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Morathi High Oracle complete

She was done mainly by airbrushing. Her skin is Vallejo Model Air Skin Tone over Vallejo Game Air Barbarian flesh, washed with Reikland Fleshshade, then a thinned burst of VMA Skin tone followed by a thinned (and targtted) wash of Druchii violet. Her golden pieces are are Vallejo Metalics Copper and Gold. Based with Copper, highlighted with a 50:50 mix, then a final edge highlight (with airbrush) of Gold. These paints are an absolute dream. Stop using GW metalics and get these. Her boots and gloves are a mix of Vallejo model wash grey, nuln oil, abaddon black and incubi darkness. Her hair is the same mix but with more green (so that when she becomes the Shadow Queen the hair and snakes resemble one another). The fabric is Screamer Pink on the outside and Khorne Red on the inside. Both washed with Nuln Oil, Druchii Violet and highlighted with the original colour and edhge highlighted with Wazzdaka red and Slannesh Grey respectively. The Slaanesh grey was the tough bit. It needed significant clean-up and a targetted wash. I learned my lesson here - use a bigger brush! Her hair and cloth were the only bits not airbrush based and honestly I regret not doing that. It was becuase messed up the order in which I painted by starting with the metalics and then the skin - which is how I would hand brush (inside-out and all that) - but I should Have started with hair and cloth, then the metalics, then the skin.

zedatkinszed

zedatkinszed

 

Morathi

Here's some pictures of Morathi. This was a nice model to work with for teh most part. Her head was difficult though and I messed-up her eye make-up a bit - you can really only see the errors on camera though. Her colour scheme is an evolution of the Witch Aelves's on which I've made some further progress:   I'm still undecided as regards which Temple I'll go with but the scheme is versatile enough to fit in with either the Khailebron or Draichi Ganeth temples.

zedatkinszed

zedatkinszed

 

Road to Adepticon 2018 : Part 3

Hey Everyone!  Adepticon is almost here and I am happy to say I have accomplished my tasks in preparation for the big event!  The release of the new Daughters of Khaine really put me into a state of Hobby frenzy I was not expecting as I got my head around the new Battletome, worked up a new list, and painted Morathi to take to the table.  I am very excited to field the new book and see how they do at a higher level.  More importantly, I cannot wait to see the friends I made last year and through online interaction and have a great time enjoying the game we all love so much.


After a lot of debating in my own mind as well as looking around online while building my list, I decided to take a slightly changed variant of the list I wrote for a recent Tactica Article on the Warhammer Community Site.  While I won't be putting up the whole list you can be sure it will have lots of Witch Aelves as well as Morathi to lead it all.  With the number of attacks my Witch Aelves put out in combat she is a big force multiplier for every list I have written.  While a lot of people are building Melusai lists using the Temple Nest Battalion I am taking the road of lots and lots of Witch Aelves.

While all the effort toward this army has been toward getting ready for Adepticon I still have the newer units to build and paint to add to the army.  You can be sure to see them hitting my hobby table shortly after Adepticon and I cannot wait to have all the options available to really begin playing this army to its fullest and varying play styles.  Although I suspect the upcoming Idoneth Deepkin could cause a bit of a distraction if I don't get all of my Daughters done before their release, but even if I do resist I will be looking to add them to my collection.


While I am a bit saddened that my original list of one hundred and twenty Witch Aelves is no longer viable, if I wish to include Morathi I need to slim the total number down a bit.  I knew Morathi was going to Adepticon the moment I saw and knew it was released before the cut-off date.  I managed to pick her and I set to work right away.  Her two forms took much longer to paint than originally expected, but the whole process was a joy and she is my favorite model I have put a brush to date.  I really put in my best effort and constantly sought advice from my friend Sean (BrushforHire) to make sure the final product was what I had envisioned.


After she was complete I set to work on my Display Board and while it is not exactly what I had envisioned I am happy enough with the result.  I feel like I could add a lot more to the board, but I know it will look a lot fuller once the army is on it and taking up the negative space.  I might go back to it in the future and try to remake in a better fashion with brickwork, resin blood flows, but for its purpose at Adepticon, I am going to leave it where it is.

With some time left before Adepticon I really need to get more practice games in with my army so the plan is to play as many games as possible between now and next Thursday.  Thankfully I have some great opponents around here who are ready and willing to play.  I am thankful that I had plenty of games before the Battletome, but I wish to ensure I get all the new rules in my head so I don't miss any steps at the tables come next week.


There is a lot more I wish to add to this army and I plan to do so after Adepticon, but with a lack of time I am calling my Adepticon preparations complete.  Adepticon promises to be a great time with a  big Games Workshop reveal Wednesday night, which I'll sadly miss as I drive in on Thursday and plenty of Age of Sigmar and time with friends.   I look forward to seeing you all there next week if you are attending and be sure to say hi if you see me!  Until next week, Happy Hobbying!

Chuck Moore

Previous Articles in this Series:
Road to Adepticon 2018 : Part 1
Road to Adepticon 2018 : Part 2


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Odiamh

Odiamh

 

The Foundation - Month 1

'War in the North' rages on and the Forces of Titanspear muster to defend their territory from friend and foe alike.   So ive avoided posting until I had something to show but now we are halfway through Month one of our little groups escalation collect-and-paint I have managed to paint up the bulk of my first batch. Needing to build a core for further expansion I went with 20 freeguild guard in 2 units, a general to command them, and an Archmage as the start of the Aelven part of the force. Month 1 - March 2018 Leaders
Freeguild General (100)
- Stately War Banner
Archmage (120)

Battleline
10 x Freeguild Guard (80)
10 x Freeguild Guard (80)

Total: 380 / 400 So far my painting has produced 7 Freeguild to a good level, 7 to a basic level, 6 base coat.  My general has gone walkabout so he need found and ive just put together my Archmage. Here are the almost complete Freeguild Guard (with Tempest Lord Stormcast support), final highlights, shields and basing to go. Ive used Bretonnian models as they suit the theme of Tempest Eye and the Tempest Lords Stormcast (and i have them already).   My Archmage is now assembled ready for primer. Obviously its a conversion, based on the Mistweaver model with a different head (Sister of the Watch) and arms (Doomfire warlocks, Sisters of Silence and Island-of-Blood Archmage staff). Pretty happy with it, cant wait to paint!          

stato

stato

 

A noob must learn what a Stormcast Eternal must know

Blogging hobby projects helps keep me motivated and any feedback/suggestions/criticisms  from the community is always useful for improving. This is my first foray into the Age of Sigmar. I've been following the lore since the End Times and really like the 2000AD and epic metal influences. I used to play Warriors of Chaos, but the idea of playing the einherjer under the guidance of Marvel's All-Father Thor was just too tempting. I went with the Hammers of Sigmar paintscheme. It's relatively straightforward and looks rather nice. These folks came from two Hammerstrike Brethren sets. I converted the Knight-Questor into a Lord-Celestant.    Sawed off the shield hand, added a pin, and test-fit with poster tac. I then replaced the poster tac with greenstuff. The hammer arm is from the Prosecutor sprue (I plan on giving them spears, because lightning spears, yes). Lord-Celestant Wilhelm Batsonius: A twice-forged champion of Azyr. His first death occurred when he called down seven thunders onto himself to kill a Herald of Slaanesh. Since his reforging, he has found the presence of a helmet to be claustrophobic.        I think the fancy sword makes up for the lack of halo. The SCE remind me of Captain Marvel (the "Shazam!" one) in many ways so when I painted his cloak red I knew I wanted to name him after Billy Batson. Funnily enough it turns out William (Billy > Bill > Will > William) comes from Wilhelm, meaning "without helm." I'm using the second set of unit Primes for conversions into more heroes. The Liberator-Prime got chosen for Lord-Relictor duty and the Retributor-Prime for Lord-Castellan duty.   Some plasticard and GS work for the relic box. It's hard to see in the picture, but the relic is a wrecked breastplate with "Sigmar" embossed on it, the hammer head, and the skull with halo. I plan on painting the skull as a skull in contrast to the rest which will be metallic. The two-handed hammer was the base for the lantern.         The trick here is going to be painting the center area like it is glowing from the inside.     The L-R has a ribcage and spine thing going on in the back and the L-Cas's halberd is from the Prosecutor sprue.

jaxom

jaxom

 

Converting Demon Weapons!

Greetings, So I have recently been working on a chaos army (chaos ogres) and have been converting up some demon weapons! They are really simple to do I though I would share this video with you guys if you want to do something similar! Cheers!

Xemenes

Xemenes

 

Weekly Hobby Update : 3-14-18

Hey Everyone!  We are officially less than ten days away from Adepticon 2018.  Some people have finished their projects and others, like me, are still wrapping it all up.  Thankfully I am just about done and if all goes well I should have a relaxing few days with my Wife prior to all the Adepticon fun to be had in the coming week.  Hopefully, you are just about done or already enjoying a job well done and resting for the event yourself.


I pushed hard to get my display board for my Daughters of Khaine moving along and after an evening's worth of work I was able to get the entire thing built and the next day it was primed and dried.  It wasn't as challenging as I thought it would be and a big part of that is thanks to Brian O. for 3D printing me some nice Pillars for the board.  A bit of painting and detailing in the next few days should see it ready to go and then I can figure out how to display my army to its fullest effect.  I am unsure of the best way to show off both versions of Morathi on the board.  Should they be together or separated?  Let me know what you think in the comments as I could use some advice on this subject.


With a tight deadline looming and a few bits of my army to finish, I decided that cleaning would be a good use of my time for some reason.  I had been meaning to do this for quite some time, but with having to wait for bases and boards to dry I opted to put my 40k into storage and rearrange my displayed forces.  It was a nice break as cleaning really helps clear my mind and it is great to have my much more recently painted armies displayed.  Currently, I am surrounded by Aelves in my basement hobby space as I am rebasing them all to rounds.  I am about halfway complete with the task and after Adepticon I will be diving back into the project as I ride the post-convention Hobby high.

The biggest relief I had this past weekend was taking the time to finish my Morathi models.  I loved these models and I took my time and tried to paint above my usual level to do the sculpt the justice it deserved.  I owe a big thanks to my friend Sean M. for helping me with advice and tips as I worked on the models.  I am very pleased with how they came out and if I get the chance I might go back and add a bit of eyeshadow to the models before the event to really finish the models off.
Before I work on the final touch-ups, however, I wanted to make sure I had my models based and ready to go well in advance.  I took every model I currently have painted and began the process of getting them ready.  It is not a challenging part of the army, but it is tedious, but the hardest bit is over with the first layer of crackle paint.  Next up is a quick wash, adding some static grass, and repainting the rims to call it complete.

I have full confidence I can get this all wrapped up by this weekend so expect a lot of fun pictures on Twitter throughout the week.  Friday I will be going into much more detail as I wrap up this year "Road to Adepticon" article series so be sure to check back then.  Until Friday, Happy Hobbying!
Chuck Moore

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Odiamh

Odiamh

 

GUO Basecoat complete!

I completed the basecoat on the great unclean one with three colours- a light green called Dead Flesh, a dark green called.......Dark Green, and a bright pink/red for the wounds.    It looks very airbrushed right now, which is not a look I like, but hopefully some washes and detailing with a brush will help! I found consistency with this airbrush to be pretty difficult. I'll be painting with perfect coverage, nice smooth gradients of colour, and then a minute later it's all spotty! I've found putting some thinner into the pot first and then the paint, mixing it up and spraying through a bit seems to help with coverage. I was also painting at around 15psi which seems to have been too weak, so I'm now using 25psi.

hughwyeth

hughwyeth

 

Skirmish Warband new recruits and conversions

I was able to finish my heroes before the next game.  Both of them converted - Knight Azyros from prosecutor and Lord Relictor from liberator. I tried to make them both as similar as possible, so very simple conversions, nothing fancy. I also painted one Paladin Retributor - I have 8 points spare from last minor victory and I am not sure, should I get Paladin now, or collect renown and then take Relictor for 16 points. I must say Stormcast are surprisingly interesting to paint - simple, but with many possibilities to make it more challenging.

Kessler

Kessler

 

Crushing defeat

Yesterday i had second battle with Fyreslayers preparing for next weekend turney, we played 2000 points. My army Infernal Guard Castellan (120)
- Darkforged Weapon & Spiteshield
- Artefact: Crown of Conquest
Infernal Guard Battle Standard Bearer (100)
Daemonsmith (100)
- Darkforged Weapon
Drazhoath The Ashen (320)
30 x Infernal Guard Ironsworn (240)
30 x Infernal Guard Ironsworn (240)
10 x Infernal Guard Fireglaives (100)
10 x Infernal Guard Fireglaives (100)
Iron Daemon War Engine (180)
Skullcracker War Engine (200)
Magma Cannon (140)
Magma Cannon (140) he had Runeson on magmadroth - obsidian coronet + exemplar of ancestor
4x runesmiter
2x 30 vulkite berzerkers - warpicks & slingshield
1x 20 vulkite berzerkers - pair handed axe
1x 30 auric hearthguard
  Some pictures from it     Short story with list of my mistakes. He started with all units underground only big lizard on top, i deployed my skullcracker and castelan to far and they died in first turn of shooting of dig out hearguards and vulkites rest of the battle grinding with two of his units of beresrkers (wtf naked dwarfs with 4+save, 4+ ward, 2 attacks, rerolls and 20 points more expensive than ironsworn). To add to the list of the mistakes, in one turn i forgot about mystic shield on my ironsworn, rerolls 1 from bsb, i need to invest in some tokens.    

Entombet

Entombet

 

First painting session

The airbrush arrived along with airbrush cleaning fluid, an airbrush cleaning station and this airbrush paint station from HobbyZone (my whole desk is covered in their stuff, so I felt confident this thing would be great, and it is!) With the airbrush all set up I decided to test out on a Gnarlmaw and base coat it. Success! Now on to the Great Unclean One.  Having base coasted with Vallejo Primer black, I then used GW's White Scare Air in an attempt to shade a little before putting the base coat on. Which was a mistake. As is my experience with all GW's whites and some of their bright yellows, it came out chalky and lumpy. I tried making sure the paint was stirred thoroughly, I added thinner, but nothing helped so I stopped there and waited to get some Vallejo white. The Vallejo white came out smooth as and worked great for this highlighting stage.  Finally I basecoated the whole thing in Vallejo Game Air Dead Flesh, as per Terry's excellent video. All these stages had to be repeated for each head and arm choice so it took a while! Happily it's a very smooth finish, so the "chalkiness" from the GW white that was on some of the model didn't come through this final layer. It was much less chunky that the GW white rattlecan spray, which I've had some pretty bad experiences with! Stuff I leanred from this first session:
-Don't use GW whites ever again.
-Every paint behaves differently through an airbrush. I didn't think it would be the case, but Vallejo white requires different air pressure than Dead Flesh and seems to come out slower too. I think testing out every paint on some paper first is going to be required so I know exactly what I'm working with.
-The cheap pump is great but can get very hot. I'm not sure how it would do after a day's painting session. I've used it for about 2 hours straight at most.
-The cheap airbrush is fine, but maintenance can be a bit frustrating- it has a side gravity feed, not just a cup on top, which seems to introduce an additional corner for paint to get stuck in! From tutorials and videos, all airbrushes seem to need this maintenance, so it's not really an issue. As mentioned above, different paints behave quite differently- sometimes not much paint is coming through, or it sprays out in a wider area. I'm not sure if this is the brush or my maintenance which isn't thorough or consistent enough. 

hughwyeth

hughwyeth

 

First battle

Last wednesday i played first fantasy game since 5th edition, my oponent was equally inexperienced with a second AoS game. My army was composed  Bull Centaur Taur'ruk (160) - General - Command Trait : Cunning Deceiver - Artefact : Chaos Runeblade
Units
10 x Infernal Guard Fireglaives (100) 10 x Infernal Guard Fireglaives (100) 3 x Bull Centaur Renders (180) -Scalding Great Weapon 3 x Bull Centaur Renders (180) -Scalding Great Weapon War Machines Iron Daemon War Engine (180) Deathshrieker Rocket Launcher (120) my enemy had Wight King on horse Necro on horse 30 Skeletons 10 Grave Guards 10 Grave Guards I started near end of my border, he hide 2 of his Grave Guard Units and moved forvard with the rest On my turn i charged my  my Centaurs and moved Iron Deamon and some Fireglaves, and done some shooting to Skeletons and Necromancer. Centaurs killed Ghosts and a Wight King In next turn he dig out his Grave Guards moved Skeletons and killed my Tau'Ruk, and a Centaur, me in return killing some Skellies and Grave Guard Next fighting continues. I finally menaged to kill Necro by shooting, in combat phase i lost most of the Centaurs killing more Skeletons and charged in with one Fireglaves and Iron Daemon In our last turn i killed most of his remaining skeletons in return receiving minimal loses and we ended the game.   Lots of errors on both sides with rules and forgetting own rules, i won mostly because my oponent was as inexperienced as me but overall its fun to play again. Next time crushing defeat against Fyreslayers.    

Entombet

Entombet

 

Custom Rules Corner and Mysterious Landscapes

Hi guys, 3 months into the year, and kinda failing at my attempts to make more blog posts. So I've decided to perhaps, focus my efforts on a new blog. I'm kinda passionate about a lot of the older races, and what can be done to make them more playable in the Age of Sigmar. Games Workshop gives plenty of love of course for those armies that have battletomes and the like, but there's a lot of armies out there that don't get that attention. So that's where I come in! I dabble a bit in creating my own rules, especially when bored at work or something (Shhhhh). I've posted some stuff in the past around the place, but I feel a blog is a good spot to write down my I guess 'designer thoughts' behind the custom rules I've made.   To get started, I thought I'd do a nice an easy one, extra terrain rules! MysteriousLandscapes.pdf I made these rules a while back (and by made, I basically just borrowed terrain rules common across existing types). I feel that in Age of Sigmar, there's something missing with terrain.  Lots of people complain about the shooting phase and how oppressive it can be (Thanks Skyfires!), and I think part of that is that the core rules only really work of Area terrain. If you've got a building, or some kind of defensible obstacles on the field, well... if they can see you, they can shoot you and without any penalties either! And that's kinda lame! If I'm behind a wall, I should be able to use that wall for defense. Now this is where you go "Well, there are rules for Walls, go pull out that warscroll and use them" and my answer to that is "I shouldn't have to". The warscroll approach is great for units, but I feel it's not so great for Terrain. It's a struggle remembering your own warscrolls, what your enemies does, all the fancy allegiance abilities, and all that stuff, without having to remember 10~ additional warscrolls for the terrain on the battlefield at the time. Additionally, Games Workshop do not produce terrain warscrolls for terrain they haven't produce(d). A lot of clubs have their own custom selection of scenery they've built up over the years, ranging from forests, to swamps, to various building and more. What do I do if I have a swamp? Well, luckily the default rules are probably good enough, but then it feels like you're not interacting with the board in a more meaningful manner.   So that's where the Mysterious Landscapes document I've tried to create comes in. You can basically boil down terrain to 4 types, area terrain, buildings, defensible terrain and rough terrain. Some pieces like Realmgates and the like I categorize as other, and you just use the regular terrain rules as best as you can. It's a 1 page document that details all the rules of the above as well as the Mysterious Terrain rules from the Age of Sigmar core rules.  The intent was, that it can be difficult to remember all the custom rules for the 10 or so different terrain pieces on the board, but if you just need to remember 1 page of details, then it's not quite so daunting. Being a 1 pager, it's easy to print off and have available for you in game.   So that's the hope, let me know what you guys think, and hopefully more blog posts to follow on more rules I'm developing.

someone2040

someone2040

 

Chaos Warriors of Nurgle

These guys are quite fun to do. I have 20 now, and another ten that are base coated. The shields and weapons are taken from the Bonesplitterz kits.  Armor is just a couple of green spray paints and then chipped with silver paint and a sponge. I tend to just paint the rest of the models as quick as possible. The warrior models are old, but they have a certain chaotic charm to them, especially with halberds rather than hand weapons. 

Stevewren

Stevewren

 

Coalescence : Malign Portents

Hey Everyone!  In just over a weeks time the second Coalasence Global Narrative Event Day will take place.  On March 17th Warhammer Age of Sigmar players are planning to gather for some fun narrative gaming for glory and fun.  Following up on last summers successful event I will be running this event once again in my local club.  The Neon group have outdone themselves once again and Games Workshop even gave the player pack a nice facelift to make it look stunning.  There is still time to jump on board and host this free event so head over to Neon Blog to sign up and get the pack!


I really enjoyed running this event back in June and while the story of the Godbeast Eristrat this event is purely focused on the current story revolving around Shyish and the Malign Portents.  If you haven't picked up the Malign Portents book yet I highly suggest you do so.  The level of detail it dives into about Shyish is worth it alone.  Be sure to check out the companion website as well for even more stories and details about this strange time in The Age of Sigmar.
The event also coincides with the Global campaign, Dread Solstice, as well where players across the world are helping shape the future and story of The Age of Sigmar.  Every game will count toward reporting so be sure to track the wins and losses at your table and report them to your participating location.  

One of the coolest additions from Malign Portents is our four Hero models, one for each Grand Alliance.  While their power and use in Matched Play is debatable they are perfect for a narrative game and with an event themed around their release I thought it necessary to make them part of my local event.  Each of my players can bring their respective Malign Portents Hero for free in addition to their armies and my local club has been very excited about this as there is no reason not to play with these great models now.  I am allowing proxies for these models, but if players want to win the infamous "Coolest Award" from my event they should find time to buy and paint one of these up.

The pack is laid exceptionally well and is built for each scenario to grow from 100 to 1250 to 1500 points from game to game.  I love the idea of growing your army each ga,e, but sadly this will be the one item I change.  Since the event is the weekend before Adepticon time has been a bit of an issue for my local club as we all scramble to prepare.  For my local event will be playing each game at 1000 points only.  This is twofold as it will allow us a fun and quick day of gaming and as a lot of my club will be playing in the team event at Adepticon we can practice the use of our armies in a relaxed fashion.  It is a small change, but one I felt worked well for myself and the players at my event.

One of the great ideas from last summers event was to add your local story to the overall narrative.  As I am a big fan of Aelves I used Tyrion and Teclis as the driving force in my local lore and made fun little teasers involving them and the event centered in my local area.  I even brought Tyrion and Teclis as leaders of my Aelven army last year to play as my ringer army and have some fun on the tables.  I couldn't resist doing this once again and with the well-timed Daughters of Khaine release who better to involve this time other than Morathi.  I plan to theme my ringer force once again around her and Teclis will be my be Harbinger, although with slimmed down rules. 
As I did last year I will also create a small wrap up teaser after the event to help tie in my local result with the overall narrative and, hopefully, set up some plot devices for the third event in June.  If you want to see how the first Coalescence went to my local club be sure to check out the article I posted about it.  The post also lays out my local story from beginning to end in case you wish to read that as well.


Much like last year, I couldn't see running this event without some fun prizes.  While a smaller event I did not go as overboard as I did in June, but I got some nice prizes and certificates for my players to battle over.  I made the certificates using a PDF created by the Neon Team which I printed at a local shopping center as 4x6 pictures and picked up some simple frames to put them in.  I love doing these nice little awards and they are well received by my local club when I create them for my events.  All in all, each award costs less than two dollars so it is worth doing even if you do not have any prize support.
Narrative gaming is a lot of fun and a great way to play Age of Sigmar.  While Matched Play may get the spotlight it doesn't mean you should shy away from doing both or even doing Open Play.  Each of these pillars is great ways to keep your gaming in the Mortal Realms varied and fresh.  I encourage you to participate in the Global Coalescence event day on March 17th, even if it is just you and a friend playing the scenarios.  Be sure to report your overall winner as laid out in the pack to help be a part of this great event! Let me know if you are running a Coalescence event in the comments below and be sure to keep an eye out for coverage of my event in a future post.  Until next week, Happy Hobbying!
Chuck Moore

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Odiamh

Odiamh

 

Back to business

Hello im Michal and i dont played warhammer fantasy for 18 years. I started playing in 4th edition as i had some abberance to Undeads but then 5th hit and i saw White Dwarf Presents: Chaos Dwarfs and fell in love to those evil little buggers. I played them for entire 5th and beginning of 6th but then moved to work In England and sold them to fund first few weeks of my living there which i regret. Some time ago Old World died and AoS launched and i started to think about coming back, as Forg World Dwarfs are pricy it took me 2 years to fund them and 6 month finish. Now i hawe this plus 2 iron deamons, skullcracker and 3 bull centaurs. I know that i will loose, and often that is, but they say "True men is recognised by how he ends not how he starts". I had first game this wednesday and surprise i won, but is possibly partly that my oponent was equally inexperienced as me, but battlereport is for next entry

Entombet

Entombet

 

Weekly Hobby Update : 3-7-18

Hey Everyone! Fourteen days is all that stands between us and Adepticon 2018.  The Adepticon Crunch is in full effect across Twitter and I find myself in the midst of it all as I push to paint up Morathi, build my Display Board, and possibly add in some of the new Daughters of Khaine units coming out this weekend.  Thankfully I did get a bit of practice over this weekend and got to hang out with some good friends.  Neil and Dave from the Rend 4 Club over in Ohio came out to play and Neil brought the Rend 4 trophy for me to snag a few pictures as I was last season winner for the Hobby Hero portion of the clubs events.  It was great to hang out with them and play some games and I look forward to more time with them in a few weeks at Adepticon.

Speaking of wins I managed to also snag second overall at a league being held at one of my local shops, SCG Hobby, as well.  The league ran for six weeks and included points for playing games, winning games, as well as painting.  Thanks to my Witch Aelf painting marathon my painting score boosted me up to snag a bit of store credit which I plan to use on more Daughters of Khaine.


With the Daughters of Khaine release this past weekend and games to be had on Saturday, I spend my Friday night building Morathi and her two forms.The kits were great to build and some while some bits are typical Aelven Fiddly the overall design is fantastic and it took around an hour and a half to build them both.  I was surprised how stable the models were when complete due to their molded bases.  I have very little concern about them falling over and the weight of the models feel great in the hand.

I also had a package arrive from my friend Brian to help me with my display board.  He graciously 3D printed a few pillars for my board on his own machine.  They were wonderfully big and will help frame the army on the board and it has made me really excited to begin the board this week alongside the painting of Morathi.


As I said above Neil and Dave from The Rend 4 Club came out to get some Adepticon prep with my local club, Ligonier Legion Wargaming. Neil and I have never managed to play so he promptly took the opportunity to grudge me and my newly built Morathi.  Blades of Khorne and Daughters of Khaine caused the blood to flow and despite my early lead Neil managed to pull the victory back to his side.  It was great to play Neil and he let me take my time to wrap my head around the new rules for the first time and while I lost I can take solace in the fact that Morathai faced off against Skarbrand and won.
After a day of gaming, hobbying, and chatting we ended with a much-needed dinner and round of drinks.  It was clear to see the excitement was very high for Adepticon and the fun to be had at the event.  If you are interested there is a good chance Neil and I will be hitting the gym while we are there so if you are interested reach out and let me know!

While hanging out and gaming is a lot of fun there is still hobby to do in order to prepare before Adepticon.  Over the past few days, I managed to finish my third and final Cauldron as well as sort out exactly how I want to base my army.  It should only take a day or so to base my list for Adepticon and I plan to do that sometime this week.  I also started getting some color blocked out on Morathi and I do not feel she will take all that long to complete.  I have seen a lot of nicely done models of her being painted very quickly so with a bit of work and time a great result can be had fairly quickly.



How are your Adepticon preparations coming along?  Are you in crunch mode or did you manage to plan ahead well enough that you can relax a bit before the big event?  Let me know in the comments below.
Until Friday, Happy Hobbying.
Chuck Moore

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