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About this blog

This is my blog to track and record what I have painted and will continue to paint as I work through various projects for my Age of Sigmar models. The first few entries were my old things from my WiP forum thread which will be deleted shortly. New stuff will go up as well of course! 

Entries in this blog



This weekend is the South Coast GT and I have finally managed to complete all of the models for the Omniscient Oracles Battalion. 

It was a fun painting challenge and I developed quite a few cool tricks to help get through them in the time span and keep the models to an acceptable quality level. I used a lot of spray can work to get the base coats done and then dry brushed and washed a lot to get the variation in texture. I then went over the top with the brush to pick out specific details, but only in key areas. 

I discuss the techniques a lot more with Ben and Mark on Ep 153 of Bad Dice if you want more details. Link is here

As ever if you have any questions put them in the comments and I'l be happy to answer them!





For my South Coast Army I needed Kairos to lead my troops. Although he has lost the ability to change the turn roll he is still a good leader. Once again the model was a real joy to put together. I tried to keep the staff separate this time to make sure that the painting was a bit easier this time. I sprayed the model Macragge Blue, then used a baby blue spray paint and some white from a can to pick out the chest and heads. I used spray cans for the purple on the wings and also to do the feet. This gives some nice gradients if you are careful, and means that the base coat is quite effective strength away. All I had to then was wash areas and dry brush and then pick out all the sharp points. However the areas like the gold and the staff took a lot longer than I thought this time. I think I spent five or six hours picking these all out and finishing them off over the last week. 

I now have two more to do for my trip to Portsmouth so I've got to keep going. The next one I think will be mostly green and purple! 

If you have any comments or questions let me know below. 







First of the Lords of Change completed. I've got the lord of change finished that I've been working on for the last couple of weeks. Couple of small conversions to change angles on the arms and neck, but otherwise its stock. Basecoating all done with spray cans which was a fun little experiment - just had to be careful when doing the purple on the wings and the legs. After that it's a lot of drybrush work. Some Sharpie highlighting too on the golds so that I could work away from the hobby desk. Base again is just playbark all drybrushed up and then some desert 🌵 diorama tufts added. Overall happy for a speedy (relatively speaking) job :)

The wings take a dry brush really well which is great, so you can layer on a lot of different colours to give the model a real Tzeentch feel without being too over the top. I was quite conscious about not making it too much of a rainbow model, so the palette is fairly limited to the red with a lot of purple and blue/teal for the details. I also didn't go round picking out too many of the gems etc as I need the models done (the best colour of all, or so i've heard!)












This is the current state of my Lord of Change, I have chosen a very different colour scheme that will match some of the details on the next lot of Marauders. I started with a Mephiston Red undercoat and then sprayed on the purple to the wing tips and the feet using a spray can rather than trying to blend it or worry about the airbrush. This made the initial base coat a lot faster to do. 


The details were dry brushed up with wild rider red and Kislev flesh on the red which works nicely as a top highlight. My intention was to go in and highlight the face carefully as this will be the stand out part of the mode. There doesn't seem to be any real benefit in terms of time vs quality achieved to highlight all the individual feathers, although I have gone round the wing tips with Palyd Which Flesh to give a nice bright highlight on the edges of the purple. 

I am currently working through the gold and the blue armour and I have been using the Duncan video to try and see how it turns out. I am currently pretty happy with the whole thing. The only thing that I am really not a fan of is trying to paint the tabard as the detail is quite flat and the complexity of the folds and position makes this a very tricky piece to paint with any real quality. Fortunately it is hidden away and will probably not be that visible on the final model when it is based. 

Overall I think this is a great model and its been a lot of fun to paint so far. 





To complete my Tzeentch army I have started putting together some Tzeentch magical terrain that will go along with it. To start with I have done a couple of large line of sight blocking pieces. I wanted something warped and un natural looking and I was fortunate enough to find a couple of fish tank items that I thought would work well. I didn't do anything much too them. I cut the bases from MDF and then glued the two pieces down using Mitrebond. I then used a lot of filler to go round the edges and blend the base and the rock together. Once dry I then sanded the base. 

To paint them I just used spray paints. I gave them a coat of macragge blue, then baby blue, then white. I tried to aim the second two sprays so they just catch the edges to try and vary the tones. 

Once these were done I used a brown spray and sprayed the sand. I'm not bothered about the brown going on to the blue as this just helps blend the two together. Once dry I used Agrellan Earth on the base pieces where the sand had missed. I washed this with Seraphin Sepia and then dry brushed the whole thing with Terminatus stone and a little Wrack White on to the blue areas.  IMG_0307.JPG.eb4ba8c75111fee8231acacc5ca8e19f.JPG



Earlier on I posted an image of the original Skyfire model I painted. I have finished the Shaman to go with them now as well. This was a super cool model to paint. Came together really quickly and I was really happy with it. I cut a few corners to speed up the painting so areas like the robes are just the undercoat with no touch ups, just a few edge highlights, and there are a lot of areas that are deliberately not painted (under the disc, underside of the robes etc. As this is a relatively quick gaming army I am trying not to get caught up on all the details, but I still want it to look neat and tidy. 

One of the things I did was to paint the disc in sections this time which was an awful lot faster and easier than trying to paint them once they were all glued together. 

I enjoyed using one of the Shattered Dominion Hero bases for it as well as I have a few still lying around. 

I am most pleased with the feathers on this guy. I think they came out really well and hopefully it can be utilised on the Lord of Change which is up next...











To fit into my budget of Sigmar army I had to do a conversion of some sort on this model. I chose to create my own Shrinemaster figure. I took some of the leftover parts of one of the Maggoth lords as the top half. I glued some plastic sprue inside the body to act as a support post. I then cut the Shrinemaster figure in half and glued the pillar to his waist. The Maggoth Lord top half was quite a bit wider so I had to green stuff some more skin around the join to merge them all together, but I am happy with the result.

For the painting I just used the usual Nurgle colour scheme of Greens and Purples. I was pleased with the metals on this as well. 

Once he was finished I just superglued him down. With hindsight I should have made him removable so that I could use different sorcerers on top, but that is a lesson for another day!  




For my Tzeentch force I need some foot troops. The cheapest battle line in the warriors army are Chaos Marauders at only 60 points for 10 models.

However there are a couple of problems. Firstly, the models are really old, very poorly posed and they have a whole load of annoying mould lines. Secondly they are very much of the Old World frozen north aesthetic with the cloaks and beards. All the new Tzeentch models have a very different feel to them. So what is the solution? Clearly to do a ridiculous amount of conversion work on foot troops no one will pay any attention too! I decided that the basis of the conversion would be a box of Kairic Acolytes. I also had 15 of the silver tower Acolytes which add some variation. 


The heads were taken from all the blood reavers that I had left over from the starter set that I haven't done anything with. I chose all the ones with helmets as I decided these guys would be trying to emulate the Acolytes by hiding their faces, but without the magic they had to settle for the normal versions. When I ran out of heads I started raising my bits box and was able to use some Maruader heads as well as taking a gamble that Space Marine heads would also look OK. 


Weapons and shields came from the Tzangor kit as well as the Marauder kit. 


Sticking everything together was pretty easy, but if you want to do this conversion then the neck needs some work as the acolyte heads kind of fit on the front. If you try and stick a normal head on then it looks down at the feet, so the neck area has to be cut and trimmed down, but its not overly complicated. 

Painting was the usual Tzeentch base coat of brown, and all the armour this time is blue. As ever edging all the gold is the really time consuming stuff, but I have got 10 done so far out of the 30 that i need. 

As always let me know what you think in the comments below.  



Sky Fires



I had planned on taking the Sylvaneth to the South Coast GT this year and doing a display board to compete against Mat Lyons and Stev Foote for the Coolest Army award. However a couple of things have scuppered that plan. Firstly my wife gave birth to our second child and, despite us purchasing a nice little SUV for transportation, there is no way that we can get a display board, two children, an army and and a pram. Therefore I decided I could do a new army! Its February right? SCGT isn't till April! Thats loads of time....


My list for the South Coast GT will hopefully be a Tzeentch army. I'm going to keep the exact build under wraps here for a bit (Sorry:ph34r:), but there were a few things I wanted to include. A lord of change is a must with the new model, and I also wanted to have some of the new Sky Fire models as everyone seems to be singing their praises. So I hopped onto the Element Games website and ordered a few boxes. 

Now for some advice - paint the discs in pieces before gluing them together! This would have been soooooooo much easier and would have given me a better  result. I'll know for next time if I decide to add some of the Tzangor Enlightened. The Tzangors themselves, although they look complicated, actually go together pretty well and paint up fairly easily. I kept all the gold parts straight gold to save time, and I also checked out Vince Venturella's speed painting guide for doing Tzangors (relatively) quickly

Here is the test model that I have done so far...


You'll notice that the disc is horrendously the wrong colour. I did the discs first and get the colour tone all wrong. These should have been much paler or a completely different colour all together. The purple and blue do not work complement each other at all. Otherwise I am a fan of what I have done so far and I'm looking at the getting the next two done this week at some point so keep your eyes peeled. 

Let me know what you think of them in the comments below. 




Like the rest of the Age of Sigmar community I was really enthused and excited by the new Disciples of Tzzeentch Battletome. I was lucky enough to get hold of some of the Kairic Acolytes which I painted up for my new force. A couple of things that I think are worth noting - the basing plans are to tie in with the rest of my Chaos force rather than having their own unique basing scheme. I'd love to have done a desert themed basing scheme for them as they have a really cool egyptian style look to them. 

The kit is great - you can make the models up pretty quick and they go together beautifully as you would expect. 


I used a really simple skin recipe of mourning brown spray, sandro dust spray and a wash of sepia or Reikland flesh shade. It gives quite a nice dark, sun kissed type of skin tone. As these are supposed to be quick I have really focussed on not going back in and adding extra detailing to the skin. I will try to spend the time on the characters and monsters in the list. The shields I kept separate so that I could quickly airbrush on the fade and get them done quickly. I find my airbrush to be a very fickle beast, but when it works it is a real time saver for this kind of effect


Once the skin was all done the detailing was finished and kept simple. I used a lot of bright blues combined with purples and whites. As you can probably imagine the biggest time sink on these models is doing the gold trim. There is absolutely no way that these can be speed painted. you have to take care to keep it neat. I have seen on the Warhammer TV that Duncan does the gold first and then paints in the panels, and I can see how that would work, but at the moment I'd rather keep the gold as the final stage. 





Cripes! I've just noticed my last post was the 9th January. Not exactly stellar blog updating here. Anyway, lets try and get you up to speed with whats been happening. First off I have some New Years Resolutions for 2017. Lets hope one of them wasn't update the blog regularly..

Rather than listing it all here I have done a fun little video instead which you can view. 

Enjoy the video and let me know what you think of the resolutions I have set and how many you think I can achieve! 



So this was the sum total of my painting for 2016 models wise. All in all I was a little disappointed that I hadn't done as much as I would have liked, but I did do four big monsters as well as Drycha, a Maggoth Lord and the Forest Dragon (not shown here) and that did account for a fair chunk of time at the start of the year in particular. 

I finished off the Chaos Army for the South Coast GT this year, but I didn't really finish the army to a cohesive standard due to some personal issues that came up, which was a shame. I had to do quite a bit or rebasing for this project. I still have a number of Chaos models which I still need to rebase. 

I finished off the Sylvaneth which was great so I have a full faction of these guys now. They were a lot of fun too do and picked up a couple of painting trophies at Alliance and the Leeds Last Stand later in the year, as well as getting a nomination at the Facehammer GT. I want to add a few more Kurnoth Hunters and some Spites and Tree Revenants, but I think this will be a project that I come back too as there are a lot more exciting things coming along this year  by the looks of things

My other big win was the amount of rebasing that I got through. I repurposed quite a lot of models from older armies during the year and I had a lot of fun with the new GW Bases, both the normal ones and the Hero bases. I used these for the Order army that I took to Blood and Glory that won the Judges Choice award. 

I tried my hand at Golden Demon this year for the first time as well, and managed to pick up two finalist pins. I was really pleased with that, but it really showed me that the single figure/competition painting is a completely new ball game. I'm not sure that I would enter again, but I'd certainly attend to see the models as its great looking at such fantastic models. 

Tournaments were the usual debacle, ranging from the disappointingly mediocre to the shockingly awful. However I always enjoy the social side of the events and meeting new players. I never have to worry about playing friends or people I know as they are all an awfully lot better than me at the game. I did have some excellent narrative games during the year though, including playing Steve Foote on the Saturday of the South Coast GT, and playing Mark Wildman in a terrific Everchosen vs Ironjaws/Orrruk game. 

Overall I feel like my AoS year has been good, if not spectacular, and I'm hoping that I can have a better year in 2017. I certainly hope to paint more, and I'd like to do a little better in some events, although I know that I won't be attending too many the year. If you want to see moe of my resolutions there is a video up on the Bad Dice YouTube page. 




I was able to find a bit of time on Christmas Eve to finish off this model. Glad its finally off the painting table and ready for some battles. 

The metals were quite challenging. When I've been submitting modes to the Google+ PMP community I have had a lot of feedback about improving the contrast in my golds, so I made an effort to try and do it here. I used GW Retributer Armor as a base that I shaded with Agrax Earthshade. I also used Nuln Oil in the deeper recesses as well. Once it all dried I  then went over all the raised areas with Liberator Armor, which is quite bright silvery metal paint. I mixed in a little bit of silver to do a first highlight and then used a Silver Sharpie pen to edge highlight all the sharp corners and edges. IMG_0238.jpg




The Warshrine!


I've been planning this Warshrine since last Christmas, so I've finally decided to try and get it finished. Originally I had planned to put it in my SCGT 2016 army, but I never managed to get it complete due to personal reasons and so it was left sitting on the painting table. Now that I am working on the Nurgle army I have decided to use it this time as part of my Budget of Sigmar Two Army. However I'd also like it to fit in to the Slaanesh army as well. I have tried to combine the two different basing schemes and also use lots of purple and green. I have reversed  the colour scheme from my Maggoth Lord so I have the green tongue and the purple skin rather than the green with a purple tongue. This should tie it in, but still keep it subtly different. The black teeth and claws will also keep it tied in. I can then magnetise the wizards to go on top of the Shrine. 


Plan is to get the rest of the gold finished tonight, although I can see it taking a while as there is a lot of it to paint! 




So I was continuing on with the floating islands when I had a bit of a disaster. I finished up the bottom pool with the resin pour, added in all the flock and foliage and was pretty much happy with it. I then decided it was time to start the top island which is when disaster struck.


I thought it was sealed up tight, but there were some gaps under the acrylic so the resin all poured down the perspex support into the bottom pool. This led to me to deciding a complete redesign is needed. When I went to unscrew the supports of course the resin had stuck it fairly solid so I have snapped and cracked the whole thing, which is a bit of a bummer. This is the first proper terrain problem I've had, but I have a few ideas about how to solve it. I'm going to need to dremel out the mess on the top section and I am going to cut a slot under the plywood and slide it under island. This way I should be able to do a thin resin pour on the top which I think will actually improve the appearance. Its just going to take a bit more time than I thought! 


Here is the mess that it made at the top where the perspex snapped off the resin. 


Here you can see how the Island looks fully painted. I'm pretty happy with this. 



Floating Islands!


Since I finished the Oak of Ages I decided I wanted two more large pieces to go on the table top. Inspired by this piece of art from the Realmgate Wars book I decided to try and create my own freestanding islands with waterfalls. I've been playing around with realistic water a lot so I think it will work well for  the waterfall, however its the constructional elements that will sell these pieces and whether or not I can successfully hide the supports. 


I started out with three basic components - some 15mm think MDF which I want to use to support the base. Thinking about it now I should have routed out the pool, but instead I am going to build that up with cork bark. It will give the pieces some height and may even work as a bit of a line of sight blocker which could be interesting. The top will be plywood with blue foam underneath so it is lightweight. The trick here will be not making the top section too heavy, so some artistic license will be needed. To join the two pieces together I have used 3mm perspex, glued together and then bent to create brackets which I have screwed to the two wooden pieces.



Each island is about 45-50cm high, so they are pretty sizeable. In the drawings the water pools off the edges of the islands, but I think to make it work I will have to have more of a pool at the top for he water to flow from. This will make the building easier. 


I ordered two aquarium ornaments to go on the top. Both needed cutting down to fit the space. I then glued them down using mitrebond. I'm now at a stage where I have filled all the gaps to make the pools watertight and I am going to sand the first one and add the details for the underside. Hopefully painting will not take too long. 






As you know I have been taking part in the Warhammer Weekly Budget of Sigmar 2 challenge. 

This month I had to assemble, convert and paint a unit and a hero. I cheated a bit with the hero and used my Nurgle Lord of Plagues conversion that I had already done. For this months unit though I used a Beast of Nurgle conversion that I had in mind for a while. It basically involved using the Plague Drones bodies and putting them on the ground. I removed the wings and rolled out some Green stuff to make tentacles for them instead. I also had to cut the bottom third of the bodies and switch them round. I think they looked pretty cool as conversions. Painting wise I sprayed them white, airbrushed on some greens and purples and then washed with Athonian Camoshade. I dint really do much more other than pick out the boils and details so they actually painted up pretty fast which was good, although I missed the somewhat flexible end of the month deadline due to rebasing units for Blood and Glory. Overall though I think these guys are a good addition to the growing Nurgle Army. 




After Blood and Glory last weekend I came home pumped up for some new and exciting Hobby challenges. The first thing I decided to do was create my very own Oak of Ages to be the centrepiece of a new set of Sylvaneth terrain. I've purchased a Grassy Plains 2 FAT mat and I realised I didn't have any 'green' terrain to go with it. So I started raiding the terrain bin.... 

A while ago I'd bought a big piece of Aquarium terrain to make a realm gate with, and I knew that my son had collected some twigs and sticks recently that were drying on the porch outside the house. With these as a basis I started gluing things together. I had an old 6" base from my free wood elf wood from 8th edition which was the perfect size for a base so I mitre bonded the tree stump down. I then Dremmelled some bits off half a realm gate to make it roughly fit the gap that was in the wooden piece. I added some random playbark to hide some of the gaps and then started applying cheap air dry clay to add texture. To make it look like bark I used a piece of playbark to texture it and push it into the gaps. This was much faster than using a sculpting tool. 


When the clay was dry I went over it all with watered down PVA as the clay doesn't always stick as well as you would like. The next job was to stick on some big sticks to the stump to start making the canopy. I just mitre bonded them in place, trying to find places that had gaps and grooves tap they fitted in to. 



Once these dried I used a pack of Woodland scenics tree armatures to make all the smaller branches. I just went round the tree drilling small holes in and pushing in the tree armatures. Once dry these need twisting and shaping. Even after this they don't look too realistic at this point, but hopefully foliage will help cover this up...

I then attacked the whole thing with spray cans. I just sprayed it in bursts with all sorts of browns, greys and whites and then dry brushed areas. I'm going to come back to add more detail later so I wasn't too worried about how this all looked. I just wanted it all blended together and all the air clay covered up. The only thing I tried to do was make sure that the realm gate part was lighter than the rest of the tree. 


All of my Sylvaneth have a lot of foliage and plants on them, so this was always going to be a very green, summery looking tree. I couldn't use my usual stuff though (Woodland Scenics fine foliage) as it is £17.00 a pack, and I'd need quite a bit for the tree, making it prohibitively expensive. Instead I ordered some wire wool. To start with I piled it on, but after some Twitter feed back from @Bishmeister and @Painted by G I teased it all out a lot more so that I ended up with a much more natural look. I then used an entire can go green spray paint to undercoat the wire wool. 

Before feedback: 


After Feedback:




When that was dry I went out into the garage, got a big mixing bowl and started making a bowl of tree flock, pretty much exhausting my clump foliage stocks! I used quite big clumps and a variety of sizes and textures. I then went round the tree a bit at a time covering it with spray glue and tipping  the clump foliage on. Once the whole tree was covered I gave it a good shake, turned it upside down and went over any patches that I had missed. Once I was happy I then sprinkled over some fine turf mix as well to even up the coverage and fill in any small gaps. 

Once this dried a bit I mixed water and PVA together and poured it into a spray bottle and generously coated the whole tree. This should make it fairly durable. I'll also add some matt varnish as well as I want to eliminate any shine from any PVA glue that has ended up on the tree itself. 







Hero Bases Review


I picked up the Hero Bases to have a look at at the weekend. I made three of them up. Generally they come in two or three pieces and there are no instructions, but its pretty easy to assemble them based on the pictures on the back of the box. For my order force I went with the three most generic ones. There is a fairly broad range - some of the bases would definitely look better with chaos models on (luckily I have a few of those knocking around...). 

The detail is generally better than the shattered dominion base sets - its more defined and the fact that it is made up of multiple parts seems to give a better finish. As usual they paint up well too. I think if you are after an introduction to scenic bases for characters you could do a lot worse than these. They also make excellent starting points to add extra details too. I added skulls to these, and am also going to add tufts and snow to match my army. 



For the Budget of Sigmar 2 painting challenge I need to do a character and a unit. The unit is going to be my three beasts of nurgle, which are converted and undercoated now. For the character I have my Plague Lord, which was an older model that I have rebased to fit in with the theme of the army. Its converted from the excellent Nurgle Lord kit and the Nurgle Herald kit from the Demon range. 




Stag Do!


Ive had these Sisters kicking around for ages, and even though I haven't played my Wanderers for a while I spent a bit of time this weekend getting the mounts completed so i can get them off my painting table and into the 'completed' draw. As always with the Wanderers they were done fast, with a little bit of sponging and freehand to add some quick simple textures to elevate them slightly. I think I have one or two riders already completed, so I just have three left to do. 



Bonkers Basing 2!


I've been doing bits and pieces on this base for the last few evenings. It always takes time with water effects as they take quite a while to dry, and also need to be built up in layers. Overall I'm pretty pleased with the effects, although I still feel like the white water rushing up to the sides and making waves looks good in places, but in others could be better. I chopped the feet off the ghouls and the running away man so it looks like they are running through a bloody pool, which I think is a very AoS type of terrain. My next job will be to add in some more graveyard terrain and then snow flock the whole thing. fullsizeoutput_676.jpegfullsizeoutput_672.jpegIMG_8175.JPG




My Empire army in 8th edition was a pretty solid tournament army and I knew at some point I was going to have to rebase it all. When the Shattered Dominion bases were released from GW I decided these would be perfect as a starting point. However there were a number of things I wasn't happy about. When I got the bases I started off by sanding and texturing sections, and also obscuring a lot of the skulls as they are a bit too flat and comical looking for my liking. Instead I glued actual resin skulls over the top of the moulded ones. I then undercoated the whole sprues with GW brown spray. 

Painting wise I just went over them fairly quickly, doing standard ground and metals. I used Blood for the Blood God mixed with nun oil in the cracks, and then added the GW tufts on the ground bits. The models themselves were just super glued in place. After this was done I had my first go at snowballing. I used the new Valhallan Blizzard paint from GW, which i just applied in scoops and brushed into piles and mounds. Its a very light paint so you can put it over the foliage and it looks like snow cover. One of the things that I have always found odd about snow on miniatures is how you apply it - do you do it all over the base, or is it just random melting clumps? I tried to do something in between, so once the whole thing had dried I got some Secret Weapon Mini crushed glass and  mixed it with water effects to create quite a runny mixture. I then painted this all over the snow and remaining base to make it sparkle and look more like a melted snow effect.

I like how it has worked out, but I'd be interested in other peoples thoughts.  




More Bonkers Basing

I have started working on rebasing my Empire Army now as The Freeguild. There are quite a few  things that appeal to me about the army from AoS as I can use the colour scheme to add in other models. I have already done some dwarfs in the red and white scheme and I like them a lot. However one thing I wasn't sure about was the basing for the models. In the end I decided to go for the Shattered Dominion base from GW. I can also get some of the hero bases now as well. The one thing that they don't do are big model bases though. To rectify this I decided to try and create my own.

I used a 130mm Hardboard base that I had lying around as a starting point. On the models I have rebased so far I have used Blood for the BloodGod in all the cracks, so for the larger base I decided I wanted a blood pool on the base. I had some of the 40K pipes lying around so I glued that to the centre. I then added in some old stone walls to the side, although this isn't really visible now that the cork bark has been added. To create the bases I used Cork tiles to represent the ground levels. I'm not usually a fan, but for my purposes here its a good choice as its flat! Once these had been glued down I used cork bark to fill in all the space. To support the top layer I used some left over pink foam.  


I glued on a lot of the Shattered Dominion basing pieces to represent the ground, along with a manhole cover. 


Once everything was dry I then attacked the base with the Vallejo basing pastes to fit all the gaps and holes. I also used some sand and gravel to get some variation into the texture. I knew that the base was going to need a whole bunch of skulls on it so I glued some in place around the top. In the pool itself I cut a lot of plastic skulls into pieces so it will hopefully look like they are submerged in the blood pool. Normally I'd use water effects here, but the plan is to just use the Blood for the Blood God paint to create the pool and add a lot of gloss varnish over the top. The final construction stage will be to cut round the base and sand it so it is circular and then glue a plastic strip round the edge to cover the big gap. I'm looking forward to getting this one painted!