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About this blog

Conversions, Musings, Paintjobs and some custom factional builds in the Age of Sigmar. For anyone interested in exploring custom factions and the expansive lore capabilities of the setting within the confines of the Age of Sigmar realms along with a repository of my previous works that lend into the creations. Welcoming all feedback and creative musings from the community in helping me progress the project (and many more in future!)

Entries in this blog

Unit Focus: Surt'ar the First

Known Names: The First (Also known as First Prophet) - Surt'ar is often referred to both as The First and The First Prophet, in terms of the Suneaters both are equally true. When he climbed back through the mighty Jaws of the Suneater he was born again as the very first member of the Suneater tribes, he was also gifted a sliver of the divine power that he pulled from the god that rebirthed him becoming the first ever Volsungr of the tribes Forsworn of Vulcatrix - In part Surt’ar owes his unnat

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Unit Focus: Gothi Priests - How to screech till your god listens

Today I'm looking at who the Gothi priests are and what role they play not only within the Suneater Tribes faction but in the Destruction faction as a whole. To begin their name comes from the very first Grot to discover the Great Prophet of the Suneaters, it was a meagre and mildly deranged grot picking clean the corpses of those who had fallen victim to the blasting sun of the Shattersands that witnessed the mighty ogor climb forth from the Maw of the Suneater. At first young Gothi chose to fo

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Tribes all off Kinds...

As the name implies the Suneater Tribes consist of more than one Singular migration, back before the Age of Chaos the great prophet climbed from his pitlike grave and set out across the realms to unite his kin in a conquest that would shatter the very walls of the cities of Order. It was here that the first tribe, dubbed the Burning Klaw tribe was formed, born out of Ghur and yet in time many others have sprung up, each led by and tailored to the great Volsungr that leads them. Whilst the Suneat

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Tribal Hierarchy - Suneater Migrations

At any one time it is hard to gauge exactly how many migrations of Suneaters roam the realms, with no overarching hierarchy or chain of command to unit the migrations it is only when the Gothi hear their gods divine summons to war the the migrations will unite once more to form a tide of flame and destruction that can drown whole realms. There are however Migrations who have carved out the disctinction of "Clear and Present Threat to Civilization" within the whispered halls of Azyr, those whose

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Titanhost Gargants: Break my Gargant Maker

OK, with the three provisional scrolls done for the army what I am in desperate need of now is some players to go through the various combinations on the warscrolls to see if there is any broken, over or underpowered, obvious or useless choices i have included in order to be refined. There are a number of typos I have spotted which i can go through an edit but I tend to find players have the best insight into what might result in broken combinations. So you might be thinking that with just

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The Titan Host Gargants - Name Generator

What good would an army of unique giants each carving out their own legend be if they had no personality, not unique tales to tell. So when fielding an army of Titans using the battletome I felt it was important every unit be treated like a character, with a name befitting the legend they would be known for, as these are Giants however the names would be incomprehensible for mortal kind whose small ears could not hope to comprehend a Gargant name, and their tiny mouths incapable of producin

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The Titan Host Gargants - Battletome Conception

As of late I have been working on a Gargant centric army list Battletome, something that brings not only a low model count to the table but the ability to convert unique characterful models for every entry in the list. To do this I have taken the unique approach of multi stage customisation on each warscroll however in order to make sure it is understandable I'd appreciate if people could read through a feedback on what I have so far (This is the basic Gargant scroll, there will be different one

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The Roster - Units within the Suneaters

The great tribes of the Suneaters are a nomadic people, their every migration an endless march to war for the glory of the Pyre. Many creatures of the realms see the glory of the flame, and seek the blessings of the great Suneater, adding their number to the swelling ranks of devotees following the Great Prophets of the Suneater Tribes.       HEROES AND CHAMPIONS Volsungr on Magma Drake In the guttural dialect of the nomadic Ogor tribes the word Volsungr rou

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The Menders Conformation (Faction Concept)

"We tended to you when no God heeded your call nor sought your bended knee, we lifted your wounded high above the clouds that they might look upon heaven eternally, It was we who waged war on death long before any of you had looked upon his face. We elevated you then, and we do so now." Mender Envoy   Since I currently lack the funds to build or convert I spend my downtime musing on factional concepts for the Age of Sigmar, some good some... probably best not to dwell on  Anyway for t

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The Menders Conformation (Duardin Background)

When allies fled left Chaos to roam, and evil pillages farm and home. When cries of aid met deafened ears, our people suffered dire years. 'Twas then when our need was most, when hounded by the endless host. Our forebears sought to hide below, Through paths they could not truly know. 'Neath darkest hold and hidden forts, through halls of stone that came to naught. Past seams of golds and jewels of wonder, lies the darkness of the Under. Vast halls echo empty acro

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The First Prophet - Forsworn of Vulcatrix

Work in progress for the emergence of the first Suneaters Named Character, the first champion and prophet who drank deep from the lifes blood of Vulcatrix, the founder of the Suneater Tribes and true son of the Suneater. The First Prophet disappeared from the tribes millennia ago, stories circulate around his exact reasons why but no Ogor could truly speak to what filled the mind of such a mighty champion of the Suneater. Most assumed he marched forth to the first Pyre, much in the same way

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The first Gargant of the Host and a Challenge...

Working out a 1000 point list to test out the battletome when built, also looking for anyone willing to do games at Warhammer World to help test and shape the Battletome as it develops. Stormtitan Venomtongue Shaman (Infamy: The Red Mist) - Stumpstave. The Redmist infamy (-1 to hit in shooting phase) helps offset his origin flaw (enemies reroll 1's to hit when shooting him), this gives me the chance to make a more noble stormy looking Gargant and combine it with bits from the Archanok kit

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Suneaters Relics and Spells - Card Designs

For the Suneater tribes with Artefacts, Spells and Prayers to keep track off within the army there needs to be a good way of staying informed within a game, so along with working out the technical components of these items I've been working on basic card designs to bring them to life within the game. So here they are for judgements and review! PRAYERS - MANIFESTATIONS OF THE SUNEATER  1)       Wrath of the Blackened Wyrm – A priest channels his will into the thick black smoke bill

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Suneaters Battletome: The Migrations

I've spent alot of time going back and forth as to whether introducing Subfactions to the Suneaters would fit my theme or not, as each of the migrations tailors to their Volsungr its entirely possible for them to change modus operandi as soon as they change leadership. However I eventually resolved that those within said migration would likely fall into similar patterns of behaviour (its what they were raised with after all) which allowed me to create the key, most reknowned and named migrations

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Suneaters Battletome: First Look

So here's a first look at what is the basis for a sleek and more refined looking Suneater Tribes battletome. Latest revisions include the newly refined Allegiance abilities for the Faction along with revised prayer and a newlook warscroll layout for 2.0   Along with a handful of screenshots I have enclosed a PDF for everything i have written thus far if anyone wants to do some playtesting for me with proxy models or give feedback.   Do

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Suneaters Battletome - Maps and A5 Warscrolls

Here's the first map to be put into the Suneaters Battletome, now two Ages out of date but here is one region of Ghur during an Order occupation of previously Ogor territory designed to be displayed over a two page spread in the Battletome. In the centre we see the first tendrils of the Firestorm that accompanied the Suneaters rebirth along with the blasted deserts from which he emerged.  I will also be printing myself some warscroll cards this evening so here is the warscroll for every Sun

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Suneaters Battletome - A Brief History

Fleshed out the two timeline pages within the Battletome with a brief history of major moments in the legend that is the Suneaters. Various parts of the tome will examine major and minor events in more details but for now this charts the way from first inception all the way through to them becoming a major force ready to burn every city that falls within the path of their migrations.  

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Suneaters Artillery (Or how to fling fire)

One of the key weakenesses in the destruction faction to date has been a lack of real ranged fire power which can cause the faction to struggle against tough ranged armies or those factions able to out maneuver them. Whilst the gitmob faction has a number of unique artillery options they are buried within a small and as of yet un-updated faction that lacks real allegiance benefits, and the Bonesplittas whilst able to fire enough arrows to blot out the sun themselves lack other methods of putting

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Suneater Tribes: The Warscrolls

Here's the current quota of Warscrolls from the Suneaters battletome, I keep deivising new unit concepts but that this point feel I have hit capacity on number of scrolls in a reasonable faction in AOS. If anything I may end up dropping scrolls to replace them with new ones if any are found to lack the right feel for the army  

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Starting in the Middle

Good Evening!   So many people (I hope) will of seen my work in progress on a shiny new destruction faction for Age of Sigmar:   THE SUNEATER TRIBES   The Suneater tribes are comprised of fanatical Ogors and Grots who worship the Suneater aspect of Gorkamorka, following the teachings of his Great Prophet they seek to tear down all civilization that seeks to steal the realms away from the Wilds and to feed the souls of their victim to the Great God. It is the Suneate

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Redesigning the Weld - Starting Out...

Approaching the redesign of a faction is a challenging concept, typically GW do the models first and that allows the rules designers to know the constraints of the faction and can build the battletome around a set list of models that are coming soon. This allows a structure that when approaching rules first can... lack, where anything is possible it mistakenly leads to the idea that EVERYTHING is possible, so breaking down the unit options as follows here is what I currently see us as having:

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Redesigning the Weld - Model Design Musings

Since I'm still playing around with Warscrolls the concept of building the models is playing on my mind a little bit, I'm pretty happy with my concept for the labourer centric units so have moved on to considering the Phalanx and Ironsworn Units. Below are my current ideas on units and their composite parts: Weld Arbalesters/Riflemen -  Bodies/Legs - Necromunda Cawdor Heads - Human, Bare (currently looking at Van Saar head upgrade kit) Weapons - Crossbows from the Empire Crossbowmen kit, Ri

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Redesigning the Weld - Cover and 2.0 Warscrolls

As i wait to playtest the first iterations of the rules for my Ironweld Expansion I have been adding some borrowed Sigmar artwork to the cover and updating all warscrolls to version 2.0 Battletome(March).pdf Full version PDF (warning many blank pages as I fill out lore)   Cover and Warscrolls

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Rebuilding a God - The Fallen Idol

Anyone who read my battle summary would have seen that tragically the Exalted Volsungr got a bit beaten up by a Griffon and a Chariot, tragic ofcourse but it does beg the question what happens when an immortal warrior of the Suneater is felled in battle?  Can such a creature ever really die? What role does the Gothi accompanying them play in such a situation and how exactly are they "healed" if the can be?  Well here's how, part two of the battle summary, Rebuilding a God as the now mountle

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Painting Surt'Ar - Progess Shots

So at the end of day one of painting Surt'ar the progress is going well, for anyone who hasnt seen my progress thread in the painting forum he started the day looking something like this after in my impatience I balanced him on still curing greenstuff lower limbs and propped him up with a Doritos dip jar (other dips are available):   After alot of airbrushing, some glazes and the usual fire glow treatment I've gotten onto doing the detail work including his "packed lunch" of captu

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