now we can establish Cities in the Realms as well with tools to help us build our own Free Cities, granted without additional layers of abilities. Some of the greatest Hobbyists in our Community have been embracing this with their armies for quite some time and I hope to begin building my Free City soon as well.
To Wrap up my thoughts I worry that things such as "Generating Your Free City" and all the Cities now established within the lore will be lost in the shuffle. It is a great time to be in the hobby and an even better time for Age of Sigmar as we finally begin diving deeper and deeper into parts of the setting that really give it character. I hope as the debate settles we will see more and more focus from within our community on these cities and what they each represent as more is revealed about the setting we all know and love.
Until next week, Happy Hobbying!
Hey Everyone! This past week has been full of hobby, and gaming (and painting my deck) so as usual here is my current hobby and recently played games. This past Saturday was an Age of Sigmar Club Day at one of my local clubs. We played Skirmish and a few rounds of 1000pts matched play using the scenarios from GHB2017.
It was exciting to finally get my freshly painted Blades of Khorne on the table and they had a good showing overall and I learned a few lessons on playing the army as well. The army wasn't built with a competitive focus, but with a few tweaks and additions, I could turn it into a more competitive force. I really enjoyed how the army played and the level of synergy and positioning required to do well it is safe to say they are much less forgiving than my Stormcast Eternals. It looks like I will be busting out the Ulthuan Grey again in the future.
Hey Everyone! The Warhammer Community team released an article earlier this week on generating a random Free City (Check out the original article here). The concept really captured my imagination so I wanted to dive into creating a randomly built Free City within Age of Sigmar using the Charts from the Article as well as various other tools online. I might even paint up a hero or unit to represent a city in the future, but my current project is taking up all my time so a side project like that will have to wait for a bit.
I have always enjoyed tools such as this as it leaves it up to Luck, Fate, or whatever you wish to call it. The fun of finding out what you might get is a thrill in and of itself, much like opening a random pack of Magic The Gathering Cards I feel. I don't play Magic The Gathering anymore, but I still buy a blind pack from time to time for the fun of what I might get (hopefully Elves). After you have the basics from your randomly generated city you can them craft its story in as much detail as you wish. With the Cities being set within The Mortal Realms almost anything is possible.
To begin building the city we can use the charts from The Warhammer Community Page's Article. We will also need a few D6 as well to use the charts. You can roll physical dice, but if you are wanting to build a Free City along with me you can use this Random Dice Generator here.
To Begin we need to generate our Free City Name. First, we Roll D66 (using 2d6). My dice came up 52 so I will begin with "Bale". Secondly, we roll D66 again and my result is 25 so my Free City is named "Bale Port"!
Next, we need to generate a bit more detail about our new City "Bale Port". First, we will see what Realm or Realms we will be settled by rolling D33 (roll 2d3). My Result came up as 5 and 6 so it looks like "Bale Port" will be a Twin City. After 2 more rolls on the chart, Bale Port is a Twin City between the realms of Chamon and Ghur. Second, we need to see how large our new city will be so we roll a single D6. I toss the die and get a 5. It seems "Bale Port" is a decently sized City. Last we should find out who lives in Bale Port so we go to a single D6 once again and roll it D3 times. I rolled a 4 so there will be three races making up the sum of the city's populace as I get a bonus roll due to the size of my city. I roll a 2, 1, and 3 which gives me Aelves, Humans, and Duardin which seems a pretty typical cast of characters.
After we have the basic Census of "Bale Port" generated it is time to add the exciting and strange details about our city that we can use to expand upon within our Narrative. Since I am City Sized I will add 1 to my D6 roll to a maximum of 6 for the Number of Distinguishing Features my City contains. I roll a 2 and add 1 to give "Bale Port" D3+1 Distinguishing Feature of General Novelty which gives me D3+ 1 Features. I roll a 4 on the die and then add one for a total of 3 Distinguishing Features
To find out my features I go back to D66. I roll 25, 52, 46. "Bale Port" will have a Kharadron Overlords Trading Port, a Notable Freeguild, and a Relic from The World That Was. Not a bad selection at all.
The City Map Generator is located here and after we adjust a few settings we can randomly generate out the city. Since I have rolled a Twin City I will be making 2 maps to fuse together.
The Color Scheme Generator I used can be found here. I let the colors generate a few times and eventually locked on one I liked and proceeded to generate a few more times to find something suitable for my needs. The colors are a bit dark, but I can work them into my narrative quite well.
The Chamon Sector was founded by the Dispossessed Clan Guinnieson who lost their Mountain Hold during an assault by Tzeentch Daemons. Despite their defenses, the Daemons found their way into the hold where they began melting into Molten Lead, filling the entire hold and eventually solidifying. Clan Guinnieson has held a Grudge against Tzeentch ever since and developed a grim nature even for Duardin. This sector is also home to a Kharadron Overlords Trading Post which offers support in defense as well as trade. The Trading post is maintained by Clan Guinnieson and sees various Skyports coming and going. Its reinforced structure offers a safe harbor from the Copper Storms prevalent in the area for their vessels.
The Ghur Sector was is home to Aelves from many walks of life. Aelves known as Wanderers Keep the sector safe from the outside preferring to stick to the wild over a walled city. Inside the walls, the core sect of Aelves identifies as part of the Darkling Covens know as The Duskhearts. They rule with a hard, but fair hand. They work closely with a group of Scourage Privateers who are given free reign of the docks in exchange for their food, clothing, and if the rumors are true slaves for the unseen, but the still known Daughters of Khaine presence. The Daughters of Khaine are more than simply tolerated however, they are the keepers of a great artifact. This artifact is also why Wanderers have kept so close the area and offered their service. They hold the remnants of "The Reaper" which to the Wanderers is a legend beyond legend as it was believed to be the greatest of work by a great weaponsmith from the World that Was and during the time long lost was wielded by their ancestors. The Daughters of Khaine and Darkling Covens also know the legend, but know that the weapon is but a shard of the great blade originally wielded by Khaine himself.
Normally these two different races would be hard pressed to live in peace, but a Freeguild of Notability occupies both halves of the city and while they don't involve themselves in the public affairs of each sector they do garrison and patrol the city as a whole and are the core defenses within the city. The Freeguild is known as "Amala's Adamant" are veterans who held secure Greywater Fastness during The Seeds of Hope and after boredom set in shortly after setting off for more adventure. They are who found the Realmgate connecting the cities and have been the guardians of it ever since, which helps to keep the separate sectors working in cooperation.
Hey everyone! Today I want to show you my completed Blades of Khorne army. I managed to finally wrap up the painting last week and the basing over the weekend. It is always exciting to complete an army and really give you a lot of satisfaction on seeing the army laid out as a whole. I have seen some hobbyists who take a well-deserved break after completing an army to prevent burnout, but for me, the opposite effect happens and I get really excited to jump into my next project. Thankfully I was able to jump right into my display board for Armies on Parade 2017 and keep the hobby flowing.
Fun Fact: I carve these same two pumpkin designs every year
Hey everyone! Hope your week is going strong as well as your hobby. This post comes with a bit of satisfaction as I have completed painting my Blades of Khorne as of last night. I still have basing to do, but that should be wrapped up by the end of the week allowing me to start into my Harvest Sylvaneth I will be doing for this year's Armies on Parade. I will go into more detail this next project in my post this Friday.