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About this blog

This is my blog to track and record what I have painted and will continue to paint as I work through various projects for my Age of Sigmar models. The first few entries were my old things from my WiP forum thread which will be deleted shortly. New stuff will go up as well of course! 

Entries in this blog



These guys are quite fun to do. I have 20 now, and another ten that are base coated. The shields and weapons are taken from the Bonesplitterz kits. 

Armor is just a couple of green spray paints and then chipped with silver paint and a sponge. I tend to just paint the rest of the models as quick as possible. The warrior models are old, but they have a certain chaotic charm to them, especially with halberds rather than hand weapons. 



I received a Darkoath Warqueen model for my birthday that I want to finish for the Malign Portents painting competition. I decided to try and convert her up a little so that she could lead my Nurgle Slaves to Darkness force. I didn't want to do a really extensive conversion so I did some relatively simple weapon and head swaps. The head was from the Blight King box. The helmet is quite small and if you leave the head off the war queen and cut away the little top knot she has the helmet fitted perfectly over the top of the skull. The helmet looks big, but I think its actually a realistic size - I think a lot of the models with helmets actually look too small, and if the model doesn't have other armour then the helmet should look larger - imagine wearing a motorcycle helmet without any other gear on; it would look very oversized. 


The weapon swap was easy - I cut away the hand at the wrist and replaced it with a Plaguebearer sword. Because the cut was flat I just used plastic glue to secure it in place. The war queens shield required a bit more work. I had to cut around the shield arm, trim between the straps and then slice off the front of the shield to leave a flat area where the new shield could go. I chose a Rotbringer shield with a distinctive Nurgle design and clipped of the arm on the back and scraped and sanded it flat, and then just secured it with plastic glue again. 


I used superglue to glue her to the tree stump, and secured the tree stump to a 32mm base with superglue. All I need to do now is build up the base with some filler and drop a rock or two on, then she should be ready to undercoat.  




Painting and Modelling: 

February is over and its been a bit of a mixed bag. I missed my painting target of a model a day, ending up with 24 completed models. Most of these got done in the first half of the month and then there was a bit of a lull. I managed to do some consistent work, but I didn't really finish everything. As the end of the mon th rolled ever closer I had ten warriors that were almost done (just the weapons and the bases to go), and I also completed a Blightlord fly, but haven't done the rider or the wings yet. They should be done soon. I didn't have a model that I thought was worth submitting to the PMP this month either. However I did enter the first part of the Malign Portents painting competition at my local GW in Rotherham and was voted as the winning army which was pretty sweet. For me though it was just nice to be able to support the store and get involved in the event.  


I've entered the South Coast GT in May and the NEO Coalescence event on the 17th March that will be themed around the Malign Portents. I will be using the  Nurgle army for this. I managed one game which was against the Legion of Nagash using the Nurgle army. I had the Glottkin out for this, and the game started well, but I got undone by the sheer resilience of the Undead force which kept regaining wounds and models despite me killing off the characters quickly. I was impressed with the Nurgle speed and resilience, once again the Glottkin died super fast and I struggled to redeploy the army after a strong initial first two turns. In the end the Legion of Nagash was a strong victor. I was really amazed at how good 40 skeletons


I bought the Legion of Nagash book as well as the Malign Portents book and cards. I also managed a good bit of selling on ebay, getting rid of a lot of older models I didn't want to use any more. This all went fairly smoothly - I had to refund one guy who bought a Helldrake that he wasn't impressed with, but I was just pleased to get rid of it. I am certainly in the green for hobby spending so far this year which is good! I also had a successful birthday haul - three boxes of Pusgoyle Blightlords, an Ogroid Thaumuturge and a Darkoath Warqueen.  


On the plus side I have been feeling a lot better after my illness at the start of the year. I had a great birthday (the wife took me away for the weekend without the boys!), have got back to playing basketball and even managed a few running sessions! I'm nowhere near back to where I was, and of course the snow has hit at the end of the month and stopped a lot of training. It also forced our lease deciding basketball fixture to be postponed which was annoying as I was back and had been picked in the team. Hopefully that will be rearranged soon. The snow was awesome for the kids though and we were able to build an epic snowman as well as take   William sledging for the first time. Turns out sledging in Yorkshire is a completely different animal to sledging in Essex when I was a boy! 


Update: 04/03/18

Number of models completed = 80


  1. Worked on the Blightlord Flies and Warriors
  2. Assembled 20 bases for warriors and next horror unit (undercoated the warrior ones)
  3. Worked on Chaos Warriors (all done except weapons), finished and based one fly, but no rider yet
  4. Built the Dark Oath Warqueen with some Rotbringer Conversions added
  5. Nothing done
  6. Nothing done
  7. Nothing done
  8. Started work on second rot fly. Finished painting the warriors. Glued the warriors to bases
  9. 10 Warriors finished
  10. Worked on a yellow pink horror test model 
  11. Nothing Done
  12. Built the riders for the Pusgoyle Blightlords 
  13. Undercoated the Pusgoyle Blightlords, built a base for a Tzeentch Demon Prince
  14. More base work
  15. More base work
  16. Painted he base and used it to rebase the Demon Prince
  17. Played three games at the Coalescence Malign Portents event at Warhammer World. Went 3-0, met my narrative goal and managed to win Best Army with the Tzeentch. Got a rather nice certificate :)


I bought a bunch of Tzeentch models from a friend of mine a few months ago, and three of the models were Exalted Flamers. I have sprayed and undercoated the thereof them about nine times so far, and I have not been able to find a scheme or style that I like. The models have a lot of flat detail that doesn't wash well and is tricky to dry brush too. I tried fades from bottom to top of similar colours, colours that contrast, and different tones of the same colour. None of these particularly inspired me, or if they did I found it hard to get a good highlight or shade onto the model. In the end I went with a contrast from a light brown to yellow. I then used purple as the contrast colour for the flames - no particularly inspiring, but it works well. I did the flames all with washes and then quickly highlighted the tops with a white. 

I really wanted the model finished and in the end I just called it done as I didn't want to continue working on a model I wasn't enjoying. It will look fine in my Tzeentch force, but I really didn't enjoy the sculpt or the painting experience. The pale yellow highlights were easy to bring back using the Lamentors yellow glaze, which I really like for working on yellow. Because I didn't enjoy the model I didn't spend much time picking out details like teeth and more on the flames. I'm not sure spending time on the flames would really make much difference, and I think it would be annoying to try and layer them up. 

I wonder if I had put the model together there might have been a way to keep the flames separate which may have allowed me to do a better job. This may have made the painting experience better too. 

I think the two spare flamers may find their way onto ebay in the near future! 



"People comment more if a painting and modelling project is put in the Forum section than the Blog Section"


it seems like having a forum post for tracking your painting and modelling is better than having a Blog in the blog section. Just scanning down the page there are a lot more comments on Posts. 

Forum/Blog users don't seem to comment much on the blog section. You get quite a few likes or reactions, but very little critique or feedback from what I've experienced. 

My answer to my own question would be that if you are working on a project don't put it in the blog section, put it here. Use the Blogs more like a diary to track your own projects,  but don't expect as much interaction. 



After my bout with real life disease I have actually finished the whole of the Nurgle half of the Blightwar during my recovery. I managed Horticulux, the ten Plaguebearers, three Nurglings and three Plague Drones, and I have managed to throw in a Feculent Gnarlmaw as well just for fun. I'm going to take them down to the Rotherham GW store tomorrow for the Malign Portents painting competition. As part of my #365challenge I was wondering how close I have been getting to having at least one of each Maggotkin Unit. I'm well on the way to achieving this, although my issue will be finding the funds for two Great Unclean Ones and also getting two more of the Maggot Lords. 

Here are the Plague Drones in their finished state: 






So I took these down to the Games Workshop in Rotherham today for the first month of the Malign Portents painting competition. I was impressed with the quality of the other entries. Having been down for Armies on Parade and other events I haven't been blown away by the standard, but this seemed to be a little better. There was a very nice Moonclan Grot force, some good looking Khorne and Ironjawz forces.

Month 2 is a Harbinger so I'd better pick up the Darkoath Warqueen!









This was very much a fun little aside from painting models. It goes together fast and you can have a lot of fun with bright colours, washing and drybrushing. My next task is to come up with some variants on this. I played my first game with the Maggotkin Battletome yesterday and I got plenty of trees out. I'm not sure you need any more than 3 or 4, but it would be nice to have some variation. I think I can afford one more of the official model which I can convert with some Sylvaneth parts, and then use a couple of sylvaneth trees which can be put on a same size base and then modded with mouths, pustules and bells to represent a Gnarlmaw. 



I was sorting out the Hobby Room last week and I came across six screamers that I had built, but never done anything else with. So as part of my #365Challenge I decided to prep and paint these as I assumed that they would be quite quick to do. the first thing I did was drill out the bottom of the screamers so that I could insert some 4mm acrylic rod that I had rather than using the usual flying stands. I then wrapped these in masking tape and drilled out some corks to support them so that I could easily hold them to spray. The undercoating did a lot of the work for me. I sprayed the top blue, then a lighter blue, and the bottom was done in Zandri Dust and Averland Sunset. I then used a white spray and a purple spray to do the tails.

Once these were dry I washed the underside with Sepia and the tops with Druchi Violet. I drybrushed the models with Bahoroth Blue and Hexus Pale Sun after this. The sepia and area always looks a bit dull after this, but Lamentors Yellow glaze is amazing at making things look yellow as its so strong. I also pulled some of this onto the top surface to give a green tint to the edges. 

I started off undercoating the horns and teeth brown and then using a bright bone to highlight them, but I really didn't like how it looked: 


So after showing the photos to some of the gaming group I decided to just go dark with the whole thing so I just went for a glossy black which I highlighted with a purple and black mix. I used bright blue for the raised areas and did the eyes a bright yellow. The last thing to do was just get some nuln oil and run that all over the fins on the top to darken that area. 

The bases were my usual recipe, although I added some little blue mushrooms to these (and I still need to put the tufts and grasses on)




These were a fun little speed paint. The Nurglings were primed Caliban green and then zenithal sprayed with Deathguard green. I then dry brushed them quickly with a mix of Organ Camo and White before glazing the whole model with Waywatcher Green. This gives a really nice vivid green colour. I then went back in and washed the recesses with Athonina Camo Shade and Nuln Oil. I did all the eyes, mouths etc at this stage too. Once this was dry I painted the tongues with screamer pink and then watered down a mix of screamer pink and wild rider red which I used for all the sores. All of these got washed with Drucji Violet. Blood for the Blood God went on all the sores and they were highlighted with white to make them look glossy. Horns were Rakarth Flesh and a quick highlight with Palyd Whych Flesh which I also used for the teeth (just a careful dry brush with very little paint on the brush). The most time consuming part was dotting all the eyes with yellow. 


One thing I did with these was not to base them. I usually use the cork  bark for the bases, but because of how these models are made I didn't want to do this as they wouldn't sit flat on the bark well, so I went back to the traditional way of sanding afterwards and then brush painting the base. This is very annoying! I will try not to do this again. It is much easier to make the bases first and then attach the models to them. When you get a somewhat dubious looking join you can just go in with the foliage and use this to cover up any of the gaps that you may ave left. 



Painting and Modelling:

January has ended and its been an interesting month. First off I've hit the target of a model a day, painting 46 models so far in 2018. These have been a mix of units and a character. Horticulux Slimux has been by far the most interesting of the models I've done. He was really fun to paint, and there is a lot of detail that gives the model character. I was pleased with the final outcome so he will be the model that I will submit to the PMP End of Month review run by @Vincent Venturella to see what they say about it. I decided not to put everything I do up as some of the things I intend to paint will be done quickly. The units were for my Tzeentch and Nurgle forces. I managed 10 more plague bearers, which gives me 30 now, and I finished some Pink, Blue and Brimstone Horrors. I also made good progress on getting models built and undercoated ready for next month, as well as getting some thinking into my army for the South Coast GT this year where I want to do something for the Coolest Army Award that they do. It will be a Maggotkin Army of some description. 


I had two tournaments planned for January, Heat 1 at Warhammer and the Sheffield Slaughter, my local GT. The Heat was great fun and also very successful. I managed to qualify for the final with a 3-2 record combined with some good soft scores. In the end I finished 13th, which is probably my best finish ever at a large two day event. I was also fortunate enough to take the Best Painted award at the event with the Lords of Change Tzeentch list. I was hoping this good run would continue into Sheffield, but unfortunately I had to pull out from the event. 


I bought the Maggotkin book when it came out along with the cards, and I picked up Sloppity Bilepiper, the Scrivener ad the Lord of Blights. I also purchased a Pusgoyle Blightlords Kit. I managed to sell the Stormcast Host from the Blightwar Box, so the money from this and the refund I got from the Slaughter covered the costs of what I bought. As usual l also had to stock up on 32mm bases and Tajima 1 got some business from me as I ran out of a few tufts and grasses. 


Bit of a rough one. I got ill before Christmas and haven't recovered throughout January. I've had several days off work, which is unusual, and in the end it got quite serious as I was admitted into hospital at the end of the month suffering from what turned out to be Pneumonia. This has led me to another week off work. I have also missed an important basketball game, and I was also training  for the Manchester Marathon which I have now deferred until 2019 as I will not have done the training required to run a time that I would be pleased with. Overall this has been really disheartening as I enjoy sport and being active and not being able to do things has left me feeling a bit down. I would rate January about 3/10 in terms of a good start to the year. Lets hope things improve in February!  



I built Horticulux Slimux as soon as I got the Blight War box when it was released, but he's been undercoated and sat on the painting desk since then. However with the release of the excellent Maggotkin battletome I decided he should be the next model (no.31) in my painting challenge. I have to say that he has been fun to paint so far, but I have also spent more time on him than I expected to. I started off working on Horticulux himself. Normally I'd go for a dark green as he is supposed to be an old plague bearer, but I knew that I was going to paint Mulch quite dark so he needed to be a bit brighter to stand out. I used a base coat of Ogryn Camo for the highlights along with Palyd Wych Flesh. Once id done all the highlights I glazed the whole model with Waywatcher Green and then Lamentors Yellow which gives a really vibrant bright green. Because I'd done the zenithal prime I had a lot of the darker areas already done so I could just glaze and shade over these sections with dark green and purple glazes to get some depth into the recesses. Once I'd finished the skin I went in and quickly picked out the details on the bone, wood and the eyes (I left the pupils out as the GW one looks a bit bonkers with the pupil!)



Once i'd finished the rider I started working around him with the rest of the details. One of the things that its important to be aware of on this model is that there are a lot of different elements, and it would be easy to get carried away and have everything painted in lots of colours. What I tried to do was keep the pallet of colours limited, but that then makes it hard to  get variation unless you vary the tone of the colours. I also wanted to play around with the finishes. I started with the shell which is a very dark purple that I made from black and Naggaroth nightshade. I then dry brushed up the details with straight Naggaroth and then added in some Palyd Which Flesh (PWF). once it was dry I could highlight the extreme points with PWF and then covered it with And Coat to get a shiny reflective effect. On the tree I worked purple into the brown so that it would tie in with the overall scheme as well. 

That just left all the details around the tree (there are a lot!)

All of these were either yellow (to match the eyes), purples or greens. The only bit I'm not sure with at the moment is the tongue in Audrey2 - the red may need to be glazed with more purple, or maybe repainted green. 

I'll hopefully finish the painting this weekend, and I still need to add a base...


Speaking of which I managed to make a start on this tonight. I had a large piece of play bark which I was going to use, but the curve on either side were too extreme for the model to fit on - Mulch is quite wide and has a very flat base. So i grabbed a saw and cut the piece in half so that I would have a large flat surface to position the model on. I superglued this onto the base and then added filler and a second piece. Once this was dry I sanded the base in sections and then left it in the drying cupboard for a few hours. Once the PVA had set I then superglued a selection of skulls under the lips of the rock to. I'm not sure what to do around the area where the plough will go. I think the plan might be to have natural vegetation and tufts towards the front of the base and then some more natural aquarium plants at the back where he has been plowing the earth. I also think that there could be some space for a fe Nurglings to go on the base in a few areas if I decide I have the time. 


I had time the other evening to finish the model off. To keep the scheme going I used the same light green on the top half of Mulch. I did this fairly quickly using dry brushing and a bunch of washes. Once this was all dry I was able to go in and add some mottling to the skin. I then glazed in the green and yellow to get the bright green look. The bottom half was done in Kabalite Green, which I washed down with a lot of blacks and green shades. I picked out a few of the muscles quickly and then mottled the skin again. I like this technique because you can focus the patterns on the raised areas and it works as a highlight that draws in the eye. I then picked out the details of the mouth which was a fun job. 

The base was painted separately. I sprayed it Rhinox Hide and Zandri Dust, then picked out the skulls. The whole thing then got drydrushed with Terminatus Stone before I picked out all the skull highlights. I then glazed these with some greens to tie it all together. I then applied all the tufts and grasses around the base to blend the whole model together. 

Its been a fun model to paint and I hope you've enjoyed the write up. 





Update: 28/02/18

Number of models completed = 70


  1. Worked on a unit of Nurglings (tidied the hobby room a bit and got some models ready to Ebay)
  2. Completed 3 Nurgling BasesIMG_0393.jpg.3bd2af1b702de9e0ab38f68c712ae20f.jpg
  3. Prepped 6 Screamers (undercoated), built and undercoated bases for 3 Plague Drones, 2 Blightlords, 10 Blue Horrors, 6 Screamers, Built 4 Objective Markers, Assembled 3 Plague Drones. 
  4. Worked on the Screamers
  5. Completed 6 Screamers

  6. Finished a Feculent Gnarlmaw and 5 Chaos Hounds. Played first game with the new Nurgle Battletome - lost to Death! 
  7. Finished 5 Pink Horrors
  8. Started working on Plague Drones
  9. Completed 3 Plague Drones
  10. Bought Malign Portents Book and Card and entered the GW Malign Portents competition
  11. Undercoated some shields
  12. Holiday!
  13. Holiday!
  14. Holiday!
  15. Holiday!
  16. Holiday!
  17. Worked on some Chaos Warriors and an Exalted Flamer
  18. Finished an Exalted Flamer
  19. Nothing done
  20. Nothing done
  21. Worked on some Chaos Warriors
  22. Birthday - received 4 boxes of Pusgoyle Blightlords, an Ogroid Thaumurturge, and a Darkoath Warqueen
  23. Assembled two Blightlord flies
  24. Nothing done
  25. Worked on Chaos Warriors
  26. Worked on Chaos Warriors
  27. Nothing done
  28. Snow Day! Did some Chaos Warriors (again!)


  1. Worked on 2 blue horrors (not based yet), assembled 10 pink horrors
  2. Spray primed 6 pink horrors
  3. Spray primed 4 pink horrors and zenithalled the first 6
  4. Nothing done
  5. Completed 5 Blue Horrors
  6. Nothing done
  7. Completed 5 Blue Horrors
  8. Nothing Done
  9. Completed 20 Brimstone Horrors and 10 Plague Bearers

  10. Started working on Horticulux Slime
  11. More work on HS
  12. No painting, but I did get my list written for the Warhammer Age go Sigmar Heat 1
  13. 3 games of Warhammer at Heat 1 (bought the Maggotkin Book, cards, and Tzeentch cards)
  14. 2 games of Warhammer at Heat 1 - finished 13th and won best army
  15. Nothing done
  16. Nothing done
  17. More work on Horticulux Slimux
  18. More work on Horticulux Slimux
  19. More work on Horticulux Slimux (I'M SEEING A PATTERN HERE...)
  20. Worked up the base for HS
  21. Completed Horticulux Slimux
  22. Built 3 Nurglings
  23. Nothing done
  24. Nothing done
  25. Nothing done
  26. Nothing done - Hospital
  27. Nothing done - Hospital
  28. Nothing done - Hospital
  29. Nothing done
  30. Worked on 5 Pink Horrors, Primed 16 Chaos Warriors, Built a Lord of Affliction and Blight Lord
  31. Primed 3 Nurglings, 10 Blue Horrors, 8 Chaos Warriors, Built some bases, Finished 5 Pink Horrors



Look back at 2017


This is a photo of all the models that I painted in 2017: 

The year got off to a solid start with the Tzeentch release. At the start of the year I didn't own any Tzeentch models at all, but I was looking for a new project for the South Coast GT and I was fortunate to get some of the Acolytes to work on. I painted 20 of these, and I have another 20 that are partially done. The kit is great though, so I used them to as the base for 20 Maruders. I fleshed out the army with 6 sky fires, a Tzangor Shaman and 4 Lords of Change. This took me up to March, and it meant I had another 2000pt army completed to add to my collection. one of my goals for 2018 will be to add to this army. I'd like to run some more horrors and also have a unit or two of Enlightened on Disc to go in for a more fighty force. Later on on 2017 I started on this and have added 10 Brimstone horrors so far, as well as a unit of Blue and Pink Horrors. I also got a Gaunt Summoner which I spent a bit of time working on - I'm extremely pleased with how he came out. 

I spent some time painting a few Nurgle models as well. These were mostly converted for an army project that I started but never finished. However it looks like the start of 2018 will give me some exciting new editions to go into this force. If the new Battletome is competitive then I may try to paint up and actual net list of Nurgle, but if it isn't then I can have some fun adding models as and when. in 2017 I have done 20 Plaguebearers, 10 Warriors, 3 Beasts of Nurgle, a Lord of Plagues, a converted Harbinger of Decay and Festus. I was a little frivolous with my spending this year so I have the remains of the Blightwar box that I can add to this force along with any new models from the upcoming release. 

And finally, and some what randomly, there are three warhawk riders that I had sitting around for ages. I have a large Woodelf collection and I have a lot of older or unfinished models that I really want to add in and rebase, so I like to do a few of these as little projects throughout the year. The first of these for 2018 will hopefully be the Sisters of the Thorn. I have the steeds completed for these ladies, but the riders have been in an unfinished pile for over a year now. I think they have deserved to be moved  up the painting queue. 

And of course I also did an awful lot of terrain this year. Preparing for Blood and Glory was very stressful and at times I was really down about the whole thing, but the tables and terrain I managed to complete looked spectacular. I'm not going to put the photos here as they can be found littered throughout the blog, but that was a good 4 months of hard labour and I now have 9 high quality sets of table terrain that I can pull out when friends come over as well as having it ready for next years events. Maybe I can add another table or two if I feel motivated...

Overall I am pretty pleased with the amount of hobby that I got done this year. Lets hope next year will be just as productive. I'd love to see how everyone else thinks they have done so pop onto the 2017 retrospective thread here and/or start thinking what your 2018 goals could be and post them too. 

Have a terrific 2018 everyone! 



I wanted to get a few units done over the holiday period and so far I have completed some more Plaguebearers which is convenient timing looking at the new models that are coming out in a few days time. I quite enjoy painting these guys as green is a colour I enjoy doing due to the amount of variation in tone you can achieve. Plus spray cans do a lot of the work for the scheme that I have been using. I like dry brushing on some paler green to lighten these guys up. I'd like to add a couple of the new great Unclean one models and do them in a nice pale green scheme. 


Now on a different note I painted 10 brimstone horrors and I'm not sure that the paint scheme is quite as successful as I would have liked. I got some great feedback from a friend on Twitter who's painting I have always admired. He said that they sat too much in the arrange midtone range so lacked contrast. On the next ten I'm looking to bring back more of the yellow and also highlight the faces in a more traditional way to bring out some of the detail. I think that I tried to keep the fire too realistic in the scheme I picked, and that clearly hasn't worked, so next I'm going to take Mikey's advice and bring a bit more of my own thinking into the models. Stay tuned to see how they turn out.  



Recently (since Blood and Glory) I have really struggled to get my hobby mojo back again. I think I burnt myself out getting all the terrain ready. Also painting and modelling the terrain is very different to painting models, which is my real love. However trying to get back into painting has been a bit of a struggle recently. I've reworked the hobby room now, but its been a bit chaotic and trying to find time has been hard. Coupled with the lack of motivation means I've found it hard to get anything done. So, what is the solution....? 

Firstly I went about fully reorganising the room. I then got out a bunch of half completed projects to tackle. Some of these are for my Wanderers Army, then there are some units to go into the Tzeentch force, and some more Nurgle models that are being done in the hope that a new Nurgle battle tome will be forthcoming.

For the Wanderers I have been planning on doing some Warhawk Riders for a while. I finally got round to finishing these off. I have had the riders done for ages, but I needed to put the hawks together. I assembled the whole model and then taped off the plastic rod so I could spray up the rest of the models. Once I got the pale underbelly done and the top I just went a bit crazy with lines to add the texture. The painting is mostly done using very thin paint and washes. You can work really quickly as long as the brush has a good point. I didn't worry about the texture on the model as a guide. I just used my own feel for where the feathery effect should go. 





My Nurgle entry is the humble Plaguebearer. I have done 30 now which is a good number of battle line models, but I think I probably need to do another 30! This doesn't really fill me with excitement :(

The models themselves aren't too painful to do though. I tend to do a two tone base coat and then wash the models and dry brush them up. I can then easily vary the greens on the model to get a lot of variation in the units. After this the models get finished relatively quickly as its just a case of picking out the horns and some pustules, and then doing the gore with Blood for the Blood God. These still need basing though. 


For the Tzeentch I need to increase my Horror numbers. I have the three lords of change which are all different colours, so I thought it might be nice to paint up matching horrors in the same colours. I have done the ten green ones so next up is the 10 red ones. I have base coated them brown and Mephiston red and then quickly layered on some Evil Sunz Scarlett. The beak, claws and tongues will all be picked out in white, and the red will have a final highlight of Tau Ochre to hopefully set it off and not make it too orange. The Blue Horrors have just been base coated blue and then had the highlights brought up to a bright Palyd Wych Flesh. I like these models a lot, although they are a lot smaller than I expected. 

All I have left to do after this are thirty Brimstone Horrors and the army will be ready for Sheffield Slaughter and Heat 1 at Warhammer World. 

If you have had your own Hobby Wobble let me know how you got over it in the comments! 







Dark Elf Sorceress


This was model that I painted for my old High elf diorama. The sorceress was a protagonist in the middle. I enjoyed painting a female model, and I spent a lot of time working on the pale flesh tones. The sculpt is pretty good so I was a able to put quite a lot of care into the face. It was possible to put quite a lot of work into the eyes and mouth. I kept the flesh tones and the whole overall model a very pale pallete. The hair was brought up to a very pale purple, and I used a lot of purple into the gold as washes to keep the colours balanced.I also used Palyd Wych Flesh, both as the main highlight colour for the hair and as the main colour for the robes. If I was to redo the models composition again I'd definitely consider a different colour for the blood pool as I think that the red is too strong and vibrant and isn't balanced anywhere else in the model. 





Festus the Leechlord


After the final push for Blood and Glory ended I decided I needed to get back to painting some miniatures and make sure I hadn't forgotten how to do it! I'd started working on a Festus model  a while ago as part of my Nurgle force that is slowly growing in size. The first thing that struck me was how small the model is. He really doesn't stand up to the new models that all stand a good head taller. To solve this I stuck him on one of the Hero Bases that GW released last year, This certainly made him look more imposing! I tried to keep the base in the brown spectrum and quite muted, and I made sure to keep the tones similar on the poor victim that is drinking the potion. The browns on the staff and the back pack were varied more. Accent colours were the blues and purples that are dotted around the model on all the bottles and mushrooms. I painted Festus using a lot of green washes and also tried to bring a lot of yellow tones into the face to match the nurgling and balance them out with the green parchment on the top of the staff. I also used some bright green on the tentacle. This was probably the bit f the model I rushed the most and am the least happy with. Overall I am happy with the model, but wouldn't consider it my best work. there were a lot of areas that I rushed and a lot of small details that I just didn't give a lot of time too as I wanted to get him finished so I could crack on with some more Tzeentch models!






I've long been an admirer of the Table Top World terrain - it always appears to be excellent quality and well detailed terrain. Some of it is very expensive, but they have a few pieces that are more reasonably priced, and one of these is the Windmill. It turned up quickly and was well packaged, with all the pieces securely packaged inside the main building section. The casting quality is very good as well, and there was barely any clean up needed. 


I had a plan for the base that I wanted for the windmill, which was to place it onto a step which was surrounded by some of the excellent ribs from Gary M on Twitter. You can see here how it would be situated. It was important that there was a lot of space around the windmill as I had a little plan for it, so raising the height seemed like a good idea. In the photo below you can also see some the other death terrain pieces in their earliest stages and showing how I generally lay out terrain at the beginning of the process. 


Once I had cleaned up the Windmill I started on the conversion process. I ordered a very small motor from Pimroni that had a rotational speed 14 rpm. These come pre geared so all you need to do is add a battery pack to them. I ordered a 6amp circular battery holder from Ebay to power the motor and this was attached simply using a few wires and a terminal block. It didn't matter which way the batteries are connected to the motor - all this does is change the direction the motor spins, so you really can't go wrong. Mounting the motor inside the windmill was slightly more challenging. The top of the windmill is cast separately which is a good start, however I had to drill out the hole for the spindle to go through. I replaced the spindle with a small piece of wooden dowel which I drilled on a centre lathe to ensure the holes were located accurately. I drilled a small hole all the way through so that the sails could be mounted and pinned to one side and the other could be pushed on to the spindle of the motor. I then mounted the motor on some hard board and glued it into the top of the windmill. Once I'd done some testing to make sure that everything worked well I glued a ring into the top of the windmill to allow that to be rotated as well. 


To paint the windmill I used some spray paint and gave the whole thing a few cots of dark grey, light grey and white to pick up a lot of the raised detail. I sprayed the top brown, and didn't worry too much about over spray on this as it would just add a bit of variation on the stone. IMG_1647.jpg.240a484210bd8b2f029d423883935972.jpg

Once it was dry I washed the whole thing with various different colours and made sure to dry brush the whole thing. This picked up all of the great texture on the model . I was able to selectively wash various stones with blues, green and browns which just adds a nice amount of variation on the piece. I then carefully sprayed the windows with a bright acid green paint to do a glow effect. The Sails had to be painted by hand and took a bit of time, but I didn't spend a great deal of effort. 


Once this was done I was able to finish mounting the model onto its base. Overall I was happy with the colour scheme and the overall look, and hopefully it will be well received by players at the event this weekend. 




Using Scheme Cards is an idea that has come from Malifaux, and these cards were the ones used at an event in the US run by @David Griffin. The cards were developed with help from Tom, and Vince from Warhammer Weekly and they were kind enough to send me a copy over for use at Achievements. These cards will hopefully serve two purposes. Firstly they will allow both players to score up to 3 points in each game by completing schemes from their hands of five cards. This makes up the Tertiary Objective. However it is in players interests to score as many schemes as possible across the weekend as these will be the tie breaker used at the end of the event if players are tied on Achievements.  



For each table at Warhammer Achievements I want to have a map on each table that shows the scenery rules and the secondary objective for that table. Here is the first example that I have put together. To set it up I laid out a board on the living room floor and then stood on the chair with a selfie stick to get the aerial shot. After that it was just a case of importing into photoshop and adding in all the rules and fancy graphics stuff to make it look professional. Hopefully the players will appreciate the work! 

In the end it has taken 6 months to do all the tables and the maps, and its been a bit of a grind in places. However I am now very excited about getting the tables all laid out on the Friday of the event to see how it all looks.











Last couple of weeks I've been working on the terrain for the a table I want to set in Ghur. I've been trying to think of new colour schemes for the scenery for the tables as this is Age of Sigmar and there is no real reason to keep things traditional. For this set I decided to use a brown scheme, but throw in some yellows and reds for a lot of the detailing. 

Scatter Terrain


These were made from some of the the terrain that was donated for the event from Garrisimo on Twitter that he had 3D printed. I was able to blend everything in using polyfilla. They are large enough to block line of site for single models and also can't be charged over so will help with dictating charge lines. 


These were made from a Cork Bark tube which I cut into three sections. I glued them down to bases and then filled them full of expanding foam. When this cured I chopped off the excess using a saw and then covered the top in polyfilla and sand. I used the shattered dominion pieces to make the details on top to try and show that there used to be some sort of old civilisation or city here.   



Numinous Occulum

This is just the regular GW kit (which can be a real pain to assemble!). I wanted this to be a ruin from past times, so I built up a rocky outcropping base for it to stand on. The stairs were cut from blue foam and then slotted into a gap, and the rock front was made using Cork bark pieces that I cut and glued on with hot glue. Once that was dry everything was blended together with sand and filler again. Painting was done using Plasticoat Chocolate brown spray that goes straight over the blue foam. I then used a combination of cream and yellow spray pint to get the shading effect, Then everything was dry brushed with Terminatus Stone. The shattered dominion pieces were base coated Khorne Red and then the washed with Athonian Camoshade. The yellows were done using Zandri Dust and Dorn yellow for a quick highlight. IMG_1551.jpg.f9daa3cf8e722823bfe8c8323f17794a.jpg

Serpents Lair

This will be the main damage dealing piece of terrain for the the players to be wary of: 

"Serpents Lair: Any units that run, charge or retreat within 6” risk getting poisoned by the snake. Roll a D6 – on a 3+ the unit takes D6 Mortal wounds"

This was made from a piece of fish tank scenery and the cave entrance came from an old Snake Mountain playset that I bought cheaply on eBay. Everything was chopped to size using a bandsaw and glued down with hot glue. I used a mixture of cork bark pieces and play bark nuggets to blend and hide edges, and then the  piece was, as usual, covered in filler and sand. The snake was another part of the old toy that I just glued in place. I should have filled the gap down the centre, but I was a bit lazy with this. After that it was just painted quickly. It still looks a bit toy like, but I don't have an issue with this for terrain. 


Serpents Altar

The main feature of Snake Mountain is the big snakes face. I chopped this out and then surrounded it with Cork bark before painting it up. I think I might go in with the air brush and give it a nice glow round the eyes. In terms of an in game effect I think it will give a nice little area effect for attacks, maybe a mortal wound on any wound roll of a 6 along with regular damage as the players invoke the serpents power for some added poison to their attacks! 

The pictures below show the stages of building up the terrain piece! 





This was an early progress shot on the Gaunt Summoner that I painted up for my Tzeentch army as a little break from all the terrain that I had been doing recently. I wanted to do a really fun and brightly coloured miniature, but the problem that this leads to is how do you balance all of these colours so it still works as a model? @Vincent Venturella and @StoneMonk talk a lot about colour theory and the colour triangles and this was something I wanted to try and emulate on the model. However I hadn't quite cracked it on here at this point. I sent Vince and @Thomas Lyons a message on Twitter to see what they thought. The main advice was centred around the top of the head: 


The guys talked about changing the colour of the blades at the top of the head to the blue/teal colour used on the staff as this would set up a triangle using the staff top and the feathers. The feathers were an interesting case as they allow you to sneak in the extra colours needed to complete certain triangles.


Above you can see the three main colour triangles and how they all work together. When I broke this down I also saw another triangle that I should have made that used the yellow in the eyes, the feathers and I should change the eye in the staff to yellow as well to fully balance them out. I think I'll make that change later just as a sense of completeness. Looking at the completed model below I also think the blue tuft could be changed to the more natural colour of the the other tufts - the blue one is a little dominant on the eye. 





The first Chapter for Warhammer Achievements charts the journey of a young hero who has a small war band of loyal followers searching for an artefact that will allow you to control your destiny as it gifts you the power of foresight. 

Designers Notes: The scenario requires you to find the artefact on a 5+, but you get to add the turn number to this roll, so its possible to find the artefact on the first turn. Their is only one artefact so once its been found that hero becomes a target for the enemy to focus on. If you find the artefact early on you are in a strong position, but you cannot activate the altar until the end of turn 3, so you will have to defend it whilst also making sure that there is a clear path to get to the altar. It was important to make it at the end of a Battlerround as both players should have an equal number of turns to try and activate or prevent this happening.

Heroes are important as they can find the artefact and activate the altar, but you will need  more than one, and ideally you want them to be hard to kill. However the rest of the army is important as they can help generate the Blood Sacrifice points required to give your Hero enough points to activate the altar when needed. 

One of the dangers is losing your heroes early, but hopefully even if this happens you can use the rest of the army to prevent the enemy from achieving their objective. 

For those of you attending Warhammer Achievements there are also the game specific Achievements as well, which encourage you to attack with your Heroes, and also to try and control the artefact for as long as possible - can you balance activating the altar with keeping the artefact for three turns for example. 

The Test Game

In this game we played 1600 points of Disciples of Tzeentch against the Blades of Khorne. The game started with the Khorne side advancing aggressively turn 1, but failing to find the Artefact. The Tzeentch forces responded by blasting away at the Blood Crushers, killing 2, and the Skyfires eliminating the Demon Prince on the left. This was important as he was a powerful hero and the Tzeentch forces didn't want to see him getting into the lines. However at the end of the turn the Tzeentch force also failed to find the artefact when the Chaos Lord searched for it. 



The Blades of Khorne won the priority roll, and again they advanced with a sense of purpose. The large unit of Bloodleters charged into the Kairic Acolytes, but he Wrath of Khorne Bloodthirster failed to get into the Lord of Change on the right hand side despite having the run and charge ability put on himself. In combat the Bloodletters failed to kill many of the Acolytes who had Inspiring Presence on them so they stoically stayed put. Due to the failed charge the Bloodthirster was unable to search this turn. In the Tzeentch players turn the Lord of Change put 7 mortal wounds on the Bloodthirster with Infernal Gateway, and the rest of the magic started to whittle down the Bloodletters in the centre. In the shooting phase the Skyfires put a major dent in the Bloodletters, killing 11, although annoyingly they rolled a 1 for Battleshock, so instead of losing models that actually gained a couple. The Lord of Change charged into the Bloodthirster and did another 5 wounds, however in return he missed badly, failing to do any damage. At the end of the turn the Tzeentch army searched for the Artefact and the Lord of Change found it! 


Tzeentch won priority Turn 3 and this was to prove to be a pivotal turn. However it didn't start in a particularly auspicious manner as the Lord of Change had his gateway attempt stopped, and the also the Herald of Tzeentch was also stopped from casting. This meant that the Tzeentch force would be held up for another turn. The movement and combat phases were used to try and kill more bloodletters, but really it was the combat phase that would be important. The Lord of Change went first and chopped down the Bloodthirster, and the Tzeentch army took down more of the Bloodletters. However in return the Tzeentch Chaos Lord was finally brought down by the Bloodletters. 


In Turn 4 the Tzeentch force again won priority and were able to push towards the altar. The Forces of Khorne through everything from of the army of the Changer of Ways, but couldn't focus enough damage on ethnic Lord of Change to make any real impact and at the end of turn 4 the altar was activated, giving Tzeentch the Major Victory. 


Designers Notes: the game played well, although the Khorne army suffered from some particularly poor dice at key moments. In hindsight the Khorne force could have done with some more heroes, but also the Tzeentch army really benefited from the Skyfires and the Lord of Change, two powerful units. It would have been more flavourful to include Enlightened rather than Skyfires, but we did not have a unit painted in time for the game. We played the game on the Realm of Life table and drinking from the Waterfalls to restore D3 wounds to heroes was useful as well for the Tzeentch player. 




For the Realm of life table I wanted to add in a piece that called back to the Old World, so I thought that an Elven Waystone dedicated to Allarielle would be a nice way of doing this. It could be kept standing through the powers of the wanderers and have some magical effect that bolstered the Sylvaneths power.

One of the challenges with making this from blue foam is keeping all the angles consistant. To solve this I b cut a rectangular block and then cut a wedge from a a second piece to make sure the angle would be consistent. Each time I made an angled cut along he long sides I kept the off cut and taped it back on so that I was always cutting from a rectangle. This meant that the shape would be consistent throughout.

I cut the waystone and the square base together and joined these with cocktail sticks and silicon glue. I drew on a lot of the detail with a pencil to make the indented pattern and then glued on some half beads and the elven letters that I cut from a stencil. The top of the waystone was decorated with a small circular gourd that came from the lake town house kit from The Hobbit range.

The Plinth was made from thin slices of blue foam that I laser cut. I was able to engrave on the stone shapes and runes which saved a lot of time. I had to play around with the power setting n the machine to get a good effect though. When this had finished I glued them all together onto a hardboard base. The edges were sanded and I cut the edges with a craft knife to roughen the stones appearance. I also cut some steps from cardboard that I could glue down.


Painting was a quick job. First I gave the whole thing a coat of blue tester pot paint from B&Q before spraying it all with greys and browns. I did the waystone and the plinth separately. Then I drybrushed the whole thing with Wrack white and Terminatus Stone before spraying the half beads and the top gourd with a bright blue to create the OSL effect. Its a bit non specific, but it does the job. I then edge highlighted a lot of the stone work and drew on the cracks in the steps with a sharpie and white paint.



The final step was to glue the whole piece together and add some flock, tufts and bushes.